@QJgoldfish Could you tell me the settings you use to make the water in 2.56? I haven't successfully gotten good water like that yet, and I'd learn faster from using the values once.
Detailed settings depend on the scene the water is going into.
Have you got an animated plane in 2.56? If so try looking at it from various camera angles, try shallow angles with the camera close to the plane. Lighting is important too, try giving the lamp and plane different shades of blue and play with the speed settings- vary the offset settings.
Try that first on a clouds texture with the default settings- just uncheck color and check normal on the influence panel. Let me know how it goes.
I've had that problem too, don't know why, but you can set the IPO curve manually.
With the plane selected open an IPO window and select material then click on the appropriate Ofs in the list down the righthand side of the window (it turns white). Ctrl + left click at zero on frame 1 creates a line, Ctrl + click on a different value at frame 100 creates a curve. (Press the K-key and the window changes to allow points on the curve to be deleted individually).
Wow, excellent form. How do I make the water change directions though? (when the water bends left or right) Also, do you use Blender 2.56 now?
ddrmaxman 1 year ago
Water doesn't bend...! But you can make the texture go round corners by bending the plane with a lattice.
Yes I use 2.56 now.
QJgoldfish 1 year ago
@QJgoldfish Could you tell me the settings you use to make the water in 2.56? I haven't successfully gotten good water like that yet, and I'd learn faster from using the values once.
ddrmaxman 1 year ago
Detailed settings depend on the scene the water is going into.
Have you got an animated plane in 2.56? If so try looking at it from various camera angles, try shallow angles with the camera close to the plane. Lighting is important too, try giving the lamp and plane different shades of blue and play with the speed settings- vary the offset settings.
Try that first on a clouds texture with the default settings- just uncheck color and check normal on the influence panel. Let me know how it goes.
QJgoldfish 1 year ago
Animated textures are relatively easy, but in game engine they're a huge bitch to do. OHSHI- A PLANE!
RavingKunaiX 2 years ago
I can't Get It To Work
Blender 2.49b
piepie647 2 years ago
Uhh.. planes are infinitely flat
Joe0Van0Sickle 2 years ago
hi im going for a stream to place in a game and i dont know if it will work does this mode of animation work in the blender game engine
kuraneco 2 years ago
I assume so, I haven't studued the game engine but I think it's all about making objects and characters perform in standard blender renders.
QJgoldfish 2 years ago
I can add I -> ofs but when I go to ipo's -> material I cant see the curve (I use blender version 2.49)
rct3cafe 2 years ago
I've had that problem too, don't know why, but you can set the IPO curve manually.
With the plane selected open an IPO window and select material then click on the appropriate Ofs in the list down the righthand side of the window (it turns white). Ctrl + left click at zero on frame 1 creates a line, Ctrl + click on a different value at frame 100 creates a curve. (Press the K-key and the window changes to allow points on the curve to be deleted individually).
QJgoldfish 2 years ago
Hi, Thanks a lot got it and will be posting a animated textured foutain.
Thanks for your great tutorial
Shrst 2 years ago
hi, great tutorial, but 2.48 version does not have the ofs function, can you pls tell how to locate it . or it substituted with some other way
Shrst 2 years ago
Everything should work in 2.48.
The offset function is on the Map Input panel in the Materials (F5) buttons. The mouse cursor MUST be in the buttons window when you press the I-Key.
QJgoldfish 2 years ago
I can watch this forever!!! :-D
Great tutorial, very relaxed ;-) Exactly what I was looking for.
Thanks!
Linkeltje 2 years ago
Excellent video and tutorial... was looking for.. thanks!
digimikeh 3 years ago
Thank you, I hope to do another soon on getting the texture settings right.
QJgoldfish 3 years ago