@orlanduce The mushroom is a donut shape, with bones placed around it, each pointing outward. When the bone rotates, it rotates that part of the donut. All the bones' rotations are linked to a master bone, so you only animate one, and the others rotate along. The mesh is distorted using displacement, and Hypervoxels (Lightwave's volumetric solution) are attached to the mesh and given random sizing. When the mesh rotates, the clouds do too.
@ghostlightdigital what programs did you use to make that nuke i mean in the future i want to make something like this with paintball but i have no clue were to start when it comes to programs
@LuckyGameing We currently use Lightwave 3D, which is pretty easy to learn as far as 3D animation software goes. Compositing was done with Shake, though we've switched to using Nuke.
This video was shot on the Canon XL-2. Canon makes beautiful picture, but they need to jump on the tapeless media bandwagon. Right now we use the RED.
Wouldn't it be easier to take a picture of the door, cut it so it fitted whole image, and then use on a 2d plane with the image as a texture, then animate and motion blur it?
The video show an old program "LightWave" which I wouldn't recommend because we use it in college and it's very bad and uses an old engine. Watch some nuke explosion tutorial for 3DS Max...
actually the software is only as good as its user. as you can see it can do some decent effects. the reason why it was "very bad" is because you are "very bad".
It wasn't "very bad" it is "very bad". It crashes every 5minutes of your work, and you have to save all your work every time you add simple detail. We had to create a car (which you can see in my videos) and we were given much more time than we would get with 3DS Max or Maya because the lecturer knows that Lightwave crashes a lot, so we needed more time for this car. It's not PCs' fault because it crashes on every PC, even those we use at home but finally we're moving to 3DS Max next year.
Lol i work in VFX and have been working in the field for 14 years. I use all software and all software has its problems. again, its up to the user. I rarely have crashes because i know how to avoid them. 3dsmax??? dont make me laugh.
also going to school for 3d is a waste of money. lol. but I will let you find that out on your own time. Just remember the following: "Those who cant do... teach."
Even though I do graphics, I do programming at home... I know what's good what's not... And I'm doing games development course, not the graphics only. Alos, if you wanna talk do so by PM :P
Remember the following: "You can't teach if you can't do" lol
This is a great "somekind of Tutorial" - I've constructing a Nuke by myself right now, and found a similiar Solution like yours... it's great to see others have allready tested this successfully :)
how did you use animation controls to the mushroom clouds? i'm looking for that right now.
orlanduce 10 months ago
@orlanduce The mushroom is a donut shape, with bones placed around it, each pointing outward. When the bone rotates, it rotates that part of the donut. All the bones' rotations are linked to a master bone, so you only animate one, and the others rotate along. The mesh is distorted using displacement, and Hypervoxels (Lightwave's volumetric solution) are attached to the mesh and given random sizing. When the mesh rotates, the clouds do too.
Ghostlight 10 months ago
was that blender?
FireForHighr 10 months ago
@FireForHighr Lightwave
Ghostlight 10 months ago
noticed you liked visual effects videos and i thought you would also like mine.
zach
FinalCutKing 10 months ago
@ghostlightdigital what programs did you use to make that nuke i mean in the future i want to make something like this with paintball but i have no clue were to start when it comes to programs
LuckyGameing 10 months ago
@LuckyGameing We currently use Lightwave 3D, which is pretty easy to learn as far as 3D animation software goes. Compositing was done with Shake, though we've switched to using Nuke.
Ghostlight 10 months ago
So much work for something that still doesnt look real .. could see its fake instantly
TheMyTrance 1 year ago
@TheMyTrance Good thing it's a comedy.
DaveCodeglia 1 year ago
can you give us the mushroom cloud / nuke explosion
so we can use it in after effects?
OMGGP 1 year ago
movie: pop it
sequel: bob it
prequel: twist it
tv-series: twist it
MrStreakzZ 1 year ago
You need more Shaking.
Demosai 1 year ago
That bum is bat fuck nuts
TheBrotherOfSisters 1 year ago
I'm familiar w/Lightwave, but when you say "animation controls to make it roll", what specifically are you referring to??
Thanks, it looked like fun!
jericsynergy 1 year ago
We used bones that had linked rotations. Spin one, the others spin, that spins the geometry, which spins the attached Hypervoxels. Cheers!
ghostlightdigital 1 year ago
@ghostlightdigital -expression driven bones!!! You da man. On a torus yet! I'm kinda surprised there wasn't tearing. Bravo.
jericsynergy 1 year ago
i knew that mushroom cloud looked familier.... it WAS from 24.
