Hey man, do you still have the project files for this? I would love to see the source code >3>
I'm doing a similar project, and I can;t quite figure out how to make the block shuffling, gravity and the random block placement at the start of the level. (I started C++ yesterday xd)
@melliemaster I don't, but if you in your main section of your code just check from the top to bottom, you'll quickly see if there's any empty spaces below blocks, and for the initialization, just do this:
@SMHackTeam haha had that already figured out a long time ago.
I've made the endless mode in Tetris Attack almost entirely in C++, I just need to find a way how to add skill chains, a hi-score option, and make the blocks copme up gradually (right now it's just POOF extra row). Also I need to add some effects when the blocks dissapear.
Thanks for the reply anyway. If you would like to have my program PM me :3
Hey man, do you still have the project files for this? I would love to see the source code >3>
I'm doing a similar project, and I can;t quite figure out how to make the block shuffling, gravity and the random block placement at the start of the level. (I started C++ yesterday xd)
but good job on this (O.O)b
melliemaster 7 months ago
@melliemaster I don't, but if you in your main section of your code just check from the top to bottom, you'll quickly see if there's any empty spaces below blocks, and for the initialization, just do this:
for(int x...) for(int y...) tiles[x][y].type=rand()%numberoftypes;
SMHackTeam 7 months ago
@SMHackTeam haha had that already figured out a long time ago.
I've made the endless mode in Tetris Attack almost entirely in C++, I just need to find a way how to add skill chains, a hi-score option, and make the blocks copme up gradually (right now it's just POOF extra row). Also I need to add some effects when the blocks dissapear.
Thanks for the reply anyway. If you would like to have my program PM me :3
melliemaster 7 months ago
nice
chubzownz 2 years ago