@RsmvRemix Cool......You will understand even more if you defeat the game with all characters and arcade mode aswell.Ohhh and don't forget to buy the sequel of Calamity Trigger,Continuum Shift :)
These combos are actually very nice and simple, it's all in the timing and knowing when to Dash/Distortion Cancel, which will instill into muscle memory eventually. It's actually more challenging pulling them off against a skilled opponent. lol
@TherathxRikku hey sir do the combos shown here still work with the updated continuum shift?? im pretty new to the game and u seemed to be pretty knowledgeable. Thanks
@mayglitch, combo 2 can only be started up at the (-> + A) part. Since Standing + D can't knock down opponents anymore. Can't say anything about the rest , I only played CS for a couple days, since I don't have a PS3. And I spent most of that time on Hazama. :/
I've got the game for a few days now, and I have to admit, it's easier then it looks, but in combo nr 2 i changed (D, => =>, => + A to just => + D) It's much easier this way.
hey, does anyone have any tips on how to connect the 6a after the 5b? this video and kaqn make it look easy, but i can't get the timing down? do i have to dash in or something or if the combo has a gauntlet hades in it, do i have to delay the last hit?
Funny that after the 2nd combo, all the air combos in the rest of the video are missing a C, and must say, Ragna's damage drops a lot when the moves are in the combos =.=||| especially his flashy lengthy air combo (9CD9CD623D236C214C) has a very pathetic damage output OTL... oh well, I will just luv this character for his flashiness LOL
i dont know to well the mechanics of blazblue however i know a little of guilty gear, and i want to ask is there a posibility to recover in those combos? or are all the hits guaranteed?
@mitzanu2007 All of these combos are legit, they can't be escaped unless you burst. The combo counter darkens if the combo wasn't guaranteed ("Black Beat"). In CS the combo counter instead turns blue and actually tells you which hit in the combo you could recover before.
The combos where Jin is crouching probably requires that as getting hit while crouching adds a little bit of hitstun and damage.
I don't know but for Combo 9 for some reason when he's standing I can pull off the first half off the combo and not the part of the dash. Yet when crouching I can pull off the second half including the timing for the AH which I just started getting downpact and not the first half preceding the dash. Any suggestions????
@optimlife The numbers represent directional inputs and the letters are the attack buttons, A being the light attack, B is medium attack (or whatever people call it), C is heave attack, and D is the drive. Look at your number pad. 5 is the middle of the joystick. The numbers always refer to when you are facing right, so 6 is forward and 4 is backward 8 is up and 2 is down.
@hydraflux if you understand his specials and the cancel system it isn't really WTF anymore though. You do a gatling into 5D dash cancel (that is just what ragna does after 5D) and then you do 6A ariel launcher into his standard jc jd jump cancel jc jd and finish with a special. If you understand the individual pieces it isn't difficult
practice:
5B > 5C > 5D > Dash > 6A
Practice his standard 6A > Jump Combo
Practice finishing the jump combo with inferno divider
Doesn't combo 9 require a jump cancel cancel after 6C to allow the astral to combo? Ragna's astral isn't special cancelable until Continuum Shift. So...what's the most efficient way to do this?
@killerxzero Yeah, like you said, I'm pretty good with Ragna, and I understand the technicalities of the game pretty well. The thing is that, while 6C is special cancelable on hit, Ragna's astral is the only "special" that can't be special canceled into. So, you need to do a jump cancel off the 6C, and then IMMEDIATELY cancel the jump animation (during the first frame, hence "jump cancel cancel") into the astral. I can't manage it without using the non-legit "easy special" analog trick.
Well, finally figured it out. You have to input 21412369 after the 6C. It doesn't even have to be immediate, since if you do it immediately after 6C hits, it will whiff. However, the C after 9 does have to be immediate, or you will jump. It's kind of the reverse of TK. You're jump canceling the 6C, but immediately canceling the jump into the astral. Funny how I figure it out the morning before CS comes out making the technique completely obsolete. Well, now I can brag, huh?
@KCMmmmm I'm a new player, and i'm working on these combos right now, I can do an 11 hitter, but i need practice on the other ones. However, my game is seriously lacking because I don't know what kind of mix ups to use, or ways to close in on my opponent. Any suggestions?
@cloudstrife1256 My favorite mixups are 5B>2B>6B. In CT, Ragna's combos from overheads are very powerful, so learn to combo after the 6B into 6C. Try to be unpredictable in your mixup. 2D Rapid into Gauntlet Hades is effective. Closing in is tough, but take advantage of Ragna's range on 5B and 5C. Also, airdash j.B is good for crossup, just don't be too predictable with air approaches. Check out dustloop.com. It's a great resource for Blazblue and Guilty Gear info.
