Yeah looks Awsome Good job I had to design a huge house size filter housing unit for work it was my first time using sketchup took me 8 hours so just wondering how long it should take
Yest, there is an interest. I talked to one of my office mates and they were wondering if you could do the interior. It would make a good light and shadow study. I was curious if you had tried blender as a modeling tool. It seems to have some nice mesh editing tools. I'm thinking about switching from Viz/Max to this program. Vuze had some great videos showing off what it can do.
Everything I do, I do with SketchUp. All my photoreal rendering is done by importing SU models into the amazing Cheetah3D. I costs $129 and the results are fab...but it's Mac-only (I see you're on a PC). I've sent you a message about the tutorial...
Congratulations on the article. Do you have other tutorials that are available? I'm wondering how you build models from photographs. The Coop Himmelblau and Eric Owen Moss projects are impressive. I don't know how you would do it without plans.
Thanks -- truth is, I don't have a method -- I just get on with it. The more you model a structure, the more you get to understand it, and that informs your ideas about it. It's a continuous feedback thing. That make any sense?
I'm considering doing a tutorial on how to model the roof of the Pantheon on my website. It's actually a *lot* harder than it looks...would that be of any interest?
yes it would be of interest. all the tutorials on youtube are more of how to use tools as opposed to how to implement them in a more real world project. For instance I still don't understand how people get such great curves to make model cars. Or in your example how you got the whole thing to twise
Yeah looks Awsome Good job I had to design a huge house size filter housing unit for work it was my first time using sketchup took me 8 hours so just wondering how long it should take
chris7sutton19 1 year ago
@chris7sutton19 Yeah, there are a lot of repeating elements in there, so there's less modelling than first appears...
timdanaher 1 year ago
how long did something like that take you
chris7sutton19 1 year ago
@chris7sutton19 About a day... It's not too difficult if you plan ahead.
timdanaher 1 year ago
One of the best Calatrava's architectures.
Good job, boy!
GB200879 1 year ago
@GB200879
Thanking you most kindly, sir! (touches forelock)...
timdanaher 1 year ago
you have a video which creates skyscrapers Burj Khalifa, Petronas Tower and other
YERZHAN100 1 year ago
Did you make one section then just like copy it on top of itself again and again
WarpeaceWar6 2 years ago
@WarpeaceWar6
Sorry, only just saw your post... yes, that was basically the technique used.
timdanaher 1 year ago
do u used any plugin for this model?
lawkey 2 years ago
No.
timdanaher 2 years ago
wow.. you are a master in sketch... where i could get the tutorial???
lecourtois21 3 years ago
Thanks...it should be on the 3D World website somewhere.
timdanaher 3 years ago
i am so jealous..
dustfingernail 4 years ago
I am in awe of your work - Can you help me if I have a problem?
amaraca 4 years ago
Yest, there is an interest. I talked to one of my office mates and they were wondering if you could do the interior. It would make a good light and shadow study. I was curious if you had tried blender as a modeling tool. It seems to have some nice mesh editing tools. I'm thinking about switching from Viz/Max to this program. Vuze had some great videos showing off what it can do.
bumboodc 4 years ago
I wouldn't touch Blender with a bargepole...
Everything I do, I do with SketchUp. All my photoreal rendering is done by importing SU models into the amazing Cheetah3D. I costs $129 and the results are fab...but it's Mac-only (I see you're on a PC). I've sent you a message about the tutorial...
timdanaher 4 years ago
Congratulations on the article. Do you have other tutorials that are available? I'm wondering how you build models from photographs. The Coop Himmelblau and Eric Owen Moss projects are impressive. I don't know how you would do it without plans.
bumboodc 4 years ago
Thanks -- truth is, I don't have a method -- I just get on with it. The more you model a structure, the more you get to understand it, and that informs your ideas about it. It's a continuous feedback thing. That make any sense?
timdanaher 4 years ago
I'm considering doing a tutorial on how to model the roof of the Pantheon on my website. It's actually a *lot* harder than it looks...would that be of any interest?
timdanaher 4 years ago
yes it would be of interest. all the tutorials on youtube are more of how to use tools as opposed to how to implement them in a more real world project. For instance I still don't understand how people get such great curves to make model cars. Or in your example how you got the whole thing to twise
babolatpdtp 3 years ago