Added: 1 year ago
From: Misuraluv
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  • こっぇ~コンボw

  • This is so bad ass xD i wish i could see some of your fights :)

  • @Eileen2k Thanks, I have been planning for awhile now to upload some matches, but I don't have any means to capture them atm. Maybe I'll just record them with a camera. :)

  • @Misuraluv you should! cant wait ^_^

  • sick stuff!

  • Don't no how you can connect the 5DD after the TK 214D so well, I'm assuming you have to be a certain distance between you and your emeny. Every time I try to hit the 5DD it fails as a combo and the emeny has a chance to wake-up.

  • @OMGLukaXD Yea, its a mix between right positioning and TKing the 214D as close as possible to the ground. Your goal should be to hit the opponent with 2147D as horizontally close to you as possible(almost above you).

  • @Misuraluv

    but sometimes if you do it too close to the opponent the 2147d would miss.

  • @ghostfire1234 yea, with "as horizontally close to you as possible", I meant as close as possible that it still connects :)

  • @BlueLightningBoy Sorry I'm only on PSN. And now that my AH3 arrived, I won't be playing much BB anymore until CS2 :)

  • Any tips on how to do the quick jump cresent moon on the regular controller???

  • @consumedbyevil I'm playing BB with an arcade stick, so i can't talk from experience, but i heard from a pad player that the way he does it, is by doing the crescent with the analog stick, while playing normally with the D-Pad.

    No matter what device you use, the gist of it is to "tigerknee" the motion by doing 2147D. (down, down-back, back, back-up, D). In the end it just comes down to practice. I used to play GG with pad and was able to tigerknee just fine.

  • @Misuraluv oh thank you ^_^

  • @Misuraluv OH and when they go really high do you super jump? cuz sometimes when i normal jump and can't reach them lol

  • @consumedbyevil No, you'll never have to superjump the crescent. If they are too high or far for the crescent combo, you'll have to settle with 2DD > aircombo.

  • how do you make the 2nd "6C" in combo thirteen connect ? having the most difficult time with (i havent attempted any of the others btw, plus im a newby so its prob something obvious:)

  • @roland2231 It's important that the 5Cs after the 236C catch the opponent as low as possible to the ground. Hope that helps :)

  • 3:30. yes.

  • When i use Lambdas Cresent Saber, i keep moving backwards slightly so i cant really get her corner loop going. Any hints?

  • @Konsento25

    By only using 2147D for your crescents, you'll have to do dashes in between your reps to get back inside the corner.

    A way to avoid the usage of 5B and dashes is, to use the 2149D method.

    The 2149D method is tigerkneeing the 214D into 9 instead of 7, which makes Lambda move forward during the cresent instead of backwards.

    Depending on the opponents char and your starting position you then alternate between the 2147D and 2149D to position yourself perfectly.

  • Use 2147D (down, downback, back, up, D). That's called a "Tiger Knee" motion, and that's how most people do it.

  • Is there an easier way to do Lambda's Crescent Sabre while hardly jumping of of the ground, besides up, then down, down backwards diagonal, backwards, D (Cresent Sabre)?

  • I played against the top ranked lambda player on xbox in a players match. Apparently the host was buddies with him. In any case, this guy systematically whipped the piss out of everybody in that room. When it was my turn up to bat, I just chose Hazzy and said, "Time to get my troll ass out of here!" ... Yeah. He still caught me. That guy pulled off combos like these like it was nothing, and all I could do was sit there and shake my head going, "...Daaaaamn."

  • Wow, just now starting to learn a-11 and this will help me a little bit. I already got most of the basic combos from your first video down.

    Anyways, nice video.

  • Lambda-11 is soo fucking Beast yo omg. lmao. She's So Godlike!!!.

    i just started playing blazblue and decided to pick her and jin up everyone tells me she type hard to pick up tho .... But idc im a SSF4 player && i play Viper so idgaf haha!

  • @OyEPhOeNix Just to let you know, while the comboes shown here are god-like, lambda herself is mid-top tier at best. And without a great knowledge of character mechanic / proration, you won't be pulling off these combos anytime soon.