@KCMmmmm THANK you, this is exactly what I was missing. I've seen some videos of ragna using I think 3c to start air combos too. Is belial edge a good move to use for closing in, or is it too predictable? I've just recently looked into dustloop, its awesome lol
@cloudstrife1256 If you want to learn some pressure, you gotta learn how to reset attacks into other attacks, for example I use 5b>2b then quick dash then again 5b>2b maybe do a 6B after it depends how the enemy reads you, you just have to look what to do sometimes throw in a 6D and jabs or try to throw them if they block alot
Can anyone possibly help me with one little thing. I play on ps3 and theres one combo input I just cant get. Its the type you see on Ragna's inferno divider, to do it you need to move the left stick/d-pad in a weird fashion and I just cant get it, anyone got advice, thank you very much for reading.
@ToxicTeapot If your talking about the input for Inferno Divider then its forward-down-down/forward. If you are serious about BB then don't use the analog stick. To be honest don't even use the D-pad get yourself a fight stick, but if you use a pad then use the d pad. Start with the right side of your thumb on forward then roll it to down then while your thumb is in the same position press down and forward together. This is a crucial input for a lot of characters.
@omegadeltazero2 You can't grab escape it and its unblockable. There's quite a charge up so be very careful when using it as a single 3A from anyone can interrupt it and put you in a tight spot. However sometimes it is absolutely called for. I've played against a few Rachel's who had 3 lightning rods in one place and 50 heat. Fortunately they were standing right behind the lightning rods and i was able to dash towards them, use DbD's invincibility frames to pass the lightning, and get her.
I'm so glad I switched from Nu and Jin to Ragna. his badass pummeling combos are so much more satisfying than filling the screen with lolhax and ice roflcopters.
@TaurusType Well on combo 5 when the opponent is falling there is no problem since he can't recover after the second hit of the gauntlet hades so all you have to do is delay the second hit and you have more time to recover from the second hit animation and do the next part of the combo.
Combo 5 must be done on a crouching opponent (neutral C to forward C won't combo unless they're crouching), also, you must delay the second hit of Gauntlet Hades somewhat.
@ZeromusX llol i just got blazblue and my first opponent online was a ll 40 tager lost against him but he was really terrible i have the replay too ill upload it
also why cant i use the shorts online? like right stick up for inferno divider cuz i cant do the follow up punches of inferno divider lol cuz i suck
Easy specials are disabled in ranked match, and only allowed in player matches if the room creator has them enabled. Just keep practicing; go into training and practice the moves until you can do them by heart. Eventually all of the moves/combos just become muscle memory.
Delay j.D slightly and dash before the 5b to offset any pushback, or 3C might whiff. You should also try to dash just as you land, alot of ragna's longer combos (cue gauntlet hades) requires very precise timing...
I realise, but CS still isnt released in the EU, and since your post was one of the first many will see, I was hoping anyone who still had trouble with it would see my post and have their questions answered.
It wasnt really for you, so much as everyone else p:
@narcass It's fine it's just I've gotten answers to it over the course of history now after I've long since stated that I got it down somewhere back in the 100's of comments. It's kind of like a, "About that..."
@ShadeKazin you dont have to jump. once you do 6D, just press D once the land hits since you'll be in midair already. Don't know if you get what im trying to say xD
@YumekuiDreameater I have long since mastered that combo and play continuum shift now... e.e and I've told several before you the same thing... does anyone ever read the other comments or just the top most... why is mine the top most rated? What the hell is that why people keep telling me the same thing I 'already' know now?
Are you spamming 6A while dashing? Or maybe you're not dash canceling the second D fast enough?
From what I've read on DL, the dash cancel is a "command dash" that lasts 22 frames, not a normal dash. So you need to wait until the dash is finished before you input 6A or else it won't come out fast enough. As for dash canceling the D, make sure you dash right after the second hit comes out.
make sure you arent waiting for the animation of the attack, just start to dash after you input the buttons, that was my problem with Jin's air combos. I was just waiting for the actual animation which gave me almost 0 time to continue, if thats not the prob. just practice and im sure you'll be able to land it after some tries.
if you mean after you knock them up with A, then the alternative woud be to do a quick super jump. or jut as soon as the D comes out press -> -> as fast aspossile
which part stops the combo, there is a lot of dashing going on in that combo maybe you need to work on that. After the 6D you have to delay the jD just a bit too.
