Added: 4 years ago
From: ghostassasin90
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  • Hey a better explanator... is still better in written directions

  • Fighter factory, its a mugen editing program

  • heu tell what's the name of that program You use to edit that chars

  • dead boring, sorry m8

  • I have a overpowered superman how do I tone him down he kill chars with 3 hits

  • this is kinda going to take a while

  • fighter factory

  • What is the name of your editing program?

  • HELP!

  • HELP! i need somebody HELP! not just anybody HELP! you know i need someone HELP!!! lol xD

  • yo i really need help the controls and the constants werent there so am i suppose to type it or somthin HELP

  • What if i`m adding a Darkja? What do I set for it`s value?

  • Is there any way to change the position[x/y axis] of like say about 200 sprites at once? It takes too long to change the their position one by one.

  • Your one Happy Brotha

  • yeah the coding seems difficult but the better you pay attention the easier it will get

  • What editing program is that?

  • oh and how do i increase the power of a specific move? i opened the supers file in the States folder, but i'm lost.

  • what about airjuggle=?

    more = better or worse?

  • mm??????!?

  • i dont understand some ofe the codeing like mm=23=8

  • its in the cns def file looks like this [Data] ;Amount of life to start with ;'̗̓Q[ƒW‚̏‰Šú'l life = 1000 ;attack power (more is stronger) ;UŒ‚ƒ_ƒ[ƒW attack = 100 ;defensive power (more is stronger) ;'̗̓pƒ[ defence = 100 ;Percentage to increase defense everytime player is knocked down fall.defence_up = 50
  • its the power and life tht does it its on the top of the chars def file :P

  • yo how to i just edit a character to make his defense attk damage ect uber? :P

  • im a coder srry D;

  • hey there, i got "Another Iori" from KOF im gonna editing on him really soon so do I use "Flash" or "Sprite-Maker"?

  • to the cns atk

  • [State 0, VarSet]

    type = VarSet

    trigger1 = animtime = 0

    v = 40 ;fv = 10

    value = 1100

    ;ignorehitpause =

    ;persistent =

    where did you put that

  • yes u can

  • i tried it but when i activate it, it nothing happens wat should i do

  • i tried it but when i activate it, it nothing happens wat should i do

  • i tried it but when i activate it, it nothing happens wat should i do

  • can you add thiss to any char cuzz i was going add it to a shadow hedgehog char but i need the code

  • and add this to your sharingan attack

    [State 0, VarSet]

    type = VarSet

    trigger1 = animtime = 0

    v = 40 ;fv = 10

    value = 1100

    ;ignorehitpause =

    ;persistent =

  • code half of it

    [Statedef -2]

    [State -2, Pause]

    type = Pause

    triggerall = var(40) >= 1

    trigger1 = time%2 = 0

    time = 1

    movetime = 1

    darken = 1

    add this code to the -2 state its at the bottom of the cns

  • and thats all right

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