Added: 4 years ago
From: Vampyre2K7
Views: 8,290
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  • Great. :) Too bad it is in low resolution.

  • hmm even the camera is made up of triangles? a mesh? probably for collisions.

  • how did you do this

  • @leonkennedy12311

    you use 3DRipperDX open exe of game with program end avviate you use te f10 for export frame in 3d with texture for 3ds max o maya f11 and f12 for wireframe view - texture off on. it's very usefull for export model from dx 9 game and usig from rendering i have export 3d background from more game and render with vray....

  • @leonkennedy12311

    3DRipperDX

  • Comment removed

  • how do you make this in wireframe?

  • @nikespeed14 3DRipperDX

  • so is this like without the .tga files...and only the .pmd files?

  • it is a trainer??

  • @Emamuscolo ...FAIL. wiki/wire-frame_model

  • rofl leon has a blond mustache at 0:38

  • Wow I can see the small amounts of detail in the everything. See how great your "RE4" is everyone!? Does't looks so great under all that blurry surfaces.

  • @redfoxbennaton There is fake 3D and real 3D, real 3D can be seen in wireframe hence real 3D is based around actual meshes built using such wires, even though you, perhaps working with 3D, are unaware of it. Fake 3D is built around a technique called bumpmapping which are texture overlays that make stuff in the texture "Pop out" of the surface texture itself. The good part about this technique is that it takes ALOT shorter to make, plus doesn't produce as much lag as real 3D.

  • LOL THATS COOL

  • LMAO they're talking right next to each other!

  • its only cool on the beginning

  • This is sweet!

  • where can i download this? this is gonna be VERY useful!

  • cool

  • It's interesting that the PC release was based around the PS2 build.

  • soo cool

  • WALLHACK!

    =P

  • thats even cooler

  • It's funny how they actually got the full model standing there when talking on the radio.

    This game don't produce to many polys, GC can only do about 6-8mill at a full game, ps2 should got a slightly better job done, it has 12-18million at a full game(and if your wondering xbox is like 30million full)

  • I may be wrong, but I think you got the ps2 and gamecube confused. I'm saying because they had to lower the polycount in the ps2 version.

  • correct

  • nice its like the war of sketches

  • como hago eso??? lo tengo en pc

  • good

  • cool!

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