I wanted to make a radial engine, but the layers severely limit the number of cylinders. With 3 main layers and 4 intermediate layers, you're limited to 4 cylinders on a radial layout, and that's using a 3-piece crank that utilizes all of the main layers. It's hard to explain, but when you get the game you'll understand. More than one rod on a single intermediate layer will prevent the motor from turning, as the rods will collide with one another.
oh yea i get it the conrods will hit. oh well. i cant make anything anyway cos u hav to complete the game first dont u? it dont let me do much when i try ro create a level
You do realise how much better this game could have been if it was in 3D (this one is not 3D, it is 2D with multiple layers). But then, the creator mode wouldn't have been that accessible.
I tried making a piston engine (vertical piston) and I haven't succeeded! I can't seem to be able to build a "gearbox" to connect the wheels to the piston. I tried using a train-wheels design but glitches occured everytime. Any advice would be useful. By the way, your boxer type seems a lot more fiable and reliable! I will try the next days to make that piston work and hopefully build a car engine imitation (4 cylinders at least) + wheels. Cheers.
Honestly it's all about timing the explosions correctly and building the engine as symmetrically as possible. Use the grid to build your pistons and rods, use the straight-on view when placing bolts to ensure they're as centered as possible if you can't snap them to the grid, and perhaps most of all, make the engine assembly as light-weight as possible while retaining material that doesn't disintegrate with explosives. The thinner your rotating assembly, the more easily it will spin.
COOL!!! when i get my ps3 and this game, i'm gonna make a 'Little Big Lab'. i already have some designs for it!!!i'm gonna make a train with one of these engines too!!
It's called Boxer Powered Car. Search "glubags" and you should be able to find it. The energy comes from explosives that are spawned with a magnetic switch already attached. They spawn within range of the corresponding magnetic key, so they explode instantly.
Where did you find, or how did you create glass cogs. The cogs that I acquired from the first Indian level in the game are having trouble interlocking. They either slip, or jam.
Please help... How do you make/acquire proper gears that actually work? Thank you...
Go to the littlebigworkshop website and use the "find player" feature in the upper right corner to search for Glubags. I've got a gears tutorial there with blueprints and instructions in the author notes.
cool, how is it get, the energy, it looks like a spark engine but surely that wont work without a spark plug and some fuel, how did you do it? btw loving the piston idea do you take product design or something idk
In a way, yes, but they're mostly limited by simulated weight and friction. If I created a better timing system with a more robust ignition, it could theoretically gain speed until it's passing through the "spark" zones so quickly that only one explosive has time to spawn... at which point it would begin to slow again until a cycle or two later, when more explosives have time to spawn and speed it up... and so forth. So ultimately, yes, the speed is limited by how quickly explosives can spawn.
This one is already getting plenty of power from the large number of explosives spawned per second. The thought of explosives pushing the pistons in the other direction crossed my mind, but I wanted these to work the way an actual engine does, so I ruled that out.
They're triangular, the same way I made the others. I think the camera angle and the light reflecting off the teeth are making them appear squared off.
A single spawned explosive wasn't powerful enough to propel it, so I set up the emitters to continually spawn boxes that explode immediately as long as the magnetic switch and key are within range of each other.
Haha, yep, the "crank" gear meshes with an intermediate gear, which meshes with a gear that's glued to the rear wheel. It has to get a rolling start to put the magnetic key switches into place to begin firing.
Everything seems to be a little stiffer after the 1.03 update, but in the beta and in the initial release, the motor produced enough torque to lift the front wheel off the ground on the power strokes. :)
I'm so confident about this game, I pre ordered it! This'll be the first E-Rated game I get for the PS3, and I'm POSITIVE it'll be one of the best games I've ever owned.
Haha... that's one of the main issues... the best way I've come up with to regulate the timing is to attach the magnetic key switches to the connecting rods, and then place the corresponding key on a stationary part (in this case, the block) near which the rod passes on its cycle. I wasn't able to come up with a better mechanical way to keep the timing on in the beta. Can't wait for the full game so I can refine this one.
dude thats tight i wish i got the beta but only 9 more days till the launch you kno you should try to make a v8 lmao add me my psn id is Alex109 maby when the game comes out we could team up and build
You, sir, have inspired me. I plan to build a level with at least one of your engines powering several contraptions. I may even build a robot that runs off of an engine.
I hope you don't mind if I use your idea.
I may even expand on it, like building smaller engines or having ones that have 3 or more cylinders.
I did a search for your levels in the beta after I saw this. I only made one level and it's just short and kinda easy. I'll have to add your name to my friend list when the full version comes out.
