first i did not realize this wars computer animated and i thought what's so cool aboute this!!? XD wavo it's realistic, but the exploding splashs is a little to explosive!! but hey 94% perfect!!
those are water particles flying all over the place. what kind of water is this? (or other liquid)? it has super high surface tension (particles stick after scattering) but relatively low cohesion.
the surging water makes it look extra realistic, the surface looks amazing but i have never seen a fluid simulator yet that simulates bubbles moving underwater, only particle bubbles
True. Seems like today's fire and smoke simulators are more capable of yielding realistic results than the fluid simulators.
Which isn't surprising, I think, as the interactions between fluid and surface and between one fluid particle and another are more physically complex than the according interactions in fire and smoke (there's no friction or surface tension involved, for example).
@Bboyphobia if you look at the origin of the water flow, it keeps alternating speed. It goes slow for a bit, but when it goes fast it makes the water splash
@Bboyphobia it does that when you see a larger quantity of particles being emitted from the "drain". That combined with the massive ratio of water being poured to the size of the domain.
@Bboyphobia its actually very natural, water that drops into the square hits the back wall and and makes a wave heading back, the water coming from the inlet hits the way and basically bounces off and waves from all the sides hit each other in the middle as well
Too much friction on the building roofs -- the water looks like blue paint splattering and getting stuck up there in the beginning. Great work overall though.
pleease i need help, i have maya 8.5 and, in the plug-in manager, when i'm gonna load the 2 realflow options, it is not possible because "Unable to dynamically load : C:/Archivos de programa/Autodesk/Maya8.5/bin/plug-ins/RealflowParticler.mll
but will it blend ?
JLowe001 5 months ago
this video makes me wanna take a shit
Ukedude13 8 months ago
more like silicone than water
viralfunnies 9 months ago
what are we watching
Erorgon 10 months ago
@Erorgon a "inverse quare"
INCOND1TE 9 months ago
first i did not realize this wars computer animated and i thought what's so cool aboute this!!? XD wavo it's realistic, but the exploding splashs is a little to explosive!! but hey 94% perfect!!
Xmus44 1 year ago
бред
nu00077 1 year ago
Thats no water, thats water looking mud!
justinduyn 1 year ago
too much friction/sticky
Enriquehack 1 year ago
too many demon particles when the particles splash and leave the tank they disappear
djbenfield 1 year ago
It's the inflow which makes it do that, and that's natural actually. Irl too you'll get these water pulses if (un)lucky
Grimmcorpse 1 year ago
just looks like marbles
Blacklemon67 1 year ago
yeah nice try but thats pooh
fookinusername 1 year ago
it looks like sand
Enriquehack 2 years ago
Very well done that your video. Well done the same. Surely it took to render and calculate, but worth it. Congratulations!!!
3DDuarte 2 years ago
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is there any game where realflow is used in the gameplay?
benj1623 2 years ago
I highly doubt it. It's a lot of complicated stuff going on. You could have millions of particles each doing their own thing.
hobbes71002 2 years ago
lol, no.
can you imaging the lag you would get with realflow's physics in realtime? Your console would blow up! rofl!
Hopefully in the near future there will be computers able to do this sort of stuff in realtime.
CHAZZimator 2 years ago
imagine getting future consoles that will be able to manage this amount of simulated physics realtime.. just massive
yzorg 2 years ago 2
lol by the time a console does come out that can do this realtime, it would be holographic :D
CHAZZimator 2 years ago
Comment removed
dimakartoffelmurder 2 years ago
@benj1623 Pokemon... for shiggy and stuff
Realflow works pretty good on a gameboy... but realtime caclulation pretty sucks on a pc...
pnserious 2 years ago
@benj1623 Realflow does not do realtime rendering.
0121ryanh117 2 years ago
This has been flagged as spam show
please please please upload in HD!
tyconcept 2 years ago
Comment removed
zheffner666 2 years ago
i've noticed real flow tends to overdo the particles a tad bit
biggy887766 2 years ago
Ehh, it's just how some people do it, resolution, rendering method, etc.
