Thank you. I used an Yamaha YMF724-based PCI sound card for OPL3 playback. Those sound cards are also XG compatible. Unfortunately, only the OPL3 part works on Windows XP (weirdly, only the XG part works on Win95/98 and 2000).
Are those types of soundcards new or old? When I get a new computer, I'd love to get a sound card that has OPL3 playback, and can be used to program FM sounds in FL studio and the like.
Well, I guess I'm far from being the only one who loved those drivers too, back in the day!
I never got why they weren't supported or updated anymore. Anyway, this was a godsent for any Sound Blaster 16 owner (or other probably) to have those drivers bundled on the "Windows drivers" floppy disk at a time when Windows 95 didn't exist yet.
Well, I feel sorry for SUPERDANNY9 as I accidentally deleted his message. I wanted to post a reply but i was refusing to get posted for an unknown reason.
I simply opened the file within a hexeditor then looked for the "MThd" string and removed everything before that string (and this made me a valid MIDI file).
Ahh, good old Madou Monogatari/Puyo Puyo. I've always thought the music from these COMPILE games were overlooked. The instrument replacement version you got here is outstanding. Windows really sucked in handling OPL3 FM, though it's supposed to be better than OPM synthesis when done at its fullest potential. (But it's hell to program in the first place.)
Otherwise, yep the COMPILE/LMSMusic vibe here I'm getting. They've always made really good tunes. Great job. :)
Thank you, MaliceX, for your nice comment. Really nice to have you as a first comment for this video.
I'm glad you liked my arranged version of the song. I wanted to push FM synthesis to more extended capabilities by using a good amount of layering and polishing, even by using only 4-op sounds. To prove that it's possible to get a professional result only by using sounds similar to what was used on a Sega Mega Drive/Genesis for example.
Softsynths don't have the limitations hardware had in the past and this opens new dimensions in using FM synthesis nowadays (at the time, a lot of overdubbing and DX hardware would have been necessary to produce such a song).
But I'm aware of the capabilities of OPL3, too. It has some additional waveforms available to operators that even third generation 4-op synths (such as DX11, TX81Z...) don't have. It's therefore possible to generate sounds that are bot possible with other 4-ops.
But on the other hand, it's not that easy to use the OPL3 as a full-powered 4-operator synth. Basically, it's a 2-op synthesizer with a possibility to "intermodulate" two sounds together in order to create a new 4-operator one. But from what I read, this setup not as flexible as a true 4-op synth. This means that a lot of sounds that are possible with true 4-ops are not possible on the OPL3.
However, I think this is what makes OPL3 more unique. It doesn't sound exactly like a DX, which makes it even more interesting. Even if the OPL3 version of the song (the MIDI file played through my second, Yamaha YMF724-based, sound card in fact) sounds a little terrible, I think it still retains a lot of charm. At the time, we whined about the extreme cheesiness of the OPL3 compared to brand new "wavetable"-based soundcards but now this cheesiness tend to sound delicious to me. :P
That'd be right. I remember I had two different Vibra16 cards with OPL3 synthesis. One of them would actually sound 'brighter' on bassish sounds than the other (which has like a lame cheap piano tone)
Makes me wish Windows gave an option to modify their pre-defined operator configurations for the GM implementation. :\
First of all, sorry for the long post (UTube not being optimized for long comments). :P
I remember of the Voyetra Super Sapi FM driver on my old SB16 taking full advantage of the 4-op architecture and having full stereo sound (it didn't sound like a Mega Drive but still had a unique and better timbre than ubber-common OPL3 generic drivers). But polyphony was pretty limited this way. I may record the same file but played on my Amstrad MegaPC to check how it would sound, just for curiosity. ;)
I totally remember being obsessed with finding the super sapi drivers because they sounded better for the music I was making (with Voyetra SP Gold)....I didn't understand why they sounded better...thanks for the insight!
I don't know if it's the software or just the design of the ym2151, but there is just such a purity of sound from VOPM - it sounds so nice and clean.
Hope you still make FM music.
illDiology 2 years ago
Thank you. I used an Yamaha YMF724-based PCI sound card for OPL3 playback. Those sound cards are also XG compatible. Unfortunately, only the OPL3 part works on Windows XP (weirdly, only the XG part works on Win95/98 and 2000).
Dioxaz 3 years ago
Are those types of soundcards new or old? When I get a new computer, I'd love to get a sound card that has OPL3 playback, and can be used to program FM sounds in FL studio and the like.
thesnake383 2 years ago
amazing
dosdemon 3 years ago
I like what you've done.
