Wonderful work and nice sculpt, how did you get the muscle texture on your muscles? Whenever I use the maya muscle shader my model turns green but it doesn't show the red and white muscle texture that you have. Could you please explain how you got the muscle effect on your model.
Nice work........... but at shoulder i think their is little bit pinch came at collar portion so i think u have to manege that... over all its grate work .
hi,adomyip,you get the shoulders to move so nicely!!and I I spent a lot of time to it,but still can not get right deformation,because the maya muscle just have 3 state:rest , squash,stretch. but the shoulder move a lot.you say do not use blendshape,how you solve it? I am from guangzhou ,thanks :)
@1987halu u are right , there are only 3 state can be used in cMuscle. So what I did is , apply the stretch or squash to the most important pose, then find other ways to fix the others poses, maya muscle is a very limited system, u always have to make a choice. good luck~
Hi there, I am a student in production at school and I'm a TA using cgmuscle, I was hoping you could help me with a problem - I have most of the system figured out but sometimes the system just wigs out and my muscle squashing/stretching occurs in the wrong places and that muscle node is now worthless and needs to be remade to get it working again. Any advise? Cheers
@jtrigging sorry , I dont really get you , are you talking an other pugin 'cgmuscle'? Im using cMuscle so I dont know what problem you got. btw , I have never got the problem u said while using cMuscle, but my advise is , try to read the help/technical documents of the system and find out the reason, try difference ways to setup your muscles until It work properly. To be a good Rigger , you should also be a problem solver.
@bladerj if you have maya 2011 or newer, the maya muscles come with it. If you have anything older it's a plugin you'll have to download. Hope that helps.
1, maya muscle have the self collision function already.
2, it always depends, how much buget u have , how detail u want . For this showreel , I dont care is it slow or not , i just wanna show the best shape I can do, and it actually petty slow ... with my 2 years old laptop :)
@chovasie Thanks and good point! u really see what I did. I always say , the most important ability of a rigger is not how storng of your scripting, how many tools you know, how complicated setting you can make... but just how much can you see, once you can see what is good and what the shape should be, u can find the way to do it , even it may take time and hard.
How did you get the shoulders to move so nicely!! grrr nice work :) quick question: did you create your own muscle objects cos they don't look like the automatic maya ones..
@clym3danimator Thanks. I just spent time on study what the shape should be , no quick way .
for ur question , I didn't develop any new muscle objects, all stuffs is come from maya default, but of cause I've did something to make it work better.
Impressive
MrTheedarkhorse 8 hours ago
Dudde, that is thee best muscle ive seen, great work man!xD
chillincello 17 hours ago
like the rig n model. nice topo to go along with the muscles.. but very disturbing camera animation =P
Potatinized 4 days ago
wish if I had a bodu like that damn
Suprem3Gamer 1 week ago
Good work, annoying camera
toonamifan 2 weeks ago
Wonderful work and nice sculpt, how did you get the muscle texture on your muscles? Whenever I use the maya muscle shader my model turns green but it doesn't show the red and white muscle texture that you have. Could you please explain how you got the muscle effect on your model.
MusartJD 1 month ago
is the muscle maya muscle system a plug-in or does it come with?
microTerminator2 2 months ago
wow this is advanced work!
n2uke 3 months ago
Nice work........... but at shoulder i think their is little bit pinch came at collar portion so i think u have to manege that... over all its grate work .
Thanks,
Ankush Bhurke
ankushbhurke 3 months ago
@ankushbhurke thanks, I agree with u , let c if I have to to remodify it.
adomyip 3 months ago
is this possible in blender without too much tweaking yet?
Lumpiluk 4 months ago
looks great
whats the first song?
heidaz 4 months ago
Best muscle simulation I've seen to date, TBH.
StevXtreme 4 months ago
oh i love your rig really. can you give me the model unrigged ?
selcuk61 5 months ago
why don't they implement this into games? Games like crysis where the suit simulates the muscle system would benifit and add to the imersion.
turnermic17 5 months ago
that was awesome!!
thanx for sharin'....
kalimmortal 5 months ago
fuck! how did you stole the creationism's software?
yaguinhobr 5 months ago
Love your work. Just a little thing: stop your camera :)
tommix83 5 months ago
OH SHIT! THATS FUCKING AMAZING!