The thing I didn't like about this is that it was very stuttery. (word?)
calculatorboyqwe 2 years ago
Comment removed
marsCubed 2 years ago
a _tad_ bit?
those are water particles flying all over the place. what kind of water is this? (or other liquid)? it has super high surface tension (particles stick after scattering) but relatively low cohesion.
plaskut 2 years ago
it looks more like jelly
Po1soNiNg 2 years ago
Water resolution is kind of low, but otherwise nice job.
dkamm65 2 years ago
Wow... It almost looks real.
Chilledtea 2 years ago 2
wow....What program man ? Thats crazy!
ButterBricks 2 years ago
the surging water makes it look extra realistic, the surface looks amazing but i have never seen a fluid simulator yet that simulates bubbles moving underwater, only particle bubbles
mrprofile101 2 years ago
"sort of looks like mud+paint+water"
True. Seems like today's fire and smoke simulators are more capable of yielding realistic results than the fluid simulators.
Which isn't surprising, I think, as the interactions between fluid and surface and between one fluid particle and another are more physically complex than the according interactions in fire and smoke (there's no friction or surface tension involved, for example).
criscros7 2 years ago
well its better then the others..better then the watter looking like the gel actually looks real =D
BloodyNeko12 2 years ago
sort of looks like mud+paint+water.
looks awesome!
calisaetia 2 years ago 2
cool, but if you notice, the "water" sticks to the house part alittle. but it's still very good.
SpiderWick12 2 years ago
looks ok... but like why does the water splash explode every now and then? it makes it look kinda unreal... too unnatural.
Bboyphobia 3 years ago 16
Maybe its too early for more realistic simulations ?
cyberdaemon 2 years ago
if you watch carefully, the stream going into the water isn't constant. It fluctuates quite a bit.
Psycherz 2 years ago
yea i know but the thing i am wondering is why?
Bboyphobia 2 years ago
cuz if u think logically the water that splashes certain objects in different angles send it flying in different directions..
kLightx1815 2 years ago
i see ok cool
Bboyphobia 2 years ago
yeah the water is like surging in at different amounts ..
toyotashovler 2 years ago
@Bboyphobia if you look at the origin of the water flow, it keeps alternating speed. It goes slow for a bit, but when it goes fast it makes the water splash
SevenRingsBungie 1 year ago 3
@Bboyphobia The waves are splashing back every now and then and crashing into the pouring water, that's why.
MegaTrekant 1 year ago
@Bboyphobia it does that when you see a larger quantity of particles being emitted from the "drain". That combined with the massive ratio of water being poured to the size of the domain.
cguessman 5 months ago
@Bboyphobia its actually very natural, water that drops into the square hits the back wall and and makes a wave heading back, the water coming from the inlet hits the way and basically bounces off and waves from all the sides hit each other in the middle as well
norbert183 2 months ago
This must take forever to render. :D 5/5 Awesome job!
ZombieDude323 3 years ago
hi def^^
robeat94 3 years ago
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That's what it looks like when i jizz, I fill a whole bathtub with it then bathe in it ;)
Awesome animation
porkinmycorkhole 3 years ago
Your jizz is blue?
chocoboy02 3 years ago 5
you bathe in it?
weyoco 3 years ago 17
You jizz in bathtubs?
PwnzorBob 3 years ago 2
You jazz?
Haxxerv2 3 years ago
wtf is with all these comments on jizz? you people are weird.
nxmoparmatt84 3 years ago
pee-.-
tikid5 3 years ago
"pee-.-"
the best out of them all!
masterboi31 3 years ago 2
i think he said jazz ...
Bboyphobia 2 years ago
hahahahaha this comment thing is so fuking funny
bruciie 3 years ago
oh my god!
sonix12345 2 years ago
Good god! What the hell?
Beside the fact, that it looks really too sticky, it's still an AWESOME animation.
Don't get to see something like that everyday =) Nice job mate.