  • @karanokyokkai well i dont have the game yet but i am willing to put the effort into training with her. dont care how long it takes. i know her combos are hard bcuz al;ot of her things involve with distances and presuring. Ill learn bit by bit my form of dedication and patience i should be able to do it in shorter time period than usual.

  • NICE COMBOS i would love 2 face ur lambda.... but i dnt kno with who cuz i cant find a main but she is da only char. i aint tried yet, n dats y im here now so i can see her protentail n i like her. plus wen she beats mu-12 she says"I...beat...ur .....best" lol dat is so BoSS

  • hiya! i havent played v-13 or lambda-11 so far. so im jus wondering if any of the combos listed are character specfic? ty

  • @Uptilt Nope. They should work on everyone with slight position/timing adjustments.

  • your combos are the business. do you know a combo for her astral heat? I've been experimenting, but the range of her astral is to short. do you know one?

  • @UpcominLegend1 You can't combo into her astral since its a throw. Well, you could, but it would be techable then.

    Instead here are some setups you can use to hit with her astral:

    Dash in 2A > Astral.

    Something into 2147D~C > Dash > Astral

    Something into 2147D~C > Airdash > j.B > land > Astral

    Something into IAD over the opponent > 2147D~C above him > land > Astral

    Something into 236A > Astral

    Blocked Airdash j.2C > land > Astral

  • @#$&! I need to get the Cresent loop down. That thing is gold! On the the 214C rapid You only loose two heat and thats NOTHING to Lamy!

    DDDDDDDDDDDDD :D

  • Hi,

    Is it ever worth comboing into j.C and j.2C instead of j.D's? I remember that Nu would deal more damage this way.

    Thanks, your videos are very informative.

  • @AnOriginalConcept

    They do pretty much the same damage. If your positioned well enough and can get all hits from both j.Cs and j.2Cs, youll get alittle better damage and heat from the Cs.

  • @Misuraluv I was only refering to combos started from like anti-air 6D tho. At the end of longer combos you should just go with j.Ds.

  • is there any place wher eI can find out what all the different combos mean? I have no idea what things like 5D or 3C mean... :(

  • @hush00 The numbers are the directions and ABCD are the buttons you have to press. They match with the numbers on a PC keyboard numpad.

    7 8 9

    4 5 6

    1 2 3

    For other notations, check here(without the [ ] around the dot):

    tinyurl[.]com/33mydcr

  • @Misuraluv Ah very helpful! thanks a lot! :D

  • omg i'm a newb in this game , playing on psp , my left hand hurts from quarter circles , insane combos m8

  • Ah thanks. You've been a big help. I think my problem was that i tried to to the 214A combo while he was standing, which caused some height issues. When I started with a 3C i didn't have much trouble, save for some timing problems. Also one more thing I'd like to ask would be about combo 8) : My 5C[x] always blue beats after I 2147D. I made sure i included the dash before 6A too. Anyway idea what i might be doing wrong?

  • @nacochip Your welcome :)

    For 8) you have to do the 2147D as low as possible to the ground and then mash out the 5C as fast as you can. That should do the trick.

  • @Misuraluv hm...I'm already doing it pretty close to the ground. I guess its just not close enough then?

  • Nvm i fix'd it lol. I just changed it to a 2149 TK instead lol.

  • For combo 9) I think it should be possible to do it without a CH too right? Although the combo might be a bit more limited. I've managed to connect it a few times but I'm having trouble connecting my 236C after my 5C[x]. Do you have any tips that you might be able to give me on that?

  • @nacochip

    Yes, it is possible. Timing is kinda strict tho.

    The way I do it is: after the 214A i wait until the opponent starts falling downwards. I time it so the first 5C hits when his animation switches to falling down. Then i do all 8 C hits. After that it's important to let the 6C hit as long as possible, so the enemy is about the height of your head when you cancel into the 236C.

    Its usefull for e.g. when you hit someone point blank with 3C.

