@ksevn With VICE go to File/Attach tape/disk image, Type in the name you want for the .tap/.d64 etc. in the box then click 'Create Image' and attach it. Then go to Storage in SEUCK and save as normal, using the newly created tape/disk (use the Datassette controls in the File menu for recording to tape). If it's something more specific try asking in the Lemon 64 forums.
Well, a good enhancement would be "gravity", so real platformers could be made. No jumping, just getting the player sprite on the ground, not like Action Def. Otherwise all you can do with SEUCK (unless you know how to code) is shooters like wyvern which is only different in one point: it's not in outer space :P And if you know how to code you wouldn't need SEUCK. It's the point of SEUCK: serving the lamers' egos :D
Yes. That would have made some interesting effects. Now that I know how to ROL / ROR charsets (Rolling them to the left/right), maybe something like that could happen to a SEUCK game in the near future.
Superb graphics, with spirtes and animation that carry me back to the glory days of Turrican and X-Out. Would love to see this with enhancements (I am especially picturing what it might be like if that background brick char could be made to cycle for a parallax scroll effect ...).
hi Richard. I have problems with saving projects in seuck. I use Vice. help please.
ksevn 1 month ago
@ksevn With VICE go to File/Attach tape/disk image, Type in the name you want for the .tap/.d64 etc. in the box then click 'Create Image' and attach it. Then go to Storage in SEUCK and save as normal, using the newly created tape/disk (use the Datassette controls in the File menu for recording to tape). If it's something more specific try asking in the Lemon 64 forums.
Retroid64 4 weeks ago
@Retroid64 thanx a lot man. that works. I haven't noticed that 'create image' option.
ksevn 4 weeks ago
Well, a good enhancement would be "gravity", so real platformers could be made. No jumping, just getting the player sprite on the ground, not like Action Def. Otherwise all you can do with SEUCK (unless you know how to code) is shooters like wyvern which is only different in one point: it's not in outer space :P And if you know how to code you wouldn't need SEUCK. It's the point of SEUCK: serving the lamers' egos :D
ActionDef 1 month ago
Yes. That would have made some interesting effects. Now that I know how to ROL / ROR charsets (Rolling them to the left/right), maybe something like that could happen to a SEUCK game in the near future.
tnd64 1 month ago
Superb graphics, with spirtes and animation that carry me back to the glory days of Turrican and X-Out. Would love to see this with enhancements (I am especially picturing what it might be like if that background brick char could be made to cycle for a parallax scroll effect ...).
CommanderKrail 1 month ago in playlist Uploaded videos