@Hendo56 - Yeah it has. It's hard to get the balance between a game that's fun to play and a simulation. If the reload timer was 2 minutes, it wouldn't be very fun at all.
@MIT1369 Yes that is true. However when we got the requirements for this prototype, a major one specified that an average user experience should only last between 3 and 4 minutes. Hence why the game is designed like this. Giving kids/teens a short dose of history wrapped up in a video game that should hold here attention and make them remember.
What platform is this being developed for?
tmikesecrist3 1 week ago
Pretty quick rate of fire there...
Hendo56 11 months ago
@Hendo56 - Yeah it has. It's hard to get the balance between a game that's fun to play and a simulation. If the reload timer was 2 minutes, it wouldn't be very fun at all.
ChrisRichardW 11 months ago
@ChrisRichardW It would be for people who aren't into arcade games and want a more historicly correct tactical experience.
MIT1369 10 months ago
@MIT1369 Yes that is true. However when we got the requirements for this prototype, a major one specified that an average user experience should only last between 3 and 4 minutes. Hence why the game is designed like this. Giving kids/teens a short dose of history wrapped up in a video game that should hold here attention and make them remember.
ChrisRichardW 10 months ago