felipegonzalezweb 5 months ago
hi,adomyip,you get the shoulders to move so nicely!!and I I spent a lot of time to it,but still can not get right deformation,because the maya muscle just have 3 state:rest , squash,stretch. but the shoulder move a lot.you say do not use blendshape,how you solve it? I am from guangzhou ,thanks :)
1987halu 6 months ago
@1987halu u are right , there are only 3 state can be used in cMuscle. So what I did is , apply the stretch or squash to the most important pose, then find other ways to fix the others poses, maya muscle is a very limited system, u always have to make a choice. good luck~
adomyip 5 months ago
the deltoid and pectoral kinda look like they're connected too much but omg that's fucking epic, can't wait to learn and try
mimikawaii7386 6 months ago
@mimikawaii7386 thanks and good luck.
adomyip 5 months ago
thats amazing
great work good work
Anime2D3D 7 months ago 5
@Anime2D3D
adomyip 7 months ago
@Anime2D3D thanks
adomyip 7 months ago
Hi there, I am a student in production at school and I'm a TA using cgmuscle, I was hoping you could help me with a problem - I have most of the system figured out but sometimes the system just wigs out and my muscle squashing/stretching occurs in the wrong places and that muscle node is now worthless and needs to be remade to get it working again. Any advise? Cheers
jtrigging 7 months ago
@jtrigging sorry , I dont really get you , are you talking an other pugin 'cgmuscle'? Im using cMuscle so I dont know what problem you got. btw , I have never got the problem u said while using cMuscle, but my advise is , try to read the help/technical documents of the system and find out the reason, try difference ways to setup your muscles until It work properly. To be a good Rigger , you should also be a problem solver.
adomyip 7 months ago
what version of maya is this, is the muscle an addon or comes with it
bladerj 8 months ago
@bladerj if you have maya 2011 or newer, the maya muscles come with it. If you have anything older it's a plugin you'll have to download. Hope that helps.
MjansAnimations 7 months ago
@MjansAnimations Thanks for the reply !
bladerj 7 months ago
Care to tell us more about how you did this?
I got 2 questions:
1) How did you do the self collision trick?
2) How does it work in real-time? Meaning, is it slow to use when animating?? Guessing from all the dynamics (skin sliding) it should;
Thanks
FilthyVirus 8 months ago
@FilthyVirus
1, maya muscle have the self collision function already.
2, it always depends, how much buget u have , how detail u want . For this showreel , I dont care is it slow or not , i just wanna show the best shape I can do, and it actually petty slow ... with my 2 years old laptop :)
adomyip 8 months ago
amazing!
picobf15 8 months ago
Comment removed
chovasie 10 months ago
@chovasie Thanks and good point! u really see what I did. I always say , the most important ability of a rigger is not how storng of your scripting, how many tools you know, how complicated setting you can make... but just how much can you see, once you can see what is good and what the shape should be, u can find the way to do it , even it may take time and hard.
may say too much, ha.
adomyip 10 months ago
How did you get the shoulders to move so nicely!! grrr nice work :) quick question: did you create your own muscle objects cos they don't look like the automatic maya ones..
clym3danimator 10 months ago
@clym3danimator Thanks. I just spent time on study what the shape should be , no quick way .
for ur question , I didn't develop any new muscle objects, all stuffs is come from maya default, but of cause I've did something to make it work better.
adomyip 10 months ago
wow great job, i'm working on rigging muscles for my final masters project at the moment, hope mine turns out as something i can compare to this
danielbigaj 11 months ago
@danielbigaj thanks and good luck~
adomyip 11 months ago
is this possible with 3ds max, cause i can use maya, and you have done some incredible good work here
15Protech 11 months ago
@15Protech thanks and i am not using 3dsmax so i dont really know, but i think there should are some plugin for doing this , u can google it~
adomyip 11 months ago
Good Work......
rajarigger 11 months ago
@rajarigger thanks~
adomyip 11 months ago
Awesome work ;-) What's the name of the song? ^,^
Giu3232 1 year ago
@Giu3232 thanks~ I have forgotten the name , just some free musics from internet.
adomyip 1 year ago
Awesome work ;-) What's the name of the song? ^,^
Giu3232 1 year ago
Very nice work.
InfiniteRealities 1 year ago
@InfiniteRealities thanks
adomyip 11 months ago
Did you use any Blendshapes to achieve this deformation?
Dboi0422 1 year ago
@Dboi0422 no blendshapes , all shapes is come from muscle.
adomyip 1 year ago
wonderful, great rigging
DonBurroni 1 year ago 4
@DonBurroni thanks, can be better :)
adomyip 1 year ago