Added: 5 years ago
From: htkn
Views: 13,562
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  • Too many electronic machine and shit music...

  • yall niggas got some gear

  • cool!

  • haha lol this is so bad

  • i guess these guys really thought they had gold the guy near the end was totally rocking this really lame beat wish i could steal all there gear cause they totally don't deserve it lol

  • lol

  • true!

  • they have all that gear and thats the best these guys can muster what a joke

  • To be fair mate, i just had a listen to your track and this is far better than the cheesy pish you make. Don't be so fast to criticise what u don't understand

  • i make music on FL but i dont just use pre compuerized sounds.

    i use the vsts to create sounds and i morph them as i go along and see fit.

    im in the process of getting a synth, just dont really have the cash for it at the moment.

    anyways i like the music he had in the video.

    i guess the whole point of this explanation is you dont always use precomputerized sounds in FL, so dont knock it.

  • Hey you fucks stop shouting at each other and go make some music! your all missing the fucking point..

  • FL is for kids...

    Analog rules.

    All you jelaous fucks, buzz away.

    By the way i dont like the music but the sound is ok.

    Electro 4 life

  • sounds like you're having a LOT of fun ;)

  • I thought it was quite good, I think you two should stick to making "beats" on FL Studio.

  • Its not even about just making beats, the point is with all that equipment they could ahve made something great. Its like having a doloeran with a flux capacitor and not even try to go back in time.

  • i think its when you said "ive never used an analogue synth" you lost credability. fruity loops can never compare to a actual machine thats creating the sound in real life right infront of you....and its is alot harder then just pointing and clicking on a computer screen.

  • I'd say analog is a lot EASIER than clicking on a computer screen.

  • I'd say not all knobby synths are analogue.

  • I'd say digital usually messes things up as knobs are an analogue control device and not really suited to digital since if you turn a digi synth off and change the parameters around when you turn it on it will be the same as when you left it. If you turned an analogue synth off and changed the settings, it would be a different sound when you turned it on again.

  • Not exactly. Since some analogues have a OS to store patches, that would also apply to them. My MFB Synth II for example, It's very analogue... but it goes to it's initial patch everytime I turn it on, no matter what knobs I twist when it's off.

  • wow, poor, Im with Ikrux...

  • all that equipment and thats the beat u guys play.

  • srsly, i could make that on my computer with fruity loops, etc. Get some talent.

  • you should check out his site and see he HAS talent and stop being so fucking jealous punks :p

  • Um yeah im jelouse, of all the equipment. thats enough equipment to put out a great rich sounding record. And by the way his website sucks, it looks like my sister made for him in microsoft frontpage. Theres no talent in this video. just alot of expencive hardware.

  • Who cares how it looks? If you check his MUSIC on the site in stead of looking at the colors you can see he HAS talent; there's some cool stuff on there so it's stupid to base everything on a short video, no? Maybe you don't like the sound but saying he has no talent doesn't make sense.

    Peace

  • Like I said, i looked at his website, and there really isnt anything special. For all that eqipment its all so ameture.

  • Anyone, can make music with Fruity Loops but if someone gave you actual analog equipment to work with, I bet you'd be stumped. Unlike Fruity Loops, analog synths and sequencers have more of a science since you engineer the sound from scratch, with FL you just edit a precomputed sound in a pattern based interface.

  • How hard can it be? Eventhough ive never used an analog sysnth, Fruity Loops has successfuly simulated most of the science. Im sure its not that hard, if these kids could do it, i can.

    Plus they could ahve atleast put some thought to it. MAybe experimented with some sounds, made something different.

  • I would rather watch him fuck around on all that gear than watch you fuck around on fruity loops

  • @Cockoblock Not true at all. They have them, but it's no more unlike Cubase.

    Fruityloops sounds suck so hard you have to build your own to make it sound good.

    You can engineer your own scratch using softsynths, and there is really no difference between a softsynth and a hardware synth besides sound quality (or lack thereof)...

  • @Cockoblock continued1 Computer based synths have filters that scientifically change sound according to math. Analog filters are controlled via electronic logic. Them and the oscillators are not completely exact, which is why they sound the way they do.

    You can emulate it if you know how the math works that gives a machine a certain "sound" and that's already been done multiple times for different pieces of hardware.

  • @Cockoblock continued 2 After that, the problem lies with the wavetables in a digital synth. The first digital synths did not have any interpolation, so they had tons of aliasing (added harmonics) that contributed to the "lo-fi" sound.

    We've had interpolated wavetable softsynths for a while, but the problem with that is it smooths the wavetables which is how we got the "plastic" sound of the modern digital synths today.

  • @Cockoblock You can generate multiple waveforms, but that's a constant CPU effort, so most take the easy way out and just use interpolation to get more instances with low cpu usage.

    As far as I know,Native Instruments (most notably Massive), GMedia, and Ohm Force are using this modern technique since CPU speed has increased so much even in the last few years. That's why they have been getting the awards they do, though still eat up cpu time like crazy but not as much now on modern hardware.

  • @Cockoblock It's also why digital hardware sounds better than digital software, including the sampler based hardware. Things like the Microkorg have dedicated DSP which accounts for the multiple waveforms being generated on the fly. It can also process math faster per clock rate since the DSP is built for floating point (decimal) calculation rather than integer which is needed to generate the multiple values of a waveform.

    That said, the sound design is good but I don't like electro house...

  • Is that an Ultimate Percussion (UP) unit?

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