It will die!
HuskyZealot 7 months ago
how fast can it go?
burn2theground 1 year ago
cool
diffan666 1 year ago
does anyone have any tips on making a tank?
i especially need help on the treads, and i figure that someone who can make an engine without motors could give some good tips!
elpyrodraco 2 years ago
look at rz22gs tank tread tutorial
lpbmaster 2 years ago
look at defcon01's tutorials, he has one on treads, tank base, and hydraulics.
andr00123 1 year ago
wen i get this game (tommoro hopefuly) wen i get used to it im gunna try n make a big radial engine (5 cylinders maybe more)
IANBUFFTON 2 years ago
I wanted to make a radial engine, but the layers severely limit the number of cylinders. With 3 main layers and 4 intermediate layers, you're limited to 4 cylinders on a radial layout, and that's using a 3-piece crank that utilizes all of the main layers. It's hard to explain, but when you get the game you'll understand. More than one rod on a single intermediate layer will prevent the motor from turning, as the rods will collide with one another.
Glubags 2 years ago
oh yea i get it the conrods will hit. oh well. i cant make anything anyway cos u hav to complete the game first dont u? it dont let me do much when i try ro create a level
IANBUFFTON 2 years ago
right and do all the tutuorials they give you most of the stuff as well
draccanon 2 years ago
You do realise how much better this game could have been if it was in 3D (this one is not 3D, it is 2D with multiple layers). But then, the creator mode wouldn't have been that accessible.
vnhcoltridge 2 years ago
@vnhcoltridge: the level editor is the whole point of the game along with the fact that it is so fun to play all the levels!!!
elpyrodraco 2 years ago
I tried making a piston engine (vertical piston) and I haven't succeeded! I can't seem to be able to build a "gearbox" to connect the wheels to the piston. I tried using a train-wheels design but glitches occured everytime. Any advice would be useful. By the way, your boxer type seems a lot more fiable and reliable! I will try the next days to make that piston work and hopefully build a car engine imitation (4 cylinders at least) + wheels. Cheers.
vnhcoltridge 2 years ago
Honestly it's all about timing the explosions correctly and building the engine as symmetrically as possible. Use the grid to build your pistons and rods, use the straight-on view when placing bolts to ensure they're as centered as possible if you can't snap them to the grid, and perhaps most of all, make the engine assembly as light-weight as possible while retaining material that doesn't disintegrate with explosives. The thinner your rotating assembly, the more easily it will spin.
Glubags 2 years ago
You know, I will probably come up with something better than a combustion engine. It is too complicated to build with improper tools.
But for now I will finish my hot-rod then start thinking of a self propelled vehicle!
vnhcoltridge 2 years ago
Good luck! Send me a comment or message if you get any sort of alternative self-propelled vehicle working.
Glubags 2 years ago
how about use a grab switch to activate the explosions then you on your way
GlitchBust3er 2 years ago
nice light show lolz
matthew6009 2 years ago
I demand TUTORIAL :P
morbo700 2 years ago 3
me too all replay on this if you whant tut
dumle29 2 years ago
DUde your awesome .)
Wizar2091 2 years ago
man i gotta get this game
NELLIS1991 2 years ago
a little work on design and that thing would be BADASS!!!!!
bboylilpeace 3 years ago
it is
dumle29 2 years ago
Absolutely brilliant mate! Any chance you could make this shareable so people could use it in their levels?
ssmakan 3 years ago
wow really cool
dr4goner5 3 years ago
really cool but its also a very old idea
spikeycorn 3 years ago
how do u do that
lizchick91 3 years ago
can you pleaaaasee make a tutorial on how to do this??
jrocker3001 3 years ago
that is awesome mate. how is the primary cog connected to the base wheel?
laughinghards 3 years ago
There's a smaller cog glued to the rear wheel which meshes with the other two. :)
Glubags 3 years ago
do those explosions actually push the pistons back because if they do thats a great idea well done
madmanmarcus100 3 years ago
cool, really cool :D
5atsuma 3 years ago
COOL!!! when i get my ps3 and this game, i'm gonna make a 'Little Big Lab'. i already have some designs for it!!!i'm gonna make a train with one of these engines too!!
Falcon636 3 years ago
that was actually a pretty unique design. good job.
UnknownChristian 3 years ago 2
lol its still going even when you get off the car
c0ol70417 3 years ago
yah if ya used it in a level you would probably have to make a stopper or something
Danman429 3 years ago
nice job!!
RupturedFarms 3 years ago 2
This is the perfect engine for when I forget where the motor bolts are :P
But this is actually some nice work.
