hey dude... i made a cave troll from lord of the rings, but when i render my normal mapped model i can see the seams! What should i do? do i have to change the uv maps? Please help!! I can post a view pics if you want me to ;)
eedo, are you going to do a polygon hair tutorial? I've been looking online for the last 8 hours and can't find a good one - I'm having issues with getting double-sided alpha hair textures to render properly and nobody seems to be addressing it adequately
Thanks for a great series of tutorials. I'm a noob at Blender and found the tutorials really informative and easy to understand. Here's my head using mug shot images of Vincent Gigante at watch?v=ulFEEitbS0U
Thanks for a great series of tutorials. I'm a noob at Blender and found the tutorials really informative and easy to understand. Here's my head using mug shot images at watch?v=ulFEEitbS0U
When you saved the normal map as a jpg I yelled nooo!!! png all the way, lossless for the win!
By the way, the asymmetrical sculpt looks incredible, its a shame that the capture crashed. Would it be possible to screen cast a brief video of you sculpting in a few of those small skin details with the textures on a plane or a sphere or something? Obviously if you don't have the time its cool since you are putting together this huge tutorial but its something I've always had a bit of trouble with.
@eedobaba7726 phew! for a second I thought the world had gone insane =D.
Thats great about the painting thing then. I actually gave making a skin like appearance another shot and did an alright enough job by going through the different texture settings. I'm really liking this project (as I've said a thousand times ;) )
hey dude... i made a cave troll from lord of the rings, but when i render my normal mapped model i can see the seams! What should i do? do i have to change the uv maps? Please help!! I can post a view pics if you want me to ;)
MileIotecrew 2 months ago
did you quit?
uninvolved 3 months ago
eedo, are you going to do a polygon hair tutorial? I've been looking online for the last 8 hours and can't find a good one - I'm having issues with getting double-sided alpha hair textures to render properly and nobody seems to be addressing it adequately
CokeSupply 5 months ago
@CokeSupply
No, sorry. I've never been great with polygonal hair myself.
eedobaba7726 5 months ago
@eedobaba7726 Aww OK :( Great work btw ;)
CokeSupply 5 months ago
man, that copying of the map and just spreading out the extra layer... why didn't I think of that? d'oh! :)
krononomikon 8 months ago
Thanks for a great series of tutorials. I'm a noob at Blender and found the tutorials really informative and easy to understand. Here's my head using mug shot images of Vincent Gigante at watch?v=ulFEEitbS0U
netfella 1 year ago
Thanks for a great series of tutorials. I'm a noob at Blender and found the tutorials really informative and easy to understand. Here's my head using mug shot images at watch?v=ulFEEitbS0U
netfella 1 year ago
So when i bake the textures i end up with solid color, not the same kind of map you did. And i am sure i chose the right one
enjoiskate11 1 year ago
@enjoiskate11
Make sure you select your high poly, then shift-select your low poly. Then bake the normal map on Tangent.
eedobaba7727 1 year ago
@eedobaba7727 Haha thanks i figured it out, I didnt have my low poly and high poly on top of each other. they were side by side
enjoiskate11 1 year ago
I couldnt even make your low poly res! well maybe with a lot of time but, im just not that patient
enjoiskate11 1 year ago
Have you tried or do you have Photoshop?
Just wondering, since I'm considering Photoshop for texturing, but if you tried PS, do you like Paint Shop Pro better?
AETrainingDavid97 1 year ago
@AETrainingDavid97
I use photoshop cs3 at school. Overall I do prefer Psp9. It's controls are more intuitive, and it does just about the same stuff.
eedobaba7726 1 year ago
@eedobaba7726 Hmm... I should look into it.
Thanks!
AETrainingDavid97 1 year ago
he look like from wrong turn movie :D
TheChazas 1 year ago
the wire is really bad.. u save it with a sculpt.. nice ! :)
00eerr11kkk 1 year ago
dude you could use him as a fredy krüger
johnshepherdsg 1 year ago 3
When you saved the normal map as a jpg I yelled nooo!!! png all the way, lossless for the win!
By the way, the asymmetrical sculpt looks incredible, its a shame that the capture crashed. Would it be possible to screen cast a brief video of you sculpting in a few of those small skin details with the textures on a plane or a sphere or something? Obviously if you don't have the time its cool since you are putting together this huge tutorial but its something I've always had a bit of trouble with.
rorkimaru 1 year ago 4
@rorkimaru Jpg was a mistake, believe me. Once I realized, I went back and saved as targa. :)
Also, I'll try and at least talk over some of my sculpting techniques when I'm just painting in the next few videos.
eedobaba7726 1 year ago
@eedobaba7726 phew! for a second I thought the world had gone insane =D.
Thats great about the painting thing then. I actually gave making a skin like appearance another shot and did an alright enough job by going through the different texture settings. I'm really liking this project (as I've said a thousand times ;) )
rorkimaru 1 year ago