Added: 2 years ago
From: videogamebasher
Views: 1,991
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  • Ha ha ha ce fake est affreux!!!! That's a bad fake!!!!

  • people should ignore this is false, this is footage from the Dreamcast, Magforce was never even remotely around when the Jaguar was out in 93-96, false/fake/arse/rubbish ignore

  • Dreamcast version of Magforce Racing. Waste of time!

  • High Voltage are true masters at harnessing graphical marvels out of under powered systems, like the Jag and the Wii.

  • What a lousy waste of time and of course video ratings has been disabled.

  • I love the Jag, but thats not Jag video

  • As one of the guys who worked for FEB (and worked on some ingame artwork-screens) and VCC Entertainment I can assure that there was never an Atari-Jaguar-version of Killer Loop (PC & Sony Playstation). Mag Force Racing was our first and last Dreamcast Game, made in Germany :-)

  • its the demo version of Killerloop..

    nice game. but a bad driver...

  • that looks as good as something on miniclip

  • The first game was for the Jaguar called Vid Grid then it changes to MagForce racing which is for the Dreamcast. The Jag had decent hardware but it couldn't render this level of graphics.

  • @ViciousAlienKlown Very true. THiS ViDEO iS a FAKE. :)

  • the graphics kill all racing game graphic int hat time ( i just mean the graphic)

  • I'm pretty sure this is Dreamcast footage. Jaguar CD was just a small improvement graphically over the Jaguar, this is a whole generation ahead.

  • mag force racing came out on DC, looking just like this, in 2000, so long after the jag, and given the dodgy cut from a completely different game at 1:15, it's fair to call this a completely nonsensical fake. But why? WHY??

  • I have to agree... The Jag could've handled such graphics if the Motorola 68000 didn't hinder the other 4 processors. The Object and the Blitter processor were indeed 64bit, but it was on a 32bit bus.

  • @philiptwood Other way around actually, they were 32-bit on a 64 bit buss to reduce costs. Doubling the buss width doubled the speed at which the chips can retrieve data which ment they could use cheap slow RAM without crippling the system.

  • @Atomicskull The two RISC's processor were the 32 bit chips...the real power houses of the Jaguar were the Blitter and OPL which are absolutely 100% 64 bit's wide no matter what size data they are working with. The 32 bit RISC's and the bus are not related in the respect you say. The 64 bit bus is there for the 64 bit Blitter and OPL which, yes, can use cheap DRAM and still operate at high speed....er for DRAM that is.

  • wow this game uses the grafix capability alot more than regular jaguar cd games

  • Wow these grafix look like they kill the normal Jag's racing games.

  • I bet these graphics were regarded as being bad-ass back when this game came out. The gameplay, however, looks very frustrating since you loose so much speed every time you hit the wall.

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