@MyOwnClone Could you be so kind to tell me where you learned it? Did you study Comp-Sci or did you learn this from any book in particular? I'm currently learning from "Programming Game AI by Example - Mat Buckland" It's a great book, but it doesn't mention GA/GP(Genetic algorithms) and neural networks, and I want to learn them.
@serengeor hi, thank you! It is not OSS, but reason for this is only that I think code is absolutely horrible and after year or so, I dont really like many stuff in codebase. Posting on Irrlicht's boards is good idea, maybe I'll do it. Currently I am working on general purpose AI library for Flash11 / Stage3D, so you can have pathfinding, dynamic obstacle avoidance, raycasting vision, FSM to control enemies, cover positions and so.
@MyOwnClone Im looking to become a game developer in august one thing comes to mind that how can you get the ai program linked to the interfac as what you have done here ? api ? and what anguage you used C++ ?
these males are specialized to harvest and fight , routing theirselves , to the pleasure optimum.
but where are the Women ? specialized to process the info of what and how the males gave them good
crossover stuff so that good new harvesters will come along ?
Costas702 12 hours ago
@Costas702 There are no women:-). All the members of tribe can be crossovered after running of one period of simulation.
MyOwnClone 11 hours ago
@MyOwnClone Could you be so kind to tell me where you learned it? Did you study Comp-Sci or did you learn this from any book in particular? I'm currently learning from "Programming Game AI by Example - Mat Buckland" It's a great book, but it doesn't mention GA/GP(Genetic algorithms) and neural networks, and I want to learn them.
Xcrypt1991 2 months ago
witch game or other program is it
momostein10 2 months ago
@momostein10 this is program that I've created as my bachelors work on university
MyOwnClone 2 months ago
@MyOwnClone thank you!
momostein10 2 months ago
@MyOwnClone it looks realy nice
momostein10 2 months ago
@momostein10 thank you! It is written in C++ using my AI framework, Irrlicht 3d engine and DirectX 9.
MyOwnClone 2 months ago
@MyOwnClone nice, is it OS? You should post it up on irrlicht's boards if you're not too busy ;)
serengeor 1 month ago
@serengeor hi, thank you! It is not OSS, but reason for this is only that I think code is absolutely horrible and after year or so, I dont really like many stuff in codebase. Posting on Irrlicht's boards is good idea, maybe I'll do it. Currently I am working on general purpose AI library for Flash11 / Stage3D, so you can have pathfinding, dynamic obstacle avoidance, raycasting vision, FSM to control enemies, cover positions and so.
MyOwnClone 11 hours ago
@MyOwnClone Im looking to become a game developer in august one thing comes to mind that how can you get the ai program linked to the interfac as what you have done here ? api ? and what anguage you used C++ ?
Agorsan 1 month ago
Awesome, I am planning to do something alike :) Great job!
Xcrypt1991 3 months ago
@Xcrypt1991 thank you!
MyOwnClone 2 months ago