May I ask how did you accomplish the graphic movement, I mean, I know that you used farseer to create the ragdoll but the sprite movement is independent isn't?, did you just assigned materials to each part of the ragdoll or you cut each piece of your sprite and move it independently?, I don't know. Sorry if it's private information about your game but I was curious about how you did it, thank you so much and very nice work.
@songokuhd every body part is a separate sprite, simply rotated around a pivot point (ex: shoulder point for the arm) according to the physics body's rotation angle
@Epsicode Cool. There is a port of Farseer to XNATouch, but there were some Matrix transformation issues. I'm not sure if they have been fixed. It would be interesting to see this demo running on iPhone as well.
May I ask how did you accomplish the graphic movement, I mean, I know that you used farseer to create the ragdoll but the sprite movement is independent isn't?, did you just assigned materials to each part of the ragdoll or you cut each piece of your sprite and move it independently?, I don't know. Sorry if it's private information about your game but I was curious about how you did it, thank you so much and very nice work.
songokuhd 1 year ago
@songokuhd every body part is a separate sprite, simply rotated around a pivot point (ex: shoulder point for the arm) according to the physics body's rotation angle
Epsicode 1 year ago
very nice work, I'm trying the same thing with as3 using box2D. No luck so far thou
Brmmz 1 year ago
Is that your own Physics or are you hooking into another XNA physics API?
SavageSoftware 1 year ago
@SavageSoftware it's Farseer for XNA
Epsicode 1 year ago
@Epsicode Cool. There is a port of Farseer to XNATouch, but there were some Matrix transformation issues. I'm not sure if they have been fixed. It would be interesting to see this demo running on iPhone as well.
SavageSoftware 1 year ago
Awesome! How cool is that!
NemoKradXNA 2 years ago
Cute... A bit jerky, but fits the theme of the character...
IsraProductions 2 years ago