Added: 3 years ago
From: edopaulus
Views: 59,537
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  • This is a "dynamic" video. =p

  • love the wee timer in the corner ;)

  • This vid is popular on Baku

  • That's inspirational.

    

  • Great job =)

    Just one silly question. How do you one outlet in two or more inlets? Without having to go back to the outlet, and forth to the second inlet?

    In 03:50 you did it.

  • @Vitisaurio use SHIFT while making the connection.

  • @edopaulus thanx!

  • aw yeh

  • This is pretty much what I hear when aliens try to communicate with me while I'm on mushrooms.

  • absolutely brilliant!!!!!

  • Awesome

  • well done

  • How do you learn max msp? Awesome video. Might have a go at the demo.

  • Why do you need the abs???

  • @andbluesky: The slide~ object functions like an envelope follower. It -kind of- averages out all recently received audio samples. If slide~ would receive an ordinary audio signal (which fluctuates around zero, both positive and negative) it would mostly average out around zero and it wouldn't create much of an envelope.

    abs~ first 'flips' all negative audio samples to positive so that slide~ can create a positive average, and a well defined envelope.

  • Is it possible to build application that work on a MAC in the PC version?

  • Comment removed

  • this sort of sounds remind of radiohead

  • @15381472 Jonny Greenwood use Max/MSP!

  • now it works :D

    yehoooow

  • @kkatsa Congrats! :D

  • it's not working for me, meter say its ok, i mean i see if i use my mic, but after i connet the tapout with the omx.5.band ...nothing happens ...

  • Love it. Well done! I need to experiment more with slide~ and omx~ stuff...

  • doesnt look too intuitive to me

  • Very nice! I want to try this!

    I'm making a bunch of tutorials for Max/MSP, but I want to try to do a timed programming challenge.

  • amazing!

  • fuckin awesome. this is art of programming.

  • @esioner thanks

  • @esioner

    Sorry to break it to you, but dragging and dropping some coloured bars is not programming.

  • @spike848 It is, actually. Visual programming in fact.

  • wow this program is ubercool

  • MAx Msp is for masturbating man....where's the sound?

  • Fantastic.

  • I like the results but the video quality is so poor I can't follow how it was done.

  • @jdventer Use the link provided in the info about the vid to see the HQ version.

  • lol no response to the challenge

  • I think my soundcard is broken. All i hear is noise :/

  • Wow, this is amazing. Me and my fiancee are just getting into Max/msp right now, and this is really inspiring. Will show this to her ASAP :P

  • Hah, I love the keyboard typing feedback echo.

  • edopaulus, congratulations! Your video is a success! I really would love if you put some more videos like this one. It's really a great lesson for me, a beginner in Max/Msp.

  • @rafalimpim thanks for the kind words. And yes, I'm thinking about adding some more...

  • I have pictures of this kind is so useful for beginners.

  • I downlopaded the demo of max 5.0 ....Seems liket I can't find the objects ( dont mean the graphical ones but the ones like

    dac~, phasor~, tabwav4~as in pure date ..and all the math stuff ..

    HOw do I enter them ?

  • @WARDISWARD Hmm, I actually nowadays always simply type them in (first press 'n' then type the name of the object). There used to be a contextual menu (right click) to show a list of all available objects and create them. That was Max4 and before, but now... i honestly don't know. In the help-files I'm sure you can get a complete overview of all objects. If anyone else knows a better answer...?!

  • @WARDISWARD Ah, a better anwser: use max's internal file browser (type: apple-b). There you can find all available objects/helpfiles/audiofiles/t­utorials/etc

  • Wow, really cool sound :) Thanks

  • edopaulus, amazing stuff.

    Other then the manual, what reading material do u recommend for max/msp? Or rather, what helped you the most?

  • I got familiar with maxmsp in the 90ties. There wasnt much specific maxmsp reading material then. Learned most from the tutorials that come with the software and the email-mailinglist on maxmsp. Nowadays? Prolly still the tutorials, the forum on the cycling74 site and video examples online. I don't know about good books specifically for maxmsp.

  • ok thanks for that..

  • wow! just started with Max for Live yesterday and this is just what i wanted to see. thanks for the HQ link so we can actually see the details

  • COULD YOU ZOOM IN TO THE PATCHES?

  • @terrafirmanova: Follow the link provided in the info to the right of the video. There you can see a HQ version of the vid where everything is clearly readable.

  • nice work highly respectable :)

  • @diesslinproductions: thanks!

  • iv never used music software in my life so what skills do you need to opperate max/msp. do you need to know how to program and use programming languages or anything like that?

  • @themysteriouscow: well, I consider max/msp a programming enivronment, although it's offcourse a bit different from text-based programming environments. Many max/msp users start using it without any prior programming experience. And often that can be considered an advantage too.

  • as iv said iv never used music software before so what would you recomend i start with? max for live or somthing like that?

  • I'm not realy sure what you want to do. If you want to make music with computers maybe you'd best first start with a sequencer app, like Ableton Live. Also learn how to use an audio editor, like for example Amadeus Pro. Maybe then start working with Max for Live. And only then start using MaxMSP.

    But your question is hard, if not impossible, to answer in YouTube comments. I hope this gives some* idea. Good luck!

  • hej edo!

    (excellent, hehe.)

    i've been maxing for quite a while, but when reproducing your patch i already fail at 1:17 :)

    i'm missing out on that lovely delayed hum you get instantly when connecting the tapout & omx objects.

    and: the only delay i ever get is the typical squeaking (internal mic on my mac)

    did i miss out on anything? (:

    cheers!