Another nice combo that this video doesn't show is B>C>D>D>Gauntlet Hades>Spin Kick. It does a good amount of damage, and the best part is that you can move right into Carnage Scissors after the Spin Kick if you've got 50% Heat.
Combo 4 forgets to mention that you need to super jump (2 then 9, or down and then up and forward) for the aerial C D to work. Possibly more than one combo since someone else mentioned aerial rolling being a problem. My training dummy kept doing the same thing until I realized I had to super jump, then the combo became easy.
Ragna's timing is really difficult but as soon as the 2nd hit of D hits buffer the dash a bit. just mash forward as soon as you get even close to jin hit 6A. the only reason he should recover is if your timing is off.
nope a normal jump cancel will do the trick. I start a lot of combos with 6A. You just have to time it right. I usually go for his aerial juggle or
6A jump cancel 5C 5D air grab. During the air grab he'll throw the opponent and they'll bounce off the wall. If you too far you can air gauntlet Hades with both hits connecting or if your close enough to the wall you can go with inferno divider.
if you hit 2 3 + c ragna does a low sweep. the move doesn't actually let the opponent hit the floor, if you hit 2 2 + c fast enough they won't get a chance to roll away. they'll be stunned for a few frames. while they're stunned if you hit 2D and ground them then hit 5C jump cancel then D C jump cancel D C from there you can go with the uppercut or gauntlet hades.
yes, the drive attack will send them flying away from you. the wall will stop them. when you throw you can dash fast enough to catch them. so if you activate blood kain right after the throw it sort of cancels it so you can dash.
as someone who just bought the game, this is a really great starting point beyond like one of two combos i know (b,c,d, DC b) which does pretty good damage suprisingly, but now i can work those air combos in there which i had no idea on how to do before. I guess i just didnt realize the launchers.
dang fool thank you so much this is the most helpful combo video i have ever seen. this is a character i really want to get good at and everything and you broke it down were my retarded ass can learn from someone good man i subscribed and favorited this video this really is helpful better then the dustloop cause i cant understand half of what there saying because im a newb lol yea i should stop dick ridding now anyways thanks u rule
yo bro did you get the limited edition version of this game becuase if you did this is on the bonus disk -_- this guy didnt make this the vid is from the bonus disk
This man is right, all videos are labeld in the top right under more info saying I did'nt make this. Only reason I pout it up is because I know for most people it's alot easier to watch this off a PC than the disc while training.
Some of these combos are impossible to do with the nerfs :l
dragon987000 1 day ago
When Ragna beat Jin up, He ripped his arm off.
And put it on the dislike bar.
DBZBBBSPIVOTMasters 2 days ago
Jin disliked.
HereticKain 1 month ago
The combos just come to you after a while keep practicing and you should get it
dragon987000 2 months ago
last combo was sooo insane...just pooped.
Faltzerbeast90 2 months ago
It's sol....
heeroueruni 5 months ago
It's sol....
heeroueruni 5 months ago
How the fuck do you remember all of that?
idonteven123 5 months ago
well most of these combos can be recovered out of? it would of been nice if there combos that were suited for network
qweee123ful 5 months ago
@qweee123ful All of the above can only be broken by barrier burst if done correctly.
TigerClaws12894 4 months ago
YEA! i can do combo 1 only...
(jks Lol)
khmerz01 7 months ago
God I suck at this game, I haven't mastered a single combo. I suck with the directional button presses. >.>
Xroalia 7 months ago
@Xroalia
Thats probably because youre nervous,try loosening up a bit
dragon987000 4 months ago
lol 0:50
the pose Jin really wants to be in with Ragna
Dompa12 8 months ago
Just got the game, and i have no idea what the fuck is going on... ._.
Wrath102 8 months ago
@Wrath102 I'm finding it pretty hard too, but that may have to do with it being my first fighting game.
RsmvRemix 8 months ago
@RsmvRemix Cool......You will understand even more if you defeat the game with all characters and arcade mode aswell.Ohhh and don't forget to buy the sequel of Calamity Trigger,Continuum Shift :)
burning255 8 months ago
any1 else come here 2 find out some combos 2 defeat unlimited hazama with?
