Added: 4 years ago
From: cpkppp
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  • OK, I've made the topic on Hazard's board with bad pictures.

  • GIMP can save TGAs without RLE compression as you say. But ATDEditor still has trouble when unpack and repack. If I extract an ATD, for instance orc.atd, and re-ATD the files without any of editing, the new orc.atd crashes DBTS. :<

  • Hmmmm... I don't have this problem while modding my own version of the Mantis, the only problem was custom textures. But trying to solve the problem here will flood the comments box too much. Should try a different area for this so I can find out exactly what is going on with yours.

  • Yeah I have bought DbtS in 2007 anyhow and I have never visited his site when DbtS scene is active. My name is Cpk there. I want to mod but any of tools have lost on the net. Very sad. But I often play this game with mouse and it's so fun. I can't play click-to-swing game now.

  • When you say tools do you mean ATD editor?

  • Yes, I want it. Honestly I don't know what it can do. And I'd like to read any of archives related with DbtS' modding, too. "Live By The Sword" board tells me some infomation of modding, but it's not enough. It is nowhere to be found. I really don't know how to make map and charactor at this moment.

  • I'll send you a link to download it, what it does is that it can open ATD files which contains all character data, extract all data from there for easy viewing. From there you learn by looking at how things are set up. You can also make a new ATD archive with ATD Editor. Making a character is not as hard as it may seem.

  • Thanks alot! It works and I can see the raw files now. There's many files with unknown extensions after unpacking. I read the documents on "Kobolds are Cute" on Webarchive and will try to change Enric's skin first because other modding is hard without needful text. "Hacked to Bits" seems to have infomation about editing characters but Webarchive haven't got the site.

  • One thing to keep in mind is that some programs like to compress TGA images. Beware of this as it'll crash DBtS.

  • As you say, ATDEditor seems to have some problem. At least it makes tga files be damaged when extracting. Some of images look streched and are dislocated. If it makes the files as atd again and put the atd in data folder(in this case, the_hero is used), DbtS crashes. Is there any way to do it accurately? um.

  • TGA files should extract correctly but when editing these TGAs some image editors will compress it which crashes DBtS, it shouldn't crash if you haven't edited the TGAs or have found a way not to compress them.

  • I've tried some free image editors(Photoshop Element, GIMP, PC Image Editor, PictBearSE) but all of them seems to compress TGAs from the looking. Also it looks the same with WinXP's image viewer. Do you know any freeware that can handle TGAs as raw?

  • GIMP you have to uncheck RLE or something like that to make it work. RLE is a common compression as I recall.

  • First kill was a double KO. XD And Death Knight is one tough customer. Also, haven't I seen you on Hazard's boards?

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