Engine looks ok, monsters are too big/scenery needs to be visually huge. Big mech with clumsy, repetative attacks versus big monsters with equally clumsy and repetative attacks just makes it look like a race to 0HP bash-fest. Melee should involve some strategy, I don't mean turn-based BS, specialized weapons for different monsters/terrain, creative defenses, etc. I like the long-range attacks. I know this is a ground-up, grassroots deal, don't think I'm being harsh. Good luck and keep it up!
Good beta. I agree with pooturkey - sorry but that castle is very 80's and I don't mean 1880's.
As a player I would like to see different mechs and weapon combos. And where are the dirigibles.
That said - far better than I could do please keep bashing on it.
Araneas181 3 years ago
How many guys are working on this? I think with some more work, this could be uber cool!
Better then anything I could come up with.
Tdpkiller 4 years ago
Neat, what language and libraries are you using? :D
LusikkaMage 4 years ago
Engine looks ok, monsters are too big/scenery needs to be visually huge. Big mech with clumsy, repetative attacks versus big monsters with equally clumsy and repetative attacks just makes it look like a race to 0HP bash-fest. Melee should involve some strategy, I don't mean turn-based BS, specialized weapons for different monsters/terrain, creative defenses, etc. I like the long-range attacks. I know this is a ground-up, grassroots deal, don't think I'm being harsh. Good luck and keep it up!
pooturkey 4 years ago 2
You guys wrote that engine from the ground up? Very cool. Definitely needs to be a sweet steampunk mmo out there.
apotheosis00 4 years ago
Which OS does it use?
Zeeb288 4 years ago