GaianBlackShadow2011 9 months ago
1dislike by Jin
Shirayuki619xYuuki 9 months ago
These combos are actually very nice and simple, it's all in the timing and knowing when to Dash/Distortion Cancel, which will instill into muscle memory eventually. It's actually more challenging pulling them off against a skilled opponent. lol
TherathxRikku 9 months ago
@TherathxRikku hey sir do the combos shown here still work with the updated continuum shift?? im pretty new to the game and u seemed to be pretty knowledgeable. Thanks
mayglitch 9 months ago
@mayglitch, combo 2 can only be started up at the (-> + A) part. Since Standing + D can't knock down opponents anymore. Can't say anything about the rest , I only played CS for a couple days, since I don't have a PS3. And I spent most of that time on Hazama. :/
TherathxRikku 9 months ago
Only one dislike,i know who did it...JIN I'm looking at you
burning255 10 months ago 31
@LockJaw133 this is nothing compared to guilty gear. if you really think this is hard, then you must suck at playing guitar, seriously.
KayC2SLO 11 months ago
i like this game alot...but it's chrs are pretty off balenced......*Cough* Hakuman and V
BlackStardust0 1 year ago
I've got the game for a few days now, and I have to admit, it's easier then it looks, but in combo nr 2 i changed (D, => =>, => + A to just => + D) It's much easier this way.
Oblivionstud666 1 year ago
Combo 5 is really trouble. I'm still trying
DNAnthraX 1 year ago
Ok, I just bought calamity trigger, and I have to say... I'm screwed cause I have no idea how I'm going to do this, THIS SHIT IS HARD AS HELL! O.o
Oblivionstud666 1 year ago
I just love the transition from 1 to 2
How to do a combo
First hit the first punch
Second, do the fucking combo
Paraguai123 1 year ago
@Paraguai123 oh shit love this coment >:3....... but is not so hard when you learn the fucking inferno divider xD
gabohXD 1 year ago
damn it D:
OBEX963 1 year ago
hey, does anyone have any tips on how to connect the 6a after the 5b? this video and kaqn make it look easy, but i can't get the timing down? do i have to dash in or something or if the combo has a gauntlet hades in it, do i have to delay the last hit?
rmnhn 1 year ago
@rmnhn Yes, Spin Kick (the 2nd hit from Gauntlet Hades) has to be delayed or 5b>6a wont connect.
XiahouYuan111 1 year ago
Funny that after the 2nd combo, all the air combos in the rest of the video are missing a C, and must say, Ragna's damage drops a lot when the moves are in the combos =.=||| especially his flashy lengthy air combo (9CD9CD623D236C214C) has a very pathetic damage output OTL... oh well, I will just luv this character for his flashiness LOL
zack123awp 1 year ago
OMG looks so complicated to use... i just got the game today hope i can play like that one day :D
Shinryu699 1 year ago
@Shinryu699 Haha, thought the same when I started CT, but eventually it gets muscle memory and the combos are easy to do after some time.
XiahouYuan111 1 year ago
what game is this X3?
heaven9695 1 year ago
i dont know to well the mechanics of blazblue however i know a little of guilty gear, and i want to ask is there a posibility to recover in those combos? or are all the hits guaranteed?
mitzanu2007 1 year ago
@mitzanu2007 All of these combos are legit, they can't be escaped unless you burst. The combo counter darkens if the combo wasn't guaranteed ("Black Beat"). In CS the combo counter instead turns blue and actually tells you which hit in the combo you could recover before.
The combos where Jin is crouching probably requires that as getting hit while crouching adds a little bit of hitstun and damage.
Dragonfangs 1 year ago
Ragna's 5B most bad ass kick in the game.
calitz87 1 year ago
I don't know but for Combo 9 for some reason when he's standing I can pull off the first half off the combo and not the part of the dash. Yet when crouching I can pull off the second half including the timing for the AH which I just started getting downpact and not the first half preceding the dash. Any suggestions????
KakHatake900 1 year ago
can someone tell me how to connect 5C to 6C cuz when i do it it registers as 2 combos plz and thx
KakHatake900 1 year ago
@KakHatake900 6C only combos on a crouching opponent.
XiahouYuan111 1 year ago
Comment removed
KakHatake900 1 year ago
what you guys mean by 6A, 214C,5B 5B=standing B? Enlighten me please.
optimlife 1 year ago
@optimlife The numbers represent directional inputs and the letters are the attack buttons, A being the light attack, B is medium attack (or whatever people call it), C is heave attack, and D is the drive. Look at your number pad. 5 is the middle of the joystick. The numbers always refer to when you are facing right, so 6 is forward and 4 is backward 8 is up and 2 is down.
