@kingdomgamer4ever You're an idiot. This is far from fake. Just because you do not believe it does not mean that it cannot happen. Must I upload a video myself once my new webcamera arrives?
Any idea if this could be used with animation? E.g. have multiple models running around on a bigger version of the "marker"? Id like to be able to use this to film 3D characters, as though I was filming real people.
Hey! So, yes you can infact make animations using AR. One cool thing is that you don't need a bigger marker. The animation can go past the marker, as long as the whole marker is showing. What I mean by that is: Say for instance you placed the marker on a table. If the camera sees the whole marker plus some of the table, the animation can expand out to the table.
Brilliant! Now I wonder if it would be possible to output the position, and rotation of the virtual camera, and write it to maxscript so that it can be imported into a scene, to recreate the movement of the camera in a virtual environment, that can be rendered in Brazil, or similar advanced rendering engine in 3DSmax. This is very interesting as it would be a million times easier, and way more fun to film a scene by moving a real camera, than clicking and dragging in 3ds max.
Actually AR is mostly used with HMDs (head mounted displays) which have a part transparent display. Basically they are like glasses with a transparent screen, augmenting your reality. Still you have to carry a computing unit around or use wireless video transmission.
how is this augmented reality? isn't this just real-time video editing? i suppose if the software was hooked up to some kind of headset that had tiny lcds and motion sensitive gyros in it plus cameras it could come close to replicating human vision with these effects overlapped.. very cool effect.. but i would like some input on this...
This is indeed augmented reality. It is, in a way, video editing, but this system is fully interactive. The system takes video input, "looks" and tracks the marker, and augments the real scene with the virtual character on the virtual plane created by the marker.
Augmented reality is the overlaying of virtual visual information over real world. Most AR Systems do this by augmenting video information from a camera. Technically it is not of any importance if the camera is mounted to videoglasses, albeit this is the most obvious case of usage. What is shown is a marker based system which doesn't require any additional position information like gyros.
hahaha looks like a blow up doll
OCNVN 9 months ago
0:11-0:12
HEY lets look at her vagin... aw fuck
yellowfellow 1 year ago
хорошо держиться
SegaSanMiass 1 year ago
Lol, imaging everyone have the glasses for this, then everyone knows why some people are keep staring forward while wearing them.
baishihua 1 year ago
This comment has received too many negative votes show
that is so obviously fake... LAME
kingdomgamer4ever 1 year ago
@kingdomgamer4ever You're an idiot. This is far from fake. Just because you do not believe it does not mean that it cannot happen. Must I upload a video myself once my new webcamera arrives?
Tilocoma 1 year ago
Any idea if this could be used with animation? E.g. have multiple models running around on a bigger version of the "marker"? Id like to be able to use this to film 3D characters, as though I was filming real people.
gordon1201 2 years ago
@gordon1201
Hey! So, yes you can infact make animations using AR. One cool thing is that you don't need a bigger marker. The animation can go past the marker, as long as the whole marker is showing. What I mean by that is: Say for instance you placed the marker on a table. If the camera sees the whole marker plus some of the table, the animation can expand out to the table.
-AllAroundArtsy
AllAroundArtsy 2 years ago
Brilliant! Now I wonder if it would be possible to output the position, and rotation of the virtual camera, and write it to maxscript so that it can be imported into a scene, to recreate the movement of the camera in a virtual environment, that can be rendered in Brazil, or similar advanced rendering engine in 3DSmax. This is very interesting as it would be a million times easier, and way more fun to film a scene by moving a real camera, than clicking and dragging in 3ds max.
gordon1201 2 years ago
how to install artoolkit,i cant do it,and i cant find any video about how to install it :(((
Bojanpzs1 2 years ago
how big can u make her? oooohh the possibilities...
LAUNCHZILLA 4 years ago 20
lol,I know what your thinking of^^
O_O would suck having to continuesly
stare at the screen though lol
Samota0 3 years ago 4
Actually AR is mostly used with HMDs (head mounted displays) which have a part transparent display. Basically they are like glasses with a transparent screen, augmenting your reality. Still you have to carry a computing unit around or use wireless video transmission.
arexma 3 years ago
do you NEED the glasses? if so where do u get them?
doomsong11 2 years ago
Glasses ftw ;)
ydyammo 2 years ago
how is this augmented reality? isn't this just real-time video editing? i suppose if the software was hooked up to some kind of headset that had tiny lcds and motion sensitive gyros in it plus cameras it could come close to replicating human vision with these effects overlapped.. very cool effect.. but i would like some input on this...
gnolph 4 years ago
This is indeed augmented reality. It is, in a way, video editing, but this system is fully interactive. The system takes video input, "looks" and tracks the marker, and augments the real scene with the virtual character on the virtual plane created by the marker.
veersed 4 years ago
Augmented reality is the overlaying of virtual visual information over real world. Most AR Systems do this by augmenting video information from a camera. Technically it is not of any importance if the camera is mounted to videoglasses, albeit this is the most obvious case of usage. What is shown is a marker based system which doesn't require any additional position information like gyros.
alizta 4 years ago
Wau! Its impressive!
I'll read more about this in site.
I'm Linux user and user Blender to make my works.
A big hug!
cogitas3d 5 years ago