    3C, 214A, 5C[8], 6C, 236C, ... w/e ender

  • uhm sry for this stupid question but whats the full name of that game and is it aviable on the pc? thx

  • @SloveryysMusic

    "BlazBlue: Continuum Shift" available for PS3 and Xbox360 in North America and Japan. Soon to be released in Europe.

    It's predecessor BlazBlue: Calamity Trigger is also available for PC.

  • Wow this is incredible ! Lamda-11 is awesome and this makes her even awesome !! ;D

  • wow, really long comments. ima keep it short.

    good job

  • Somehow, I felt that a combo was making in this video......I know that with proper practice that Lambda-11 can do a longer hit combo or a combo that could KO opponent in a consecutive amount of attacks. Even though it isn't shown in the video......whoever was using Lambda-11 showed me an interesting startup that might just KO the opponent. Though.....it's only in theory that is could work.......

  • @rionnagasaki you can't KO in one combo unless you play with hakumen, it's because, when you get more combo hits, you do lesser demage with each hit.

  • @snake1143 hmm, is that so......I see your point.

  • @snake1143 Especially Arakune would like to have a word with you ;P

    There are other chars, who also can do like 10k or more damage combos. But all of those combos are kinda impractical during a real match, so they don't really matter.

    The only exception being Arakune, who can do 10k anywhere on the screen relatively easy.

  • Holy crap!!! Lambda-11 rocks, I didn't know her combos were this intense. And I main her, damn I gotta get better with her.

  • Don't most Crescent Loops use 5B (or something like that, I can't remember what exactly) to keep the combo going longer?

  • @Metadaxe If the other character is too close to the ground to catch them with 6A, you have to use 5B.

    If you use 5Bs in your combos they get prorated more , which means you can do less crescents, which means less damage.

    Using the 2149D method it isn't necessary to use 5B during the loop, because you don't have to use dashes inbetween.

    The 2149D method is tigerkneeing the 214D into 9 instead of 7, which makes Lambda move forward during the cresent instead of backwards.

  • @Misuraluv Oh, 2149 explains it. I guess all that time spent in practice mode getting down Cammy's TKCS in SSFIV will actually pay off now.

  • I'm having a hard time wit hthat close to ground. How do you do the motion on your stick? It works 50% of the time for me on a down to upwards

  • These are such beautiful combos! I wish I could do more of them but man the TK crescent is so hard to do on a PS3 dualshock. D:

  • These are such beautiful combos! I wish I could do more of them but man the TK crescent is so hard to do on a PS3 dualshock. D:

  • Comment removed

  • Wow this is amazing stuff! Thanks for putting all this up, along with the inputs in the description. That's gonna be a big help :P

  • Just wanted to say thanks for writing out all the combos in the description, Like'd both your Lamda vids just for that.

  • Oh my.

    Those are some crazy ass loops.

    I need to learn these.

    I intend to make my lambda a troll. It doesnt help that when she doesnt grab her opponent she says "Failure" LOL you can spam that to taunt your opponent all day.

    Omg thats so golden.

  • Gorgeous combos on both your vids, imma have to study these a bit :D

  • great video. thanks a lot for the combos!

  • I always thought that 214D was too slow to be used in a combo. Very good work! Did you discover these yourself?

  • @AimekiAlasean Thank you! I learned most of them from watching japanese matchvideos.

  • @Misuraluv I agree with everything you say. Her play seems now difficult to pick up (which is not a necessarily a bad thing :P) and yes, her gameplay depends on having experience on her versatility and make the best of the current situation.

  • @poltergeistx Very well said. :)

  • Still as boring as Nu imo~

    O well.

    Let's spam D!

  • @xXAFaintSmileXx I just don't get where you can say let's spam D in this Vid;;; think about all the freakin timing you need to have in real match;;;

  • @phillipkim1

    Uh, pretty simple - You hafta press D most of the time for the same combo finisher over and over again.

    And timing is not a problem only a matter of practice.

  • hab ma wieeder die nachrichten gelöscht gehabt,..hoffe bin hier richtig,,..gruss yeellowflash85 ps3

  • How hard are these combos compared to nu's advanced ones?