UncleTip 1 year ago
@UncleTip ah just what i need. Thank you. May you have many victories ahead.
optimlife 1 year ago
i do that claw attack often but seriously i dont know how , snice i never looked at comobos
pumpkinsoul12 1 year ago
Watchin the video... "Ok combo number one, looks pretty simple"
Combo number 2... "What the fuck"
hydraflux 1 year ago 114
@hydraflux if you understand his specials and the cancel system it isn't really WTF anymore though. You do a gatling into 5D dash cancel (that is just what ragna does after 5D) and then you do 6A ariel launcher into his standard jc jd jump cancel jc jd and finish with a special. If you understand the individual pieces it isn't difficult
practice:
5B > 5C > 5D > Dash > 6A
Practice his standard 6A > Jump Combo
Practice finishing the jump combo with inferno divider
brainofjikir 1 year ago
@hydraflux LOL! i think the same as you the first time i watch this video XD
But the combos are not so hard as they look, just requires practice ;)
DiegoRC4 1 year ago
@hydraflux I was thinking the same thing exactly but once you try them twice or so they are really not the hardest. Keep trying you'll get it =P
abrigedon 1 year ago
@hydraflux You should see Tao's advnaced combos. o.0
wRisingphoenixw 3 months ago
Doesn't combo 9 require a jump cancel cancel after 6C to allow the astral to combo? Ragna's astral isn't special cancelable until Continuum Shift. So...what's the most efficient way to do this?
KCMmmmm 1 year ago
@KCMmmmm its like impossible i try and i try and im pretty damn good with ragna but i just cant pull it off.
killerxzero 1 year ago
@killerxzero Yeah, like you said, I'm pretty good with Ragna, and I understand the technicalities of the game pretty well. The thing is that, while 6C is special cancelable on hit, Ragna's astral is the only "special" that can't be special canceled into. So, you need to do a jump cancel off the 6C, and then IMMEDIATELY cancel the jump animation (during the first frame, hence "jump cancel cancel") into the astral. I can't manage it without using the non-legit "easy special" analog trick.
KCMmmmm 1 year ago
Well, finally figured it out. You have to input 21412369 after the 6C. It doesn't even have to be immediate, since if you do it immediately after 6C hits, it will whiff. However, the C after 9 does have to be immediate, or you will jump. It's kind of the reverse of TK. You're jump canceling the 6C, but immediately canceling the jump into the astral. Funny how I figure it out the morning before CS comes out making the technique completely obsolete. Well, now I can brag, huh?
KCMmmmm 1 year ago
@KCMmmmm I'm a new player, and i'm working on these combos right now, I can do an 11 hitter, but i need practice on the other ones. However, my game is seriously lacking because I don't know what kind of mix ups to use, or ways to close in on my opponent. Any suggestions?
cloudstrife1256 1 year ago
@cloudstrife1256 My favorite mixups are 5B>2B>6B. In CT, Ragna's combos from overheads are very powerful, so learn to combo after the 6B into 6C. Try to be unpredictable in your mixup. 2D Rapid into Gauntlet Hades is effective. Closing in is tough, but take advantage of Ragna's range on 5B and 5C. Also, airdash j.B is good for crossup, just don't be too predictable with air approaches. Check out dustloop.com. It's a great resource for Blazblue and Guilty Gear info.
KCMmmmm 1 year ago
@KCMmmmm THANK you, this is exactly what I was missing. I've seen some videos of ragna using I think 3c to start air combos too. Is belial edge a good move to use for closing in, or is it too predictable? I've just recently looked into dustloop, its awesome lol
cloudstrife1256 1 year ago
@cloudstrife1256 If you want to learn some pressure, you gotta learn how to reset attacks into other attacks, for example I use 5b>2b then quick dash then again 5b>2b maybe do a 6B after it depends how the enemy reads you, you just have to look what to do sometimes throw in a 6D and jabs or try to throw them if they block alot
XiahouYuan111 1 year ago
The easiest combos are 1 And 8 And Probably 9
nick808 1 year ago
Comment removed
nick808 1 year ago
Can anyone possibly help me with one little thing. I play on ps3 and theres one combo input I just cant get. Its the type you see on Ragna's inferno divider, to do it you need to move the left stick/d-pad in a weird fashion and I just cant get it, anyone got advice, thank you very much for reading.