Sunclimber 3 years ago
Well, I guess I'm far from being the only one who loved those drivers too, back in the day!
I never got why they weren't supported or updated anymore. Anyway, this was a godsent for any Sound Blaster 16 owner (or other probably) to have those drivers bundled on the "Windows drivers" floppy disk at a time when Windows 95 didn't exist yet.
Dioxaz 3 years ago
Well, I feel sorry for SUPERDANNY9 as I accidentally deleted his message. I wanted to post a reply but i was refusing to get posted for an unknown reason.
Dioxaz 4 years ago
No problem, Youtube fails a lot :P
The arrangement is awesome, I'm enjoying the MP3!
SUPERDANNY9 4 years ago 3
Thanks.
Well, I guess I'm not the only one having trouble posting comments on Youtube sometimes. :P
Dioxaz 4 years ago
Really cool, good job. (^_^)b
HernanZh 4 years ago
I love this melody, and your arrangement was awesome. Two thumbs up!
One question, how did you rip the midi from DSMENU.MLK?
AFX6502 4 years ago
Glad you liked it, too. ^^
I simply opened the file within a hexeditor then looked for the "MThd" string and removed everything before that string (and this made me a valid MIDI file).
Dioxaz 4 years ago
Thanks! That really worked. This is going straight to ring tone.
AFX6502 4 years ago
Ahh, good old Madou Monogatari/Puyo Puyo. I've always thought the music from these COMPILE games were overlooked. The instrument replacement version you got here is outstanding. Windows really sucked in handling OPL3 FM, though it's supposed to be better than OPM synthesis when done at its fullest potential. (But it's hell to program in the first place.)
Otherwise, yep the COMPILE/LMSMusic vibe here I'm getting. They've always made really good tunes. Great job. :)
-MaliceX (aka dj.tuBIG)
Marisueksu 4 years ago
Thank you, MaliceX, for your nice comment. Really nice to have you as a first comment for this video.
I'm glad you liked my arranged version of the song. I wanted to push FM synthesis to more extended capabilities by using a good amount of layering and polishing, even by using only 4-op sounds. To prove that it's possible to get a professional result only by using sounds similar to what was used on a Sega Mega Drive/Genesis for example.
Dioxaz 4 years ago
Softsynths don't have the limitations hardware had in the past and this opens new dimensions in using FM synthesis nowadays (at the time, a lot of overdubbing and DX hardware would have been necessary to produce such a song).
But I'm aware of the capabilities of OPL3, too. It has some additional waveforms available to operators that even third generation 4-op synths (such as DX11, TX81Z...) don't have. It's therefore possible to generate sounds that are bot possible with other 4-ops.
Dioxaz 4 years ago
But on the other hand, it's not that easy to use the OPL3 as a full-powered 4-operator synth. Basically, it's a 2-op synthesizer with a possibility to "intermodulate" two sounds together in order to create a new 4-operator one. But from what I read, this setup not as flexible as a true 4-op synth. This means that a lot of sounds that are possible with true 4-ops are not possible on the OPL3.
Dioxaz 4 years ago
However, I think this is what makes OPL3 more unique. It doesn't sound exactly like a DX, which makes it even more interesting. Even if the OPL3 version of the song (the MIDI file played through my second, Yamaha YMF724-based, sound card in fact) sounds a little terrible, I think it still retains a lot of charm. At the time, we whined about the extreme cheesiness of the OPL3 compared to brand new "wavetable"-based soundcards but now this cheesiness tend to sound delicious to me. :P
Dioxaz 4 years ago
That'd be right. I remember I had two different Vibra16 cards with OPL3 synthesis. One of them would actually sound 'brighter' on bassish sounds than the other (which has like a lame cheap piano tone)
Makes me wish Windows gave an option to modify their pre-defined operator configurations for the GM implementation. :\
Marisueksu 4 years ago
First of all, sorry for the long post (UTube not being optimized for long comments). :P
I remember of the Voyetra Super Sapi FM driver on my old SB16 taking full advantage of the 4-op architecture and having full stereo sound (it didn't sound like a Mega Drive but still had a unique and better timbre than ubber-common OPL3 generic drivers). But polyphony was pretty limited this way. I may record the same file but played on my Amstrad MegaPC to check how it would sound, just for curiosity. ;)
Dioxaz 4 years ago
I totally remember being obsessed with finding the super sapi drivers because they sounded better for the music I was making (with Voyetra SP Gold)....I didn't understand why they sounded better...thanks for the insight!
mattedj 3 years ago