Amon Tobin (The guy that soundtracked Chaos Theory)'s tracks generally work really well with Audiosurf. Personal favourites are Easy Muffin, Four Ton Mantis, and El Cargo. Four Ton Mantis has a stupidly fast downhill section for about 80% of the song, and a bit where it's possible to score a Match21 as Ninja Mono.
can you tell me how this game functions? it generates a game from your song, yeah. what formats does it take and how does the quality of the audio file influence gameplay? higher quality = harder gameplay?
It's not so much the file quality, as the intensity of the music that affects the difficulty. For slow-moving, quiet sections, there are less blocks and you're travelling uphill (These are characterised by the track being purple or blue), but for intense sections you're travelling downhill, with more blocks, and the track turns yellow or red. You can see this happening at around 4:30.
first time i watch full movie of audiosurf :o
Nice one
*try's it out*
jaenster 1 year ago
incredible skillz, amon tobin is a tuff oponent!!!
Djflysh 1 year ago
i LOVE the drums
Raiden738 1 year ago
i dont understand the game?!
fitoou 2 years ago
you fly along collecting the coloured blocks and it matches the songs beat or tune.
ChrisWhyte1987 2 years ago
Nice,but what is that?
Frozen686 3 years ago 3
Amon Tobin (The guy that soundtracked Chaos Theory)'s tracks generally work really well with Audiosurf. Personal favourites are Easy Muffin, Four Ton Mantis, and El Cargo. Four Ton Mantis has a stupidly fast downhill section for about 80% of the song, and a bit where it's possible to score a Match21 as Ninja Mono.
MrHeli 4 years ago 2
can you tell me how this game functions? it generates a game from your song, yeah. what formats does it take and how does the quality of the audio file influence gameplay? higher quality = harder gameplay?
spyfoxguy 3 years ago
It's not so much the file quality, as the intensity of the music that affects the difficulty. For slow-moving, quiet sections, there are less blocks and you're travelling uphill (These are characterised by the track being purple or blue), but for intense sections you're travelling downhill, with more blocks, and the track turns yellow or red. You can see this happening at around 4:30.
MrHeli 3 years ago
ok thanks. one more thing: what audio formats does the game accept?
spyfoxguy 3 years ago
Audio CDs, MP3s, M4As, WMAs and OGGs! All the major formats.
MrHeli 3 years ago
@MrHeli you my man has an excellent taste in music and video games ^^
EphraimRodrigez 1 year ago