ToxicTeapot 1 year ago
@ToxicTeapot cover your finger with your shirt, that way you can move your tumb easier and it wont hurt after palying a lot.
luciaadc 1 year ago
@ToxicTeapot If your talking about the input for Inferno Divider then its forward-down-down/forward. If you are serious about BB then don't use the analog stick. To be honest don't even use the D-pad get yourself a fight stick, but if you use a pad then use the d pad. Start with the right side of your thumb on forward then roll it to down then while your thumb is in the same position press down and forward together. This is a crucial input for a lot of characters.
usernamephillip 1 year ago
@ToxicTeapot PSN: BSailings if you want some more pointers.
usernamephillip 1 year ago
@usernamephillip Thanks for your help, Im usin the D pad and I get those inputs now, thanks :)
ToxicTeapot 1 year ago
THIS VID WAS MORE HELPFUL THAN THE ACTUAL TUTORIAL.... I MASTERED ALL THE COMBOS FEATURED N THIS VID N A DAY.. :-) KEEP UP THE GOOD WORK.....
knightroad215 1 year ago
i never got the bonus disc so thank you for sharing
Bigfellr 1 year ago
@freecomkcf ok thnx 4 answering my question ^^
omegadeltazero2 1 year ago
um i have a question.
is devoured by darkness considered as a grab? because i've never seen anyone block it b4 i've only seen people either dodge it or counter it
omegadeltazero2 1 year ago
@omegadeltazero2 You can't grab escape it and its unblockable. There's quite a charge up so be very careful when using it as a single 3A from anyone can interrupt it and put you in a tight spot. However sometimes it is absolutely called for. I've played against a few Rachel's who had 3 lightning rods in one place and 50 heat. Fortunately they were standing right behind the lightning rods and i was able to dash towards them, use DbD's invincibility frames to pass the lightning, and get her.
Kehlvowen 1 year ago
YEAH! RIGHT! try using these on a [HELL DIFFICULTY] cpu.
JRock0085 1 year ago
@JRock0085 Managed to beat score attack mode using alot of these combos.
Kehlvowen 1 year ago
To all those who are having trouble with dash canceling combos, there are a few times when you can use it.
1)after 5D
2)After6C
The you can jump cancel after
1)j.C
2)j.D
princeofgaia 1 year ago
Comment removed
Kehlvowen 1 year ago
I'm so glad I switched from Nu and Jin to Ragna. his badass pummeling combos are so much more satisfying than filling the screen with lolhax and ice roflcopters.
XZoneCiderpowered 1 year ago 3
Im too lazy to try this combos :(
saske96 1 year ago 2
This is awesome...ragna rocks
timeblast98 1 year ago
Amazing video.
Orgasmic Quality.
Amazing Sound.
Great Combos.
Easy to read,easy to understand.
Fantastic.thank you.
SolBuster 1 year ago 3
super game fantastik
1991alexdrago 1 year ago
Great combo's I gotta get sum practice in lol!
sheldonj86 1 year ago
i got it for psp maybe thats why i can't get combo 5
naruto2ken 1 year ago
Fuck. I can never do Combo 5 and Combo 8. My issue is that timing of when the person's falling...
TaurusType 1 year ago
@TaurusType Well on combo 5 when the opponent is falling there is no problem since he can't recover after the second hit of the gauntlet hades so all you have to do is delay the second hit and you have more time to recover from the second hit animation and do the next part of the combo.
Noltar 1 year ago
@TaurusType combo is easy but i can't do combo 5
naruto2ken 1 year ago
Combo 5 must be done on a crouching opponent (neutral C to forward C won't combo unless they're crouching), also, you must delay the second hit of Gauntlet Hades somewhat.
ZeromusX 1 year ago
@ZeromusX llol i just got blazblue and my first opponent online was a ll 40 tager lost against him but he was really terrible i have the replay too ill upload it
also why cant i use the shorts online? like right stick up for inferno divider cuz i cant do the follow up punches of inferno divider lol cuz i suck
XiahouYuan111 1 year ago
Easy specials are disabled in ranked match, and only allowed in player matches if the room creator has them enabled. Just keep practicing; go into training and practice the moves until you can do them by heart. Eventually all of the moves/combos just become muscle memory.
ZeromusX 1 year ago 2
i have so much trouble doing this combos =(
Skeith577 1 year ago
1:15 shows an awesome way to end a combo.
TihadBaker 2 years ago 3
X3 Ragna iz dah epix!
soey98 2 years ago
these must be sample combos
travizion 2 years ago
can combo #5 be done on rachel?? XD
tolfatolfa 2 years ago
dose anybody know who is the best air comboer in the game thats besides arakune
yibuu2 2 years ago
it would probally have to be taokaka
justice191 2 years ago 4
Taokaka :3
QBert200 2 years ago 5
taokaka's air combos tend to rape me more than arakune's. Seriously, she can take off half of ragna's life without meter...