2Cloverfield 2 years ago
24's nuke was very cool and impressive, so we used their technique for inspiration. Our nuke was, however, created from scratch.
ghostlightdigital 2 years ago
That´s a nice nuke composite there. . What camera are you guys using?
ProvidenceFX 2 years ago
This video was shot on the Canon XL-2. Canon makes beautiful picture, but they need to jump on the tapeless media bandwagon. Right now we use the RED.
ghostlightdigital 2 years ago
wow, this is really educational. thanks for the vid
tremonti5 2 years ago
maybe it would help to show the buildings getting destroyed?
OCDlosp 2 years ago
Yeah, that would've been fun, but we didn't have the time. Also, might not have been as funny seeing buildings destroyed.
ghostlightdigital 2 years ago
your mushroomcloud looks fucking sick. so realistic its insane
thatsmeovertheree 2 years ago
this was sweet! actually you inspired me to try that technique in 3ds max, here is how it turned out. thanks for the tips!
magnifypictures 3 years ago
Wouldn't it be easier to take a picture of the door, cut it so it fitted whole image, and then use on a 2d plane with the image as a texture, then animate and motion blur it?
MouthofSaurons 3 years ago
"and who doesnt wanted to destroy LA"
xD funny
and awesome video! =D
miloxo15 3 years ago
What 3D program do you use? I have 3DS Max. I need to know how to make a nuke with it.
LightningFireFilms 3 years ago
The video show an old program "LightWave" which I wouldn't recommend because we use it in college and it's very bad and uses an old engine. Watch some nuke explosion tutorial for 3DS Max...
y50p 3 years ago
actually the software is only as good as its user. as you can see it can do some decent effects. the reason why it was "very bad" is because you are "very bad".
kalysto69 2 years ago
It wasn't "very bad" it is "very bad". It crashes every 5minutes of your work, and you have to save all your work every time you add simple detail. We had to create a car (which you can see in my videos) and we were given much more time than we would get with 3DS Max or Maya because the lecturer knows that Lightwave crashes a lot, so we needed more time for this car. It's not PCs' fault because it crashes on every PC, even those we use at home but finally we're moving to 3DS Max next year.
y50p 2 years ago
Lol i work in VFX and have been working in the field for 14 years. I use all software and all software has its problems. again, its up to the user. I rarely have crashes because i know how to avoid them. 3dsmax??? dont make me laugh.
kalysto69 2 years ago
also going to school for 3d is a waste of money. lol. but I will let you find that out on your own time. Just remember the following: "Those who cant do... teach."
kalysto69 2 years ago
I do it for free lol
Even though I do graphics, I do programming at home... I know what's good what's not... And I'm doing games development course, not the graphics only. Alos, if you wanna talk do so by PM :P
Remember the following: "You can't teach if you can't do" lol
y50p 2 years ago
How can i have some of those pops??
millyUT 3 years ago
excellent nuke, and cool info about HDRI
psycold 3 years ago
Very Cool! But wouldn't the nuke destroy LA? and leave some damage? 5*
plokoon12 3 years ago
Yeah but damage is hard and I'm tired.
ghostlightdigital 2 years ago
i live in l.a and dats offensive
DejahDagger 3 years ago
Nukes are funny.
ghostlightdigital 3 years ago
good work guys
DZdiode 3 years ago
ROFL....nice one~
HolyXerxes 3 years ago
Cool!!!!
cpsuperbrain 3 years ago
Very impressive! You guys do excellent work!
akiracon 4 years ago 2
wow, thats pretty neat
krispykreme82603 4 years ago 3
That's a really simple way of get a nice looking mushroom cloud. Congrats!!!
SOEdigital 4 years ago 5
Great ! Very interesting ! I'll go visit your web site too !
Mystie91 4 years ago 3
Very cool!
Congratulations!! I go to visit your web site!
flavitoandresito 4 years ago 3
Nice!!!
seansilas 4 years ago 3
So much detail,..genius
iggy35 4 years ago 2
This is a great "somekind of Tutorial" - I've constructing a Nuke by myself right now, and found a similiar Solution like yours... it's great to see others have allready tested this successfully :)
Tristan3D 4 years ago 3
BAMF
ArkAngelHFB 4 years ago 2
awesome!
akujimihendrix 4 years ago 3