Added: 1 year ago
From: Autodesk
Views: 44,927
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  • What does a topology frame do?

  • What is the reasoning for chaging the lighting position while makig this creature? Ive never used mudbox. Just some questions whle watching this video.

  • what are you doing when you make areas blue?

  • whats the link for this website??

  • Fantastic! Thanks!

  • Would love to get a copy of the model in .stl to try out on a DIY 3D printer I'm working on.

  • what is it with gaming and goblins and ghouls? so cli-che

  • Блять, как хуёво, что на русский некому перевести(((

  • Comment removed

  • muy bueno me gustaria estar en el equipo del deiseño en

    3D me encanta el tema del la tercera dimencion

  • One day.....

  • Realy thanks kenichi Nishida This very very amazing God bless you.thanks again

    sathya

  • Pay the programmers to allow your retopology paint to simply be converted to a new base mesh. And also code a wrap feature and subdivide the new mesh and rotopology done.

    Please come up with better idea and simply pay the programmers to do it thanks. It will make things so much easier and less technical :) Thats the whole point isnt it.

    In the old days you had to write each vertex and connect to construct a model?

  • wow amazing.

    but only after 30 minutes i found out you use some other software for the retopology :(

    i was searching how to do retopokogy in mudbox :D

    but it was worth watching every second anyway :)

  • here check my first model, and tell me what you think please, cause I've just started using Mudbox and don't know if it's good.

    /watch?v=eeR2DmqQgBY

  • am i the only one who turned on my own music while playing this video?

  • looks like the dog from GhostBusters

  • I have a problem.I made a creature head from a cube.Now if i want to make the rest of the body,how do i do it?Im still new to mudbox so i dont know all the options.I was thinking of combineing the head with more cubes but i dont know if thats the way or if its even posible.

  • is there no way we could have substituted 10 minutes of fine tuning for 5 minutes on how you initially blocked the primary form in Maya and the other 5 minutes on how you did the eyes? Why is that this video SKIPS the eyes part?

  • @SpiritTracker7

    I noticed now that either they added the eyes in Maya or Mudbox has the ability to add layers (like zbrush) and added it. Either way this video deliberately leaves out crucial "how to" areas.

  • How much does mudbox 2011 cost? and if its expensive are the previous versions of mudbox any cheaper? =o

  • Just one question, does this software requires pressure sensitivity while working on stroke? coz my tablet is lost pressure sensitivity.

  • @babamaal you don't require it; my old e3works tablet lost pressure with Vista, too, but I still do the same quality work as my classmates with big amazing tablets. It's the artist, not the tools.

  • Thumbs up if you love Autodesk.

  • @ThePj5000 Its not Autodesk bro, Skymatter created Mudbox, Autodesk mearly aquired the company, like it did Maya (which was alias|wavefront) 3ds (which was Discreet) Motionbuilder (which was originally Kaydara Filmbox) and countless others, The ONLY thing Autodesk create on it own was Autocad. And there monopolizing of aquired companies really was illegal but payoff made people look the other way.

  • @xevious2501

    You are right but not all of it. Autodesk now owns and develops the softwares for future versions.

  • @xevious2501 Ok I didn't know that thanks dude ;).

  • @ThePj5000 as I love myself, :)

  • wher the f... the the eye come from ?

    Thats what Iwanted to see

  • awesomeness

  • THAT'S FUCKED UP!! I forced myself to watch the whole thing, and I must say, IT WAS TOTALLY WORTH IT! I'm speachless, I hope that you'll be able to carry on doing this for as long as you'd like. PROPS TO KENICHI NISHIDA!!!

  • ZBrush can suck its mum with its crappy , messy user interface

  • HI in Mudbox what is the highest sud division level you used for the layers. Reason why is because my regular mac book crashes when i crank it up to 6 :(

  • One word... RESPECT !!

  • The one thing I hate about a lot of these videos is that they always jump around where the eyelids are made when that's one of the difficult thing to model/sculpt.

  • in real life how long did it take you to do this ?

  • Holy Crap that's a long video!!!

  • mi dispiace per Autodesk ma se vuoi scolpire ZBrush è unico e inimitabile non c'è paragone. Ha un'interfaccia più intuitiva, è leggerissimo e crea immagini che sembrano quasi vere. MudBox come tutti i pacchetti Autodesk pesa 500 Kg è complicato e alla fine non vedo nessun vantaggio rispetto a ZBrush.

  • @MeshMan3D sulle prestazioni ti posso dare sicuramente ragione ma l'interfaccia ostica è un difetto ormai celebre di zbrush..... e inoltre questi non sono software da rendering, parlare della qualità di IMMAGINE è un punto un po' forzato.

    Zbrush è il re della categoria ma Mudbox sta facendo degli enormi passi in avanti.

  • @dammilo Grazie per la tua risposta :) mi fà sempre piacere conversare con gente che come me si dedica alla modellazione 3d. ZBrush ha una sua interfaccia non direi ostica solo originale che richiede tempo di apprendimento. Mudbox secondo me come tutti i sw autodesk è assai incasinato. Zbrush 4 ha implementato le shadowbox una rivoluzione. Poi è soggettivo c'è gente che ama 3ds altri lightwave (probabilmente il più complesso) io mi trovo bene con blender, cinema 4d. Passa nel mio canale ciao.

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  • you used only mudbox or another programs? amazing work!!

  • @veipe2 he used Maya for the mesh

  • Powerfull!! :D THANNX For upload this!!

  • Comment removed

  • it seems strange that you'd have symmetry on while doing the secondary details. Was that for ease of texturing/coloring?

  • @Drakaran ok, I see you did turn it off in the middle of secondary, just later than I'd expected.

  • No audio ...

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  • man, if i was you, i could finish making my game in no time.

    great video.

  • Looking to try some character modeling and animation. Doubt I'll be as good as you though :P. Good stuff man!

  • Great video! Only think I don't like is the retopology part, where another expensive software is required..

  • Thx! Perfect Video!

  • pretty amazinG!

  • Really helpful videos, too bad there isn't commentary though.

    Cheers.

  • Comment removed

  • That's what I like to see, 3ds max, mudbox and maya tutorials - the conferences videos are boring. More of these will do.

  • @vlweb3d You're right. This is the real deal. All the conference presos are dull as hell and don't show the meat of the programs. But this is quite useful.

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