seeingmachines! plzzzzz answer me!!!! how to do those things!!!!
TheJleeProduction 1 month ago in playlist seeingmachines님의 동영상 더보기
The real time head tracking is best used for POV 3D, and not as a replacement for a controller or a mouse, which I think is just ill conceived.
coasterpro 2 months ago
Oh God My Eyes X_X
TheDarkLatias950 1 year ago
I think using the head for zooming would be annoying. But the turning functions and possibly of animating your in game model with your facial movements would be very welcome and the novelty itself can see it to consumers.
DoctorWeeTodd 1 year ago 3
Why can't we try these out?
Jorbs3210 2 years ago 4
How could I interface this with Torque?
mrmikerotch 2 years ago
wasn't this the brainchild of a Chinese kid with a WII controller?
spritefish 3 years ago
it is, but without the wii remote and sensor.
DJEmergency 2 years ago
no this has been done years before the wii came out Dr Richard Marks even did this with the EyeToy on PS2 years ago.
quincyonq 2 years ago
seeingmachines! plzzzzz answer me!!!! how to do those things!!!!
TheJleeProduction 1 month ago in playlist seeingmachines님의 동영상 더보기
The real time head tracking is best used for POV 3D, and not as a replacement for a controller or a mouse, which I think is just ill conceived.
coasterpro 2 months ago
Oh God My Eyes X_X
TheDarkLatias950 1 year ago
I think using the head for zooming would be annoying. But the turning functions and possibly of animating your in game model with your facial movements would be very welcome and the novelty itself can see it to consumers.
DoctorWeeTodd 1 year ago 3
Why can't we try these out?
Jorbs3210 2 years ago 4
How could I interface this with Torque?
mrmikerotch 2 years ago
wasn't this the brainchild of a Chinese kid with a WII controller?
spritefish 3 years ago
it is, but without the wii remote and sensor.
DJEmergency 2 years ago
no this has been done years before the wii came out Dr Richard Marks even did this with the EyeToy on PS2 years ago.
quincyonq 2 years ago