Gradius Generation (Japan), also known as Gradius Galaxies (North America) and Gradius Advance (Europe), is a horizontally-scrolling shooter handheld video game published by Konami in 2001... The GBA was all software, bitmapped graphics, so it could do as much rotation as it wanted, as long as the programmers were efficient and drew the pixels themselves (and the hardware was fast enough, which it was).
What game system is this for? I thought SNES for a second until I seen multiple rotating objects, which it cannot do unless the programmers used tons of sprite animation frames, which perhaps they did. Anyway, never heard of it, but cool Boss Rush fight... thanks for sharing.
This is cake compared to most Gradius games. The hit detection is really small, seeing as how you destroyed the wall on the Ice stage and were pretty much flying in the wall. On Gradius 3 and 2, I can't dodge shots for shit haha.
Gradius Generation (Japan), also known as Gradius Galaxies (North America) and Gradius Advance (Europe), is a horizontally-scrolling shooter handheld video game published by Konami in 2001... The GBA was all software, bitmapped graphics, so it could do as much rotation as it wanted, as long as the programmers were efficient and drew the pixels themselves (and the hardware was fast enough, which it was).
JDoucette 9 months ago
What game system is this for? I thought SNES for a second until I seen multiple rotating objects, which it cannot do unless the programmers used tons of sprite animation frames, which perhaps they did. Anyway, never heard of it, but cool Boss Rush fight... thanks for sharing.
JDoucette 9 months ago
1:26 i didn't know that O.o
EigenX7 1 year ago
This is cake compared to most Gradius games. The hit detection is really small, seeing as how you destroyed the wall on the Ice stage and were pretty much flying in the wall. On Gradius 3 and 2, I can't dodge shots for shit haha.
R4LRetro 1 year ago 2
great game, terrible music
Aaron2851 2 years ago
They maybe making all the core bosses as Yu-gi-oh cards
Armalizilto 2 years ago
Epic boss music.
mafatu32 2 years ago 8
were u usin a emulator and if u were u ahd to be usin a gamepad cause ur movements are very precise
RationalLoser 3 years ago
lol when you destroy all of the tentacles of the 6th boss, it's totally helpless afterwards.
monkeysandgames 3 years ago
moai has LCD attached to its back and ,,,its walking 0__o
dfgl1029 3 years ago
@MaximumGigantes - Actually they're easter island.
NARFNra 3 years ago
7:23-7:35 now THAT is firepower!
7Marx7 3 years ago
damn those stone henge bosses! they have foiled me in so many years of gaming....
MaximusGigantes 3 years ago
To this day I still can't beat them normally in Challenge B. lol
MetalYoshi4 3 years ago
@MetalYoshi4
doesnt look like someone is supposed to :P
MageAtYou 1 year ago
this is the game boy version
zeldaocarinaoftime2 4 years ago
If you mean Advance, yes. There were some Gradius games for the original Game Boy, though, but not this one.
MetalYoshi4 4 years ago
Awesome intro and vid!!
Vtwinsp1 4 years ago
Awesome, that's what I have to say. The intro is very good, too. And yup, that Brain in the last stage doesn't deserve the title of Boss.
Waiting for your next vid...
vhernandez2121 4 years ago
Erm, its sort of a tradition in gradius...
...At least this one didn't die after 5 seconds if you didn't shoot it...
NARFNra 3 years ago