5*
ChRoMoBoZo 3 years ago
COOL!
cyberdaemon 3 years ago
Ô.Ô OMG! HOLY COW!
gordonfreemannr2 3 years ago
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that looks more than just water :D sperm
farimir475 3 years ago
EPIC LOLZ
xXsk8rpunk224Xx 3 years ago
looks too sticky, like liquid bubble gum.
also too viscous. otherwise, incredible.
soviet145 3 years ago 3
all over good
repediter 3 years ago
Wow
awesome!
How long does it take to render?
AddictCanShuffle 3 years ago
Look like rendering in LW
leszczgieldowy 3 years ago
and thats how venezia was made
ReXtOn07 3 years ago
imangine this in a game like wow
dte75just 3 years ago 2
also at the end the surface is a little too rough to be water and the water is too sticky. other than that though its a good animation
fishnboy101 3 years ago
Yeah, the water does seem to stick to the buildings a bit too much.
iamskating247 3 years ago
Yes, it looks like cement
sf17k 3 years ago
can you download this somewhere
fnogyrabyore 3 years ago
well there is a demo version that you could try before you buy
Tallacus 3 years ago
It sort of looks like paint, very cool.
myownfreeworld 3 years ago
If u change the colour to brownish, it would deff look like a mudslide, thats what the liquid consistency looks like to me. well done.
TamiyaKing01 3 years ago
Water seems to be a little sticky, but other than that its awesome! I wish I had the patience to do that.
firesoul453 3 years ago
This video is making me thirsty
mshiang 3 years ago 3
Haha yea it does XD
90kulu33 3 years ago
Cool
Ferroman1 3 years ago
All you need is time to make the same animation, its a 5mn working and many hours of computing (simulation and rendering)
aladinsmert 3 years ago
That is amazing
mumumash94 3 years ago
Too much friction on the building roofs -- the water looks like blue paint splattering and getting stuck up there in the beginning. Great work overall though.
equazcion 3 years ago
it looks so real..needs bubles though
RebelForce8 3 years ago
woot >_> THAT is dynamic water
DarkHarpuia 4 years ago 4
VERY nice!
stokmarknes 4 years ago
how can i animated while using realflow some info would be nice. thanks
nickdavijhon 4 years ago
i dont get it
TheXboxSource 4 years ago
Inverse Square. As in the inverse square law which is gravity
themanfromthehouse 3 years ago
i dont get it
TheXboxSource 4 years ago
amazing
tbrowniscool 4 years ago
ALMOST amazing, cuz... why the explosions??
nahuron 4 years ago
awsome id hate to be in that town and it kind of looked like jello befor it turns all jello-ish
freackooo444444 4 years ago
Its like water and slime mixed to create a sticky liquid 0_o awesome :D
ebrahim23 4 years ago
287 hours of rendering particles! WOw, I understand why loL!
AnamorphStudio 4 years ago
This has been flagged as spam show
pleease i need help, i have maya 8.5 and, in the plug-in manager, when i'm gonna load the 2 realflow options, it is not possible because "Unable to dynamically load : C:/Archivos de programa/Autodesk/Maya8.5/bin/plug-ins/RealflowParticler.mll
"
HELP T_T i have all in their respective files!!
kamihakai 4 years ago
not water but much closer to that
niceguysan 4 years ago
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too sticky for water
Brueggz 4 years ago
Can't see the word "water" anywhere, sir. Tell me where it's written please.
m4yn4rd 4 years ago 4
yes
scooticery 4 years ago
Buenisimo..
Ni7ram 4 years ago
FANTASTICO!
what's your system specs/processor speed?
how long did it take to render?
Profilaktiks 4 years ago
grazie!
ho un core 2 duo 6600 - 2 giga di ram e una nvidia 6700.
come tempi di render non molto, non ho usato ne final gathering ne Global Ill..
la simulazione delle particelle però è stata un delirio hehehe ... 287 ore...
VincePsyco 4 years ago
STRA BELLO!!!!!!!!!!!!!!!!!!!!
atramamot 4 years ago