@izvarzone In a way, UDK shaders allow you to mix between textures with Vertex painting. Think of a black and white texture to mix your main textures; But as long as your model has a high face level (vertex count) you can just paint on the model in UDK to be your blend mask. Im in theprocess of building a material pack for the community. Ill add a paint shader in
Did you used mixmaps?
izvarzone 3 months ago
@izvarzone In a way, UDK shaders allow you to mix between textures with Vertex painting. Think of a black and white texture to mix your main textures; But as long as your model has a high face level (vertex count) you can just paint on the model in UDK to be your blend mask. Im in theprocess of building a material pack for the community. Ill add a paint shader in
KingBadger3d 3 months ago
@KingBadger3d btw what if use bitmap mask instead of vertex mask? Which method is better?
izvarzone 3 months ago
Sick.
Danuxsy 4 months ago
who the fuck disliked this? cockhead
ShadowPyke 5 months ago
this is awesome good job the game looks like battle field 3 :)
Mr6Tons 6 months ago
you awsome, what do you study and how old are you?
NickStaple 7 months ago
Very Nice environment!
KingMysion 7 months ago
You can easely make real time reflections even on DX10
XlorD59 8 months ago
@XlorD59 Yeah I know you can, this shader works in dx9,dx10,dx11.
KingBadger3d 8 months ago 2
@KingBadger3d no, i mean WITHOUT this shader ;P
XlorD59 8 months ago
Hahaha, you went through the fence : P
Gtheagent 8 months ago 2