I guess it will be cool with some modified metaballs code. It works fine only with few metaballs... so other "spare" (inside) particles should be removed for a polygonization process... by some formulae :)
@MoolahNasreddin Yes , the others problems with current metaball is it's too long to render when you have a lot of them in instance. Like over 15 000.
I guess it will be cool with some modified metaballs code. It works fine only with few metaballs... so other "spare" (inside) particles should be removed for a polygonization process... by some formulae :)
Sorry, I know it's not that easy as I tell here.
MoolahNasreddin 1 month ago in playlist More videos from PyroEvil
@MoolahNasreddin Yes , the others problems with current metaball is it's too long to render when you have a lot of them in instance. Like over 15 000.
PyroEvil 1 month ago
A++
Track19Films 3 months ago