you got to explain more. It is a very confusing video up untill the last second. Im going to watch the others when I have time.
my questions: where did you number the contact poitns? show a blow-up of a ball.
parallel contact points = matching contact points. Are you saying that when I want to pocket the object ball in the corner pocket And I play the cue ball from there, teh contact point of both balls will be the parallel points???
at 2:44 "paralel contact points." CP on objectbal is easy, but does that paralell line from the CB show you the CP of the CB?? Did you numbered the CPs? There are infinite CPs on a ball... I guess you mean there are some standard contact points from which you can derive the non standard CP?
I'll try for ya. I have 10 major contact points 0-9. 0 on both balls ALWAYS point to the end rails & 9's ALWAYS point to the side rails. So for parallel or matching cps. If you had an object ball on the end rail it would have to be hit on the #9cp to go towards the pocket and no matter where the cb is the matching cp would be the 9 on the cb. In the video I use the 0 cp as a reference to constantly work with. Parallel cps have been around forever I just numbered them to use them more effectively
you got to explain more. It is a very confusing video up untill the last second. Im going to watch the others when I have time.
my questions: where did you number the contact poitns? show a blow-up of a ball.
parallel contact points = matching contact points. Are you saying that when I want to pocket the object ball in the corner pocket And I play the cue ball from there, teh contact point of both balls will be the parallel points???
StudentenPoolles 3 years ago
wow.. I dont understand a thing.
at 2:44 "paralel contact points." CP on objectbal is easy, but does that paralell line from the CB show you the CP of the CB?? Did you numbered the CPs? There are infinite CPs on a ball... I guess you mean there are some standard contact points from which you can derive the non standard CP?
StudentenPoolles 3 years ago
I'll try for ya. I have 10 major contact points 0-9. 0 on both balls ALWAYS point to the end rails & 9's ALWAYS point to the side rails. So for parallel or matching cps. If you had an object ball on the end rail it would have to be hit on the #9cp to go towards the pocket and no matter where the cb is the matching cp would be the 9 on the cb. In the video I use the 0 cp as a reference to constantly work with. Parallel cps have been around forever I just numbered them to use them more effectively
jt10ball 3 years ago