In the small warhammer book it is written: "If the flee move would result in the fleeing unit ending up 'on top' or within 1" of another unit or impassable terrain, then it carries on fleeing straight forward until it past the obstruction (p. 25) moreover, if fleeing unit runs into enemy unit it takes an dangerous terrain test, so gian rats of Ren shouldn't be took off as a casulties but instead he should check if the dangerous terrain test inflict any casulties. Am i wrong?
I don't play Dark Elves, but I'm pretty sure you can't allocate wounds to the handlers of the Hydra; they all must be directed at the Hydra. I've played so many Dark Elf players, it's insane. Good army, had the most fun games against them.
Why? You can't hit them with shooting and in c-c. if you attack Hydra you put wounds on Hydra. You can only kill Handlers if you can attack them and with their rules that is hard.
Also, you're using Billowing Death wrong. You do use the flame template, yes, but, strangely enough, you use the template backwards, to simulate the swinging censer. Also, it MUST remain in base contact with the furnace when used, AND in the arc of sight of it. You can even check in the army book to confirm.
I have a queation: At about 7:37, when renn is rollong the flee distance, shoulden't he use three D6s? He only rolled two. I thought skaven rolled three D6s for flee distance and for persue distance.
You roll 3D6 for units with a movement value of 7 or higher. Everything else in the game is 2D6. Skaven get a plus 1 to the fleeing distance rolled, so they can escape harm.
Ahh.. thank you for enlightening me! I allways understood it as 1 plus dice, for some reason. My rats allways ran off the table :( Now i have some hope! :D Thanks again mate :)
I love how you get rules wrong (and admit it!) in your Battle reps. Warhammer is very complicated and its comforting that other people get stuff wrong now and again. It also demonstrates how as long as the game is played in the right way the occasional missed rule doesnt matter!
renn: 1 wound, 3 ranks, 1 flank charge, 1 banner, and 1 for out number makes 7...he looses by one
BUT! the weapon team needed to make its own break test, using the parent units leadership. it is a separate unit in all gaming respects except they use the parent unit LD if they are within 3"...trust me, i know skaven ;)
in fact he never should have charged with them unless they were the DOOM-FLAYER team imo.
@gstruction doesn't matter - they botched up multiple things along the way - they're probably just rolling dice for fun at this point. It looked like Shawn rolled to hit for both handlers when one was clearly dead. Also, I don't believe you get the +1 for a magical weapon w/ shield - have to look that one up though;
For Billowing Death you place the fat side of the flame template in base contact with the furnace
Kewlucas 1 week ago
I am pretty sure you can't choose to attack beast masters when they are in the Hydra unit
Tassos2310 1 month ago
In the small warhammer book it is written: "If the flee move would result in the fleeing unit ending up 'on top' or within 1" of another unit or impassable terrain, then it carries on fleeing straight forward until it past the obstruction (p. 25) moreover, if fleeing unit runs into enemy unit it takes an dangerous terrain test, so gian rats of Ren shouldn't be took off as a casulties but instead he should check if the dangerous terrain test inflict any casulties. Am i wrong?
kozlow 1 year ago
new skaven in january!!! check my video for details
Runtherd 1 year ago
Hydra fight was a draw... Dark elves was outnumbered. 8-8
Brrracka 1 year ago
Hydras handlers had killing blow too :)
Rotfl
PizdusPlastus123 1 year ago
I don't play Dark Elves, but I'm pretty sure you can't allocate wounds to the handlers of the Hydra; they all must be directed at the Hydra. I've played so many Dark Elf players, it's insane. Good army, had the most fun games against them.
--Darkrift
Darkrift101 2 years ago
@Darkrift101 Actually they need to allocate wounds to the beastsmasters so first the handlers then the hydra
MrZetsu1995 1 year ago
@MrZetsu1995
Why? You can't hit them with shooting and in c-c. if you attack Hydra you put wounds on Hydra. You can only kill Handlers if you can attack them and with their rules that is hard.