Soniia88 3 years ago
Glubags, expect an invite from a KindVapour
mad props bro!!
KindVapour 3 years ago
I'm ADDING YOU RIGHT NOW~!!!!!
runecorey 3 years ago 6
So am I freaking gonna do!! :D haha..
Malteboy777 3 years ago
if i had the game ...let alone a ps3... i could SO utilize them engines ppl be making..just w8 one day
btw...can you even copy stuff from other ppl?
wolfenthegreat 3 years ago
oh yeah and whats the level name so i can heart it
jampot92 3 years ago
It's called Boxer Powered Car. Search "glubags" and you should be able to find it. The energy comes from explosives that are spawned with a magnetic switch already attached. They spawn within range of the corresponding magnetic key, so they explode instantly.
Glubags 3 years ago
Where did you find, or how did you create glass cogs. The cogs that I acquired from the first Indian level in the game are having trouble interlocking. They either slip, or jam.
Please help... How do you make/acquire proper gears that actually work? Thank you...
BUBBAPHAT217 3 years ago
Go to the littlebigworkshop website and use the "find player" feature in the upper right corner to search for Glubags. I've got a gears tutorial there with blueprints and instructions in the author notes.
Glubags 3 years ago
cool, how is it get, the energy, it looks like a spark engine but surely that wont work without a spark plug and some fuel, how did you do it? btw loving the piston idea do you take product design or something idk
jampot92 3 years ago
heyyy omg i stubled upon ur thing by luck its pretty sick you should check out my engines
its name is "internal combustion piston engine test"
DonaldCream 3 years ago
You should make a "gas" tank of explosives to make it more realistic. That way you will eventually run out of fuel.
XtremeGamer4life 3 years ago
How comes it dosnt blow itself up!?
XtremeGamer4life 3 years ago
The materials used aren't vulnerable to damage from explosives.
Glubags 3 years ago
thats awsome lol he he whats ur PSN
TkMToM1993 3 years ago
if u or anyone is uploadingng LBP vids can you make some of my ideas?
The stalker bush: bushed shape car
The burger moblie:...kinda speeks for its self
masteroftoast321 3 years ago
In a way, yes, but they're mostly limited by simulated weight and friction. If I created a better timing system with a more robust ignition, it could theoretically gain speed until it's passing through the "spark" zones so quickly that only one explosive has time to spawn... at which point it would begin to slow again until a cycle or two later, when more explosives have time to spawn and speed it up... and so forth. So ultimately, yes, the speed is limited by how quickly explosives can spawn.
Glubags 3 years ago
But I won't be able to design one efficient enough to reach that limit until I've got a lot more time on my hands.
Glubags 3 years ago
ok I've come up with the idea of having an explosion at each end of the cylinders (which are closed rectangles) so you get double the power =)
tomad16 3 years ago
This one is already getting plenty of power from the large number of explosives spawned per second. The thought of explosives pushing the pistons in the other direction crossed my mind, but I wanted these to work the way an actual engine does, so I ruled that out.
Glubags 3 years ago
fair enough. by the way what shape are the teeth on your gears? they look more square than triangular.
tomad16 3 years ago
They're triangular, the same way I made the others. I think the camera angle and the light reflecting off the teeth are making them appear squared off.
Glubags 3 years ago
can you just explain why you used 2 explosions per cylinder / cycle?
tomad16 3 years ago
A single spawned explosive wasn't powerful enough to propel it, so I set up the emitters to continually spawn boxes that explode immediately as long as the magnetic switch and key are within range of each other.
Glubags 3 years ago
ah so does that mean the car's speed is limited by the respawn lag?
tomad16 3 years ago
pretty much.
sablesoul 3 years ago
i think your running the wrong compression on that, alot of misfiring is bad for the crank
LOL
Dude thats fkn amazing, is it really powering the car or just rolling?
Krisspychiken 3 years ago
Haha, yep, the "crank" gear meshes with an intermediate gear, which meshes with a gear that's glued to the rear wheel. It has to get a rolling start to put the magnetic key switches into place to begin firing.
Everything seems to be a little stiffer after the 1.03 update, but in the beta and in the initial release, the motor produced enough torque to lift the front wheel off the ground on the power strokes. :)
Glubags 3 years ago
wow! this is amazing this game rockz!!
WaikikiProductions 3 years ago
you should create a smaller one. good work though. i'm wack at this, i'm still trying to figure out how to make a car go forward and reverse.
stilin84 3 years ago
doesn't look to safe... lol
Salesman23 3 years ago
Smart, amazing, awesome, wow.
JohnRock220 3 years ago
hah neat!