  • hey, nice to hear this vid inspired you to do it yourself! The exact workings of the delay is quite dependent on Max's DSP settings. especially I/O vector size, Signal vector size and sampling rate. Sadly, I don't remember how I set it for this recording. Also acoustic mic-speaker feedback of the computer might have some influence too.

  • I'm on a MacBook Pro with mic and speaker quite close together and I know it's definitely possible to create acoustic feedback by holding your hand over the mic-speaker area (with appropriate software settings off course).

  • So, you might want to experiment with above mentioned settings. And if you get different results, all for the good! Try to work from there and create variations. Oh and btw, it's absolutely impossible to recreate this recording exactly the same way. It's all about releasing some control to the machinery and be inspired by what happens - a quite literal dialog between you and the material you're working with.

    Good luck!

  • hej, thanks for the quick & in-depth-response!

    i'll just work from there & might upload a response vid :) letting sounds head for a life of their own - triggering further chain reactions (audio-visual spiral!).. *sigh*

    all the best!

  • u can make sum dirty basslines with this program...!!!!! :), im using this for uni, its hard to get a hang off, but sum of the stuff u can do is very cool!!!!

  • Sweet that was awesome! I've never tried something like that in Max before. Every patch I've ever done has taken days/week/months to complete. Never tried anything other than quite basic functions in just 6 minutes though. Did you have many other... Max pieces prepared? The compressor seems a nice object to muck about with, any others hold much promise in a live setting?

  • Most of my patches are way bigger too. I only did this once - quite refreshing!

    About other objects/ideas: maybe use some analysis / re-synthesis (fft?) with feedback (off course!). You (as anyone else) are very much invited to post a response-video with another performance following the rules I mentioned in the description of this video.

  • I'm going to for sure! I love this

  • Pretty intresting concept! Personally, I never managed to get such complex sounds with simple tapin~ and tapout~ objects.

  • Thanks.

    Note that the dynamics of the multiband compressors also have a very large influence on the resulting sounds.

  • Thanks for the reply. I have just uploaded a video of my first more or less serious maxMSP project, so take a look if you have a few minutes, I am always happy to receive opinions of my works.

  • jesus this is a really hard program to get to work well. i applaud your skill and highly doubt ill ever be able to get this program to actually work for me. haha

  • Just keep at it, do all the tutorials and you'll do just fine :)

  • Max MSP comes with good tutorials and example patches, these can learn you the basics of Max and then Max MSP in a very clear way. If you get the basics right and then gradually learn more different max objects it should be no problem.

  • disgusting in a good way !!!!

  • interesting... I'll have to post some time-attacks myself

  • wow! i need to learn this.

    Props!!!

  • wow that is very impressive!! well done

    can i ask how you were patch cords to multiple objects from the one object with having to re-click and drag from the original objects outlet?

  • Keep shift pressed down while connecting a 'patch cord'.

    And thanks :)

  • absolutely brilliant. I love that the first thing you did was simply pass the microphone data through, to incorporate the little sounds from creating the patch into the performance itself.

  • Wild frequencies & impressive programming

  • impressive

  • that is unbelievable stuff. Well done. As a Max-patcher, I understand the skill required to pull something like that off. Nice.

  • thanks. nice to hear.

  • Hi edopaulus,

    I'm really interested in your video 'Max/ msp live coding' .I'm researching the area of computer based performance, and was just wondering what technology/effects you used in it, and how you implemented the effects/technology in it. Also was wondering if you know of any famous artists who perform using only computers (computer based performance).

    Many thanks,

    tom

  • and was just wondering what technology/effects you used in it, Well, I try to be as clear as possible. With the video as well as the accompanying texts. It uses audio feedback loops with in that loop multi band compression and an 'auto-delay' (like auto-wah but then with delay instead of a filter) Be sure to watch the video on my own website with better quality than youtube. Then you can read the names of objects used.

  • and how you implemented the effects/technology in it. That's way outside the scope of this conversation. Read the Max/MSP manual, or get into it, I'd say :-)

  • Also was wondering if you know of any famous artists who perform using only computers (computer based performance). Most famous artist don't use solely computers. It's more often a hybrid situation. And you might also wonder what can constitute as a computer. Is an modular analogue synth a computer?

  • In the end, technology isn't a descrete set of elements. It might only be presented that way for the convenience of the layman. You have an idea of what an oscillator is, and of what a filter is, but you might also build something that's inbetween a oscillator and a filter, or something that can be both. In the end it comes down to many variations on almost the same thing. Like most stuff in life. Is that an anwser to your question?

  • If this is a performance, then it's about one minute and ten until any sound is heard. I'm trying to understand live coding, is this normal?

    Plus would it make sense to start with something simpler, a midi in -> oscillator -> volume envolope kind of setup, then build a more complex sound while occasionally hitting a key to change the note?

  • Well actually, yes, it's quite common for live coding performances to first have some silence before sounds can be heard. That's because first some 'code' has to be created before any sounds can be heard.

    And sure, yes, there's many ways to do live coding ofcourse. And you might be right that It takes quite a bit of time before the performance takes of, especially for a youtube video. I just wanted to work with feedback circuits of some kind, and that just needs a bit more 'code'.

  • I realize what you're saying. Was just suggesting the use of something basic you could knock together in a few seconds to get 'some' sound involved asap.

    Meh, okay

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