@Zhirgoyt1991 He's talking about modelling. Replacing a footman's sword with a grunt axe. Thats just not simple. It will take years to learn people that never tried to model, to model properly.
Delete the trigger: "Creeps Death" and Create a action called: Player - Turn Gives bounty On for Player 12 (Brown).(In "Map Initialization" Event) And change the "Gold bounty awarded" of Units/waves in Object Editor.
hey i was jw if any1 knew how to make it so waves are set off once all the units of the previous 1 dies. For example when all the units in wave 1 die, the next wave begins.
easiest way is to make a variable set to 0, then when a unit in the wave dies add 1 to it, and if it reaches the number of units in the previous wave set off the next one and set the variable to 0
that is really strange, are you sure that it goes halfway? because that is quite impossible, unless u have a "wait until X seconds" action. try doing it again and do it exactly as mine :) write me a message if u need more help
thanks for your help^^. At first i built exactly the same as urs. But after that i put some unit and buildings and some tree there... then it happens it will just walk towards the point but after a few steps it will turn back and go back to it starting point, after that it then go to the region i want it to go. Is it the because i blocking their path or something?
I'm quite certain that is has to be something like a blockage yes, try to remove a few trees and buildings that are in the way... if u want it to go diagonally around houses and such make waypoints on the way:) good luck
i just realise another thing.. when i create a unit for player 1 or any other player i have no problem. But when i change the unit to neutral hostile the problem came. Any i think i solved the problem already. Thanks for your help
How do you make it so you don't need a base? Like I can't save my map until I have a base for every player. I was wondering how to make it so you dont need a starting point.
usually you can just place the base-spot in a random place on the map. you have to have one to start the map. create a pillar of "earth" (:P) and then place them on that, there won't be a base building but it will work. You could also remove the first trigger. The "Melee Intilization" one. Good luck, if you don't get it to work send me a message.
thanks a lot but. im making a hero defense game and i dont want extra waves to come in. do you know how to start another wave AFTER the previous one dies?
I new and I know this will help but I favorited it so I can get back to it when I need to cause theres a lot of stuff but I know its goin to help so thanks :D yaaa THX :D:D:D:D:D and you also get five stars you rock and if you know how to place goldmines on a map please tell me thank you if you do :D:D:D:D:D
subscribed :D great vid!!!
codgod44537 1 month ago
thank you so much
CronusRiley 6 months ago
ARLA 4 EVER
BulletForMyEgon 1 year ago
can u explain me what does program called Jass? I've tried to find somthing about it but didnt understand, jass makes triggers easier or?
TheScantraxx 2 years ago
Jass is a language for creating Wc3 maps ;)
Zhirgoyt1991 2 years ago
can you make an advanced and simple tutorial about how to replace weapons from a unit to another ? please, i need this tut!
sharp9939 2 years ago
If you can just be a little more specific about what you want the tut to tell you I am sure I can help you.
Zhirgoyt1991 2 years ago
@Zhirgoyt1991 He's talking about modelling. Replacing a footman's sword with a grunt axe. Thats just not simple. It will take years to learn people that never tried to model, to model properly.
NICKLASAH 2 years ago
@NICKLASAH Very true, I don't even know how to do it sadly. Hope you find someone else that can help you. And thanks for the clarifying NICKLASAH.
Zhirgoyt1991 2 years ago
This has been flagged as spam show
Delete the trigger: "Creeps Death" and Create a action called: Player - Turn Gives bounty On for Player 12 (Brown).(In "Map Initialization" Event) And change the "Gold bounty awarded" of Units/waves in Object Editor.
GooLePHBR 3 years ago
Comment removed
GooLePHBR 3 years ago
hey where did you press when you were finnish?
storakillen 3 years ago
oh at the end? i pressed the "test map"-button, it looks like a little brown box :P
Zhirgoyt1991 3 years ago
ye i found it :P
storakillen 3 years ago
Hey thanks
Rockbandrules35 3 years ago
no problem :) check out my other videos if you need any more help ^^
Zhirgoyt1991 3 years ago
np, glad I could help
Zhirgoyt1991 3 years ago
thx man
MNJaoune 3 years ago
hey i was jw if any1 knew how to make it so waves are set off once all the units of the previous 1 dies. For example when all the units in wave 1 die, the next wave begins.
Axtyler 3 years ago
easiest way is to make a variable set to 0, then when a unit in the wave dies add 1 to it, and if it reaches the number of units in the previous wave set off the next one and set the variable to 0
Zhirgoyt1991 3 years ago
reformat from my last qn: Why does my creep walk half way to point 2 then go back to its starting point after that it then go to point 2?
happy467 3 years ago
that is really strange, are you sure that it goes halfway? because that is quite impossible, unless u have a "wait until X seconds" action. try doing it again and do it exactly as mine :) write me a message if u need more help
Zhirgoyt1991 3 years ago
thanks for your help^^. At first i built exactly the same as urs. But after that i put some unit and buildings and some tree there... then it happens it will just walk towards the point but after a few steps it will turn back and go back to it starting point, after that it then go to the region i want it to go. Is it the because i blocking their path or something?
happy467 3 years ago
I'm quite certain that is has to be something like a blockage yes, try to remove a few trees and buildings that are in the way... if u want it to go diagonally around houses and such make waypoints on the way:) good luck
Zhirgoyt1991 3 years ago
i just realise another thing.. when i create a unit for player 1 or any other player i have no problem. But when i change the unit to neutral hostile the problem came. Any i think i solved the problem already. Thanks for your help
happy467 3 years ago
hey why does my creep walk half way to point 2 then go back to its starting point then finally go to the finish point
happy467 3 years ago
How do you make it so you don't need a base? Like I can't save my map until I have a base for every player. I was wondering how to make it so you dont need a starting point.
Christian9872 3 years ago
usually you can just place the base-spot in a random place on the map. you have to have one to start the map. create a pillar of "earth" (:P) and then place them on that, there won't be a base building but it will work. You could also remove the first trigger. The "Melee Intilization" one. Good luck, if you don't get it to work send me a message.
Zhirgoyt1991 3 years ago
thanks
Christian9872 3 years ago
can u make a video that shows how to buy a unit for instance in a town hall and it'll spawn another place? u know like in Line tower Wars
usernaameunavailable 3 years ago
thanks a lot but. im making a hero defense game and i dont want extra waves to come in. do you know how to start another wave AFTER the previous one dies?
lolyousaidfil 3 years ago
Thanks its useful , so u basicly keep repeating same process (Footmen, Knights ect) right?
Astrokillernaut 3 years ago
yes:)
Zhirgoyt1991 3 years ago
Nice i like it , i think i might post a wave system that i use for my td's.
so have you tried to create any other maps?
dannyboydude15 3 years ago
hey have u created a real td before?
and have u even tried making a multiplayer td?
dannyboydude15 3 years ago
I'm sry, what do you mean? I have created several TD's, but none of them turned out the way i wanted:)
Zhirgoyt1991 3 years ago
Bra men det hjälpte mig när jag skulle göra en TD som heter Dum i Huvet TD
NarutoTehNinja 3 years ago
I new and I know this will help but I favorited it so I can get back to it when I need to cause theres a lot of stuff but I know its goin to help so thanks :D yaaa THX :D:D:D:D:D and you also get five stars you rock and if you know how to place goldmines on a map please tell me thank you if you do :D:D:D:D:D
mattyrivas 3 years ago
THX:D
mmooohhh56 3 years ago
Thanks, you helped me out alot :D
5 stars
jt4real 3 years ago
I'm glad I helped:)
Zhirgoyt1991 3 years ago