Robdoggh 2 years ago
this game is awesome:) its like SF with.... heat XD.... sounds like a girl dog
idontevenhavestuff 2 years ago
During combo 6 I have a hard time connected j.D to the dash to 5B, each time the computer recovers right before I can land the kick.
ShadeKazin 2 years ago 15
@ShadeKazin I got the same problem lol
XiahouYuan111 1 year ago
@ShadeKazin I can only do it now and again :( wish i knew what i was doing wrong.
NivMizzetFiremind 1 year ago
@ShadeKazin
Delay j.D slightly and dash before the 5b to offset any pushback, or 3C might whiff. You should also try to dash just as you land, alot of ragna's longer combos (cue gauntlet hades) requires very precise timing...
Practice makes perfect!
narcass 1 year ago
@narcass Since I made that post... I've... long since learned it and am playing CS now >_>
ShadeKazin 1 year ago
@ShadeKazin
I realise, but CS still isnt released in the EU, and since your post was one of the first many will see, I was hoping anyone who still had trouble with it would see my post and have their questions answered.
It wasnt really for you, so much as everyone else p:
narcass 1 year ago
@narcass It's fine it's just I've gotten answers to it over the course of history now after I've long since stated that I got it down somewhere back in the 100's of comments. It's kind of like a, "About that..."
ShadeKazin 1 year ago
@ShadeKazin you dont have to jump. once you do 6D, just press D once the land hits since you'll be in midair already. Don't know if you get what im trying to say xD
YumekuiDreameater 10 months ago
@YumekuiDreameater I have long since mastered that combo and play continuum shift now... e.e and I've told several before you the same thing... does anyone ever read the other comments or just the top most... why is mine the top most rated? What the hell is that why people keep telling me the same thing I 'already' know now?
ShadeKazin 10 months ago
@ShadeKazin Correction not top rated, but still... why are people telling me what I've long since learned.
ShadeKazin 10 months ago
I can't dash fast enough during combo 2 too make the 5th hit still be a combo, anyone have any tips on how to dash faster?
maxX10114 2 years ago 2
i also need tips, i can never make the hit after the dash : /
Arxilla 2 years ago
Are you spamming 6A while dashing? Or maybe you're not dash canceling the second D fast enough?
From what I've read on DL, the dash cancel is a "command dash" that lasts 22 frames, not a normal dash. So you need to wait until the dash is finished before you input 6A or else it won't come out fast enough. As for dash canceling the D, make sure you dash right after the second hit comes out.
Hope this helps.
iPlayOboe 2 years ago 3
ahh! kk thx! ^^
Arxilla 2 years ago
make sure you arent waiting for the animation of the attack, just start to dash after you input the buttons, that was my problem with Jin's air combos. I was just waiting for the actual animation which gave me almost 0 time to continue, if thats not the prob. just practice and im sure you'll be able to land it after some tries.
aggeroth 2 years ago
if you mean after you knock them up with A, then the alternative woud be to do a quick super jump. or jut as soon as the D comes out press -> -> as fast aspossile
ginD4th 2 years ago
yeah you need to delay the jD
so 6D delay jD dash 5B. A lot of Ragna's combos are precise with timing. I'm pretty sure that's where your having the problem.
StarvingMuslim 2 years ago
which part stops the combo, there is a lot of dashing going on in that combo maybe you need to work on that. After the 6D you have to delay the jD just a bit too.
StarvingMuslim 2 years ago
Another nice combo that this video doesn't show is B>C>D>D>Gauntlet Hades>Spin Kick. It does a good amount of damage, and the best part is that you can move right into Carnage Scissors after the Spin Kick if you've got 50% Heat.
jakob187 2 years ago
Combo 4 forgets to mention that you need to super jump (2 then 9, or down and then up and forward) for the aerial C D to work. Possibly more than one combo since someone else mentioned aerial rolling being a problem. My training dummy kept doing the same thing until I realized I had to super jump, then the combo became easy.
GmelMkII 2 years ago
My Cousin does these combos to me all the time D:
Xokishiro 2 years ago 3
combos 2 & 8 do not work if the opponent aerial rolls, at least not for me
vfudo1 2 years ago
Comment removed
StarvingMuslim 2 years ago
You're too slow.
HighEternity 2 years ago 2
Ragna's timing is really difficult but as soon as the 2nd hit of D hits buffer the dash a bit. just mash forward as soon as you get even close to jin hit 6A. the only reason he should recover is if your timing is off.
