@snipe2701 Volumetric light is too laggy for server maps.
I've said it before and will say it again, the parkour mod is currently not available for release and probably never will be due to community complications. It can be found (and played) nowhere except on Zoey's Server, IP 86.19.232.94
@BOT101st That was only a rumor. Just days after it was said Mirror's Edge 2 was cancelled, an EA spokesperson said it wasn't true and that it was an "important franchise".
It's much cooler without lag >:P If only zoey shared her parkour stuff. Btw, I still say that jump is hard from the downward slope, across the gap, and up to the cliff-thing.
@AGamerVids You just have to make sure to jump as late as possible into the wallrun. Literally, jump when you think there's nothing left beneath your feet. Lag will compensate.
Another thing to remember is not to jump out of the wallrun at the peak height, the horizontal distance is more important than the vertical.
@TheFXGuy It just happens when you use func_detail brush entities, the shadows screw up and can actually look better! Using a lot of ambient light also helps. As for models, they have AO baked in.
is this mod ever going to be realeased ? pls ?
Deadflier 1 month ago
@Deadflier The map is in the works. The freerunning modification will not be released as of now.
unbrokenjack 1 month ago
This map looks great! Can't wait!
Limbonius1st 1 month ago
Icanhazmap:3?
domocarnage 3 months ago
1:20... insert flying person here...
bagon98 3 months ago in playlist More videos from unbrokenjack
Is this hud brom BLACK?
dontranes1 3 months ago
@MarUx19 Only available on her server.
unbrokenjack 5 months ago
Mirror's Edge
HIDEKIKANGAROO 6 months ago
Mirror's Edge : Source
warnightify 6 months ago
@warnightify I love how Source engine still can beat everything.
There is awesome looking maps that beating Crysis.
There is a lot of cool mods which having good concepts, and there is even STRATEGIES and RACINGS
on Source.
And here on Garry's Mod, we see recreation of Mirror's Edge, very cool one.
Vadkoubivadko 6 months ago
Wow
carson535 7 months ago
hey this gamemode use the HUD of Black For PS2
hackprogIT 7 months ago
@hackprogIT Nice, didn't know that!
unbrokenjack 7 months ago
@unbrokenjack
this map is AWESOME, will you be encorporating volumetric light or is that too laggy?
WHERE did you get a working Parkour mode?!? iv been looking for ages.
snipe2701 8 months ago
@snipe2701 Volumetric light is too laggy for server maps.
I've said it before and will say it again, the parkour mod is currently not available for release and probably never will be due to community complications. It can be found (and played) nowhere except on Zoey's Server, IP 86.19.232.94
unbrokenjack 8 months ago
may i ask for the ip for the server?
GnomeGod98 8 months ago
@GnomeGod98 86.19.232.94
unbrokenjack 8 months ago
@unbrokenjack ty very much
GnomeGod98 8 months ago
@unbrokenjack btw do u go on this server ? and if u do whats ur name?
GnomeGod98 8 months ago
@GnomeGod98 I do, though I have been going less over the last few days and concentrating more on mapping than on playing. My name is hiyougami.
unbrokenjack 8 months ago
@unbrokenjack i can has swep?
NekoHunterx3 8 months ago
@NekoHunterx3 It's not a swep, it's code - server-side code. It is currently unavailable for private use and can only be found on Zoey's Server.
unbrokenjack 8 months ago
@unbrokenjack oh dang
NekoHunterx3 8 months ago
How does all the parkour jumping and screen movement work?
DaFatCa7 8 months ago
which source engine version is this?
777teg 9 months ago
@777teg Episode Two, I believe. It's Garry's Mod.
unbrokenjack 9 months ago
i knew about this a few days ago >:D
113mac113 9 months ago
@NorwegianStudios Sorry, there's no apostrophe. Just try putting Zoeys Server into Google. It's the first search result.
unbrokenjack 9 months ago
@NorwegianStudios Search "Zoey's Server" in the Steam Community.
unbrokenjack 9 months ago
should make maps for DICE
WolfWoot 9 months ago
Good map
hackprogIT 9 months ago
This looks pretty good
DeaDaR03 9 months ago
Apart from the eyeburning bloom, I love it!
ZavCoyote 9 months ago
@ZavCoyote Thanks! Yeah that is a bit of a problem here. An easily fixed problem though.
unbrokenjack 9 months ago
@unbrokenjack Are you using any parkour mod things? Or is this movement automatically in the map?
This is really great by the way.
ThePivotPivot 9 months ago
@ThePivotPivot It's made by Zoey and built into her server. The serverside code is currently not available for download or by request.
unbrokenjack 9 months ago
This is gonna be awesome for RP.
thEsPamer106 9 months ago
Now just apply the sweps and maps into Half Life 2 and WUBAM, you got yourself a source mod. :D
BowlingAlleyProd 9 months ago
I really need to download some of these maps...
shame about mirrors edge 2 though, lets hope it ain't completely down the shitter!!
BOT101st 9 months ago
@BOT101st That was only a rumor. Just days after it was said Mirror's Edge 2 was cancelled, an EA spokesperson said it wasn't true and that it was an "important franchise".
unbrokenjack 9 months ago
@unbrokenjack
Thank fudge for that!! :D
BOT101st 9 months ago
@BOT101st That reminds me. We have much to thank fudge for.
Thank you, fudge. <3
unbrokenjack 9 months ago
@unbrokenjack
Yes, yes we do.
Thanks Fudge, you have served us well! <3 <3
BOT101st 9 months ago
@BOT101st Wait, I thought Fudge gets served to US?!
unbrokenjack 9 months ago
@unbrokenjack
Oh but they do :P
BOT101st 9 months ago
Why is rickrolled in the related videos...?
unbrokenjack 9 months ago
Nice.
MaxPlayer2009 9 months ago
Amazing...
Dosycool1 9 months ago
It's much cooler without lag >:P If only zoey shared her parkour stuff. Btw, I still say that jump is hard from the downward slope, across the gap, and up to the cliff-thing.
AGamerVids 9 months ago
@AGamerVids You just have to make sure to jump as late as possible into the wallrun. Literally, jump when you think there's nothing left beneath your feet. Lag will compensate.
Another thing to remember is not to jump out of the wallrun at the peak height, the horizontal distance is more important than the vertical.
unbrokenjack 9 months ago
@unbrokenjack I know, I was there when you told SampleFriend remember?
AGamerVids 9 months ago
@AGamerVids Yup :) but you still kinda fail'd hard 70% of the time xD
unbrokenjack 9 months ago
Nice ambient Occlusion.
R3troguy 9 months ago
O_o
Awesome Map!!!
Ailin95 9 months ago
Awesome... how'd u get the AO effect?
TheFXGuy 9 months ago
@TheFXGuy It just happens when you use func_detail brush entities, the shadows screw up and can actually look better! Using a lot of ambient light also helps. As for models, they have AO baked in.
unbrokenjack 9 months ago
@unbrokenjack Ah, good to know :)
Only Valve would make a bug that enhances the game graphically...
TheFXGuy 9 months ago