Hi, great work! Is it just shadow mapping, or there's something else? (for example, the shadow volume in the sphere, or soft shadows).
I tried a shadow mapping algorithm but got lots of artifacts (in deferred). Ur test looks much better I think :)
DiegoSynth 1 year ago
thanks for your info, dude.
notthecase 3 years ago
nice :P
Zodemon 3 years ago
cool
first comment
rikiodio 3 years ago
Hi, great work! Is it just shadow mapping, or there's something else? (for example, the shadow volume in the sphere, or soft shadows).
I tried a shadow mapping algorithm but got lots of artifacts (in deferred). Ur test looks much better I think :)
DiegoSynth 1 year ago
thanks for your info, dude.
notthecase 3 years ago
nice :P
Zodemon 3 years ago
cool
first comment
rikiodio 3 years ago