StarvingMuslim 2 years ago
The Sol Badguy of blazblue
bruiserfury26 2 years ago 5
Bring it on...Jin
bruiserfury26 2 years ago
I think i like Japanese SFX better ,ty veri much!
MagusAsuki 2 years ago
good for u ^_^
narutowolf19 2 years ago
Does anyone else have trouble performing Inferno Divider in the middle of combos?
warhound2k7 2 years ago
its best when their near in the corner because sometimes they go out of range
bloodpenguin 2 years ago
Dosn't he normally give some kind of speech like;
"I will show you there is no evil,
there is only darkness."
And then ends by shouting something about the power of darkness?
Makingnewnamesisdumb 2 years ago
alot of the quotes for moves vary, it's common in Arc System Works games
PaulOkon1981 2 years ago
"I'll Show You Fear.
There is no Hell, Just Darkness.
This is the Power of Darkness"
Arxilla 2 years ago 3
Did he say "MAKE IT RAIN!" at 2:21?
WarmFuzzyTerrorist 2 years ago
Yeah, I kinda heard "make it rain" too. I can see how it could make sense. "Make it rain (with your blood)" maybe?
Atropos06 2 years ago
I can see why it sounds like make it rain, it's actually Nightmare Rage.
SolBadguy777 2 years ago
hmm i always thought it was maybe "Nightmare Wraith"
StarvingMuslim 2 years ago
Make it rain....destruction?
S0cK 2 years ago
i think that makes sense oO
Arxilla 2 years ago
combo to after 6A for launch do you have to use high jump cancel to continue? for me it seems like it's the only way
enderid 2 years ago
nope a normal jump cancel will do the trick. I start a lot of combos with 6A. You just have to time it right. I usually go for his aerial juggle or
6A jump cancel 5C 5D air grab. During the air grab he'll throw the opponent and they'll bounce off the wall. If you too far you can air gauntlet Hades with both hits connecting or if your close enough to the wall you can go with inferno divider.
StarvingMuslim 2 years ago
if you hit 2 3 + c ragna does a low sweep. the move doesn't actually let the opponent hit the floor, if you hit 2 2 + c fast enough they won't get a chance to roll away. they'll be stunned for a few frames. while they're stunned if you hit 2D and ground them then hit 5C jump cancel then D C jump cancel D C from there you can go with the uppercut or gauntlet hades.
StarvingMuslim 2 years ago
How come this says 740p my tv goes 1080p but it shows only 480p.
tairyhesticals 2 years ago
do you have the HDMI cable? if you dont then you cant play the game at full definition.
tomaskraven 2 years ago
1:44 is that only when enemy is at the wall?
JimmyLy 2 years ago
yes, the drive attack will send them flying away from you. the wall will stop them. when you throw you can dash fast enough to catch them. so if you activate blood kain right after the throw it sort of cancels it so you can dash.
StarvingMuslim 2 years ago
jail, i want to face you!
ragna06 2 years ago
as someone who just bought the game, this is a really great starting point beyond like one of two combos i know (b,c,d, DC b) which does pretty good damage suprisingly, but now i can work those air combos in there which i had no idea on how to do before. I guess i just didnt realize the launchers.
burningsoul89 2 years ago
interesting tidbit: after the 22c you can get in a b, c, qcb a, qcb d for some added damage
BREATHxOFxHEAVEN 2 years ago
or a b, c, d, qcb b, qcb d
Fride415 2 years ago
dang fool thank you so much this is the most helpful combo video i have ever seen. this is a character i really want to get good at and everything and you broke it down were my retarded ass can learn from someone good man i subscribed and favorited this video this really is helpful better then the dustloop cause i cant understand half of what there saying because im a newb lol yea i should stop dick ridding now anyways thanks u rule
cim08a 2 years ago
yo bro did you get the limited edition version of this game becuase if you did this is on the bonus disk -_- this guy didnt make this the vid is from the bonus disk
steelangelblack 2 years ago
This man is right, all videos are labeld in the top right under more info saying I did'nt make this. Only reason I pout it up is because I know for most people it's alot easier to watch this off a PC than the disc while training.
EscapingJa1l 2 years ago 7
MUCH easier. I appreciate you putting these up!
Galm2 2 years ago
lol yea your right i checked out my bonus disk man i feel slow
cim08a 2 years ago
Holy shit, 18 000 points of damage...
LeftyHangsLower 2 years ago
it was an astral finish
hallyo456 2 years ago
damn i wish you can see these combos in training mode
laotigr 2 years ago
To much combo's for my head xD *...*
Dewgong01 2 years ago 2
JIN die already!
bruiserfury26 2 years ago