I'm making a game myself. It's a 2D jumping puzzle like game. It reminds me of Donkey Kong. My friend and I want to make a game kinda like minecraft and Cubeworld put together with our own twists. If you don't know what minecraft is just watch some of the videos on my channel! Also I have a video of my game if you'd like to see what it's like! And remember it's still a work in progress game!
Thanks a lot. It's great that you are learning DBPRO in class. It's pretty easy to pick up for beginners. You can achieve some nice looking results with the use of shaders and good looking 3d/2d assets. Browse through the TGC forums and check the numerous source codes and open source projects. There is also a nice 3d platform tutorial in the newsletter which might help you get going.
The characters were created and animated in 3ds Max. The video was captured in a viewer which I coded in Darkbasic Pro. The online version is relatively cheap, it's definitely worth buying.
How do u insert char into darkbesic im pretty newby at this so far i just made spheres and cubes lol Im using Poser to make 3d chars which saves files in .pz3 also in few other types. can u tell me how to load char into darkbesic pro? thx
load object is correct, remove that make object though.
Probably you will have to load the textures as well through load image and apply them using texture object. If your model is animated though then there is a bit more to code
I'm making a game myself. It's a 2D jumping puzzle like game. It reminds me of Donkey Kong. My friend and I want to make a game kinda like minecraft and Cubeworld put together with our own twists. If you don't know what minecraft is just watch some of the videos on my channel! Also I have a video of my game if you'd like to see what it's like! And remember it's still a work in progress game!
microminers 3 weeks ago
Jet: do all the models look like real peeps are it can look like a person with anime style (like a big head)
Sonicandmariobros 1 month ago
Quick question: would can you create a compatible 3D model for Dark Basic Pro?
Gr8gabe 1 year ago
is it better to triangulate your mesh? and how many polies is that model?
xMy3Dx 2 years ago
ur amazing
my class is actually using darkbasic pro;
we just started so nobody really knows wat they are doing.
have any tips?
MikiFrost 2 years ago
Thanks a lot. It's great that you are learning DBPRO in class. It's pretty easy to pick up for beginners. You can achieve some nice looking results with the use of shaders and good looking 3d/2d assets. Browse through the TGC forums and check the numerous source codes and open source projects. There is also a nice 3d platform tutorial in the newsletter which might help you get going.
Good luck and have fun !
Irradic 2 years ago
I hope you didn't animate whole character for every weapon, that would cost lots of loading time :D
TuPP3 2 years ago
Of course not, that's silly ! :D I attached the weapons to the hand bone in the viewer.
I just had to press a certain key to have a different weapon equipped.
Irradic 2 years ago
im looking into darkbasic and am willing to learn how to use it, seeing this makes me want to even more. amazing job.
LuchadoreBob 2 years ago
Youd be surprised what it can do, but it really depends on the programmer to make it happen not so much on the engine.
wulfy88 2 years ago
The characters were created and animated in 3ds Max. The video was captured in a viewer which I coded in Darkbasic Pro. The online version is relatively cheap, it's definitely worth buying.
Irradic 3 years ago
How do u insert char into darkbesic im pretty newby at this so far i just made spheres and cubes lol Im using Poser to make 3d chars which saves files in .pz3 also in few other types. can u tell me how to load char into darkbesic pro? thx
FinalFantasyMage 2 years ago
You would have to find a way to convert those models into the .x format. Once you have done this you can load them into DB.
Irradic 2 years ago
Thx I was looking for this everywhere. So DB using .x format. Thx
so i do
Load Object "character.x",1
Make Object 1,1,10
Position object 1,20,0,20
or something like that to create it?
Not coutiunting movments and other functions
FinalFantasyMage 2 years ago
load object is correct, remove that make object though.
Probably you will have to load the textures as well through load image and apply them using texture object. If your model is animated though then there is a bit more to code
Irradic 2 years ago
What program did you use to animate these, if you don't mind me asking?
ServantSabers 3 years ago