    If they are harder I doubt I'll be able to pull half of these (especially the ones at 0:34 and 1:40) in a serious match

  • @BoItCrank In my oppinion, Nu's hardest combos are like Lamda's easiest, in terms of difficulty.

    The two you pointed out are both quite doable in a match with alittle practice.

    The ones later in the video can be really hard to pull off in a match tho. Most Lamda combos depend highly on precise positioning and timing. But with alot of practice, everything is possible :)

  • I don't want to be annoying, but dou you think they are harder than these (in terms of timing):

    "watch?v=fdizkIA3FvA"?

    Sorry if I'm being too repetitve, but truth be told I'm somewhat worried as Nu was the only character I could actually play in the game

  • @BoItCrank Sorry to worry you, but the combos in that video don't have any really tight timings(maybe rc>dash>2C/6C or 4DD>super are hard at first)

    Compared to those Lamda's are waaaay harder for me.

  • Guess I'll have to either main a new char or practice lambda for a few months... Tough luck... Thanks for answering though, I really appreciate

  • @Misuraluv Honestly, Lambda's combos are about as hard as Nu's hardest. The difference is that there just was no real reason to use Nu's hardest. Most people don't even know you can combo 2DD AP 2DD or 2DD 2147D~C 2DD, since the damage gain is minimal. Though I don't get why people never embraced CH 2C 6C dash j.C, that one was gold. Same with cross up jump in j.C dash 3C gravity.

    In any case, great job with this video, I'm glad you compiled these better than I did. More than me too :3

  • @Hakurase Thanks, keep up your vids also :3

    CH2C 6C j.C combo is one of my favorites in CT :D

    If you could carry Tager, Bang or Rachel to the corner with it, you were in "meterless 7k damage"-city ;P (watch?v=XA_5J-DEyXE)

    I still got a few new combo clips for Lamda, but haven't found the time in the last few weeks to do any more to make it worth another vid. Maybe i'll just upload em as singles.

  • After a week practicing I can simulate most combos provided in the vedio, but I still need to practicing hard for I only got a 30-40% successfully finish percentage at some of the tough combos

  • *__* Lambda Rulz

  • this is pretty epic, i wasn't sure lamb-chan had over 5k combos... it's a bit tough that all her big combos seam to start of with sword car C, which seams hard or impossible to combo into, maybe on 6C CH? or 2C>6C CH? is it at least safe on block?

  • @xSmezelx You can do quite alot of things to get into her crescent saber corner loop, which nets a nice amount of dmg when done right.

    About comboing into 236C: Like seen in the next to last combo on Litchi, you can combo it after CH 5D for huge damage. Positioning can be tough tho and hitcofirming the 5D, can be hard.

    236C is safe on normal block, but it can be punished on instant block and can also be hit into, when anticipated.

  • lol to be honest, i really will never like lambda or nu, the combos you get hit with by them are obnoxiously repetitive. im definitely glad for the nerf tho, i think i will be able to keep my trolling back when i fight lambda in CS haha =3=

  • @silentmage1 She has been severely nerfed compared to her overpowered CT counterpart. Now in CS she's solid midtier and arguable to most balanced character of the whole cast. Lamda takes alot more skill to use than Nu and you finally have to work for your wins with her :P

  • i hate that Nu is gone but this makes me wanna use Lamda.

  • Hi, amazing combos there. Thanks for sharing it, im having some probs with the combos wich contains the 2147D move, i should be more used with it xD

    May i ask u if u doing them with the PC version?? Could u tellme how do u happen to have full gauge at start of the match?? I play this with a mate of me, and we like to know if there is any way to use some kind of Training mode on this version apart from sparring mode.

    Again, thanks for sharing

  • @fumoporro Yes, I'm using it. And no there isn't a real trainingsmode.

  • Great set of combo's.

  • Thanks!

    Good job with your VLog. Keep it up :)

  • LUMPEN Combos :D

    haust eh mehr nei als da claudio :P

  • holy crap those are amazing combos for Lambda-11! Nice work man keep it up :)

  • Thank you, I appreciate it :3

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