NoxNoctisUmbra 3 years ago
I'm so confident about this game, I pre ordered it! This'll be the first E-Rated game I get for the PS3, and I'm POSITIVE it'll be one of the best games I've ever owned.
My PSN is GenMcBeckson.
geeksquad927 3 years ago
oh that would be boss to play with! Hope this will be available when the game comes out :]
imegabyte 3 years ago
thats pretty intense! i love it!
villian58 3 years ago 2
Teach me!!! Joking, but this is on of the coolest things i've seen.
charlie2089 3 years ago
you made me shit myself! lol OMG this is completly genuis
ChainbladeVideos 3 years ago
one of the coolest things iv seen in little big planet i didnt get to play the beta but i preordered it btw is it hard to build cars??????????????
cstyle60 3 years ago
timing seems a bit out... check the distributor cap!
bensthebest 3 years ago
Haha... that's one of the main issues... the best way I've come up with to regulate the timing is to attach the magnetic key switches to the connecting rods, and then place the corresponding key on a stationary part (in this case, the block) near which the rod passes on its cycle. I wasn't able to come up with a better mechanical way to keep the timing on in the beta. Can't wait for the full game so I can refine this one.
Glubags 3 years ago
Lol, huh?
geeksquad927 3 years ago
dude thats tight i wish i got the beta but only 9 more days till the launch you kno you should try to make a v8 lmao add me my psn id is Alex109 maby when the game comes out we could team up and build
sycomidget109 3 years ago
im going to make the first propetual energy device that isnt a car. but it will be similar to this.
oh, and btw, shoop da whoop!!!
lllusionx 3 years ago
this design proves what the game is capable of.
vgamedude12 3 years ago 7
@vgamedude12 and this is only the first game!
TunkieHobo 7 months ago
now thats intimidating
Ali695 3 years ago
O_O. That was just brilliant! I am searching for that stage next time I am on!
ibanezno1 3 years ago
That's pretty slick. I can't wait to see what kinds of cool stuff like this everyone can come up with once it's released.
fishheatcats 3 years ago
You, sir, have inspired me. I plan to build a level with at least one of your engines powering several contraptions. I may even build a robot that runs off of an engine.
I hope you don't mind if I use your idea.
I may even expand on it, like building smaller engines or having ones that have 3 or more cylinders.
Partyboy128 3 years ago
this is good mechanics 5*
chaz129 3 years ago
really cool!!
ponde66mode 3 years ago
what? how did you build the engine ... -.-
Mz3n00by 3 years ago
lmao what the hell was that?
meneilyl 3 years ago
How can I find this level in the beta? I really want to play that!
Tigercat212 3 years ago
The level is called Boxer-Powered Car. You could search for it, or send me a friend invite on PSN to see my levels. ID is Glubags.
Glubags 3 years ago
I did a search for your levels in the beta after I saw this. I only made one level and it's just short and kinda easy. I'll have to add your name to my friend list when the full version comes out.
dynamicsketch 3 years ago
wtf, cool
fr0zZ3n 3 years ago
They should use this game to teach mechanics... i mean the system you used is almost exactly the same as a train!
PootubeRoamer 3 years ago
more like a combustion engine
joseaca 3 years ago
My point is that it is great to teach people mechanics in a realistic (very) and interesting fun way!
PootubeRoamer 3 years ago
yeah why not
joseaca 3 years ago
Omg wow that so awesome
nightmarex1 3 years ago
Wow! Anything really is possible!
PhiniusMaster 3 years ago
What is making it move forward? What makes the wheels turn? How are you transferring the explosions to propelling force?
metalore 3 years ago
the explosions push the bars making the cog that the bars are connected to move thus moving the wheel with other cogs
barker888 3 years ago
go 1 step further and stack the pistons to create a V8 engine :)
chaol13 3 years ago
that's amazing! :o
TPHTCN 3 years ago
good job.
hoodmatix 3 years ago
lol awesomundo
grayfox2k 3 years ago
very creative, didn't even cross my mind to use the way a real car works to work one in lbp :P
snoogans20 3 years ago
This has been flagged as spam show
That's fucking easy to do asshole!
Who9834 3 years ago
calm down,you may post your own video to show us how easy it is.
as for now,i think Glubags did a great job.
zoneofenders 3 years ago
five stars from me, great work!
ericofcrows 3 years ago
AMAZING! u created an engine a part fomr pre made 1nes SWEET!
waraider1 3 years ago
oh man!!!!
darkwing75 3 years ago
LmaO thats pretty awesome.
BlaqueRavage 3 years ago
Man! That was really something. Great talent.
Mohsens 3 years ago