@mulkuth sure, I'm working on unifying the COLLADA work in CubicVR.js for WebGL with the C++ side so that Dreamcast and other platforms will have access to compressed binary COLLADA assets that CubicVR can generate. We probably won't make an ISO version ready until the LUA sandbox application is complete (so that apps can be easily developed without a DC compiler chain) but that's probably going to take awhile to finish. For now people with a DC toolchain can find it on GitHub.
would i be able to use other models/games on this engine? do please hit us with an iso and more info :D
mulkuth 4 months ago
@mulkuth sure, I'm working on unifying the COLLADA work in CubicVR.js for WebGL with the C++ side so that Dreamcast and other platforms will have access to compressed binary COLLADA assets that CubicVR can generate. We probably won't make an ISO version ready until the LUA sandbox application is complete (so that apps can be easily developed without a DC compiler chain) but that's probably going to take awhile to finish. For now people with a DC toolchain can find it on GitHub.
cjcliffe 4 months ago
whoa :O So it's possible to write a 3d game on dreamcast in home made right? If it's true i'll write something ^^ :P
kamilm122 8 months ago
@kamilm122
Jepp it is possible but this is a very hard work.
DoktorTrask 3 weeks ago
Long live the Dreamcast :-)
PANDEMONIUMDJ 9 months ago