Pikkabuu 1 year ago
Also, you're using Billowing Death wrong. You do use the flame template, yes, but, strangely enough, you use the template backwards, to simulate the swinging censer. Also, it MUST remain in base contact with the furnace when used, AND in the arc of sight of it. You can even check in the army book to confirm.
--Darkrift
Darkrift101 2 years ago 2
I have a queation: At about 7:37, when renn is rollong the flee distance, shoulden't he use three D6s? He only rolled two. I thought skaven rolled three D6s for flee distance and for persue distance.
kristjem 2 years ago
You roll 3D6 for units with a movement value of 7 or higher. Everything else in the game is 2D6. Skaven get a plus 1 to the fleeing distance rolled, so they can escape harm.
--Darkrift
Darkrift101 2 years ago
Ahh.. thank you for enlightening me! I allways understood it as 1 plus dice, for some reason. My rats allways ran off the table :( Now i have some hope! :D Thanks again mate :)
kristjem 2 years ago
Page 43: A unit can only pursue once per combat phase.
That unit of Dark Riders would not have caught that unit of Clan Rats
enrgie 2 years ago 4
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haha shawn it cant go "badly" it goes "bad"
Badly is an adverb. So to say you it will go badly would be saying that the machanism which allows you it to be is broken.
sorry just wanted to say that once....haha
Kumadude 2 years ago
I love how you get rules wrong (and admit it!) in your Battle reps. Warhammer is very complicated and its comforting that other people get stuff wrong now and again. It also demonstrates how as long as the game is played in the right way the occasional missed rule doesnt matter!
PrawnToucher 2 years ago
counted the wound twice ;D Lost by two the vermin woulda fled as well
wargamerLoki 2 years ago
are plauge monks core choice ?
redbladeknight 2 years ago
no, but there is a character which will make them core
thedarklordellesar 2 years ago
@redbladeknight Choose Lord Skrolk as your general.. And Plague monks are core choice.. ;)
bianconeri101 2 years ago
didnt the hydra have killing blow?
BH
burningheritics 2 years ago
can u see if reen will do a review of svanen units if posably
kingofmenoth 2 years ago
no they counted the outnumber bonus:
sean=8
renn: 1 wound, 3 ranks, 1 flank charge, 1 banner, and 1 for out number makes 7...he looses by one
BUT! the weapon team needed to make its own break test, using the parent units leadership. it is a separate unit in all gaming respects except they use the parent unit LD if they are within 3"...trust me, i know skaven ;)
in fact he never should have charged with them unless they were the DOOM-FLAYER team imo.
gstruction 2 years ago
@gstruction doesn't matter - they botched up multiple things along the way - they're probably just rolling dice for fun at this point. It looked like Shawn rolled to hit for both handlers when one was clearly dead. Also, I don't believe you get the +1 for a magical weapon w/ shield - have to look that one up though;
mtbell68 2 years ago
@mtbell68 - yes, they even looked it up, you do get the +1 in H2H with magic weapon +shield, or hand weapon + magic shield.
i fight DE's alot and i dont think Renn even had an option to hit the handlers of the Hydra...BTP may be able to clear this up.
gstruction 2 years ago
@gstuction All models in base contact with the hydra must swing at the hydra, so if he is bassed only with the handler yes
wargamerLoki 2 years ago
yes
gstruction 2 years ago
bellowing death uses the large end touching furnace?
KillKrazy666 2 years ago
One day I'll learn to play Warhammer Fantasy
Andulvar 2 years ago 21
aww you forgot the outnumber i guess
goth84 2 years ago 4
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woot 13
ClanSkyre 2 years ago
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13th view how unlucky
deadman564 2 years ago
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3rd Comment/5 view!!!
goldenspears 2 years ago
go shawn
tankbustas 2 years ago 10
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First view and comment! woot!
RogueWargaming 2 years ago