i got a cube off the bat why do you get a square? I just downloaded blender today to make some models for unity and i must say it is very scary and non user friendly please dont let the big bad program hurt me! = O
...Simply put, no need to go past lvl 3, the render levels can go up to 4 or higher to make it look smoother in the render, the smooth modifier also works, and press the circle to make the wireframe mesh smoother,group the main verts, and cling to the object. Same applies to 2.5+ with slight variations. You shouldn't call it "graphics" and "high definition".
you idiot, subsurf is a effect created with a uv sphere. If you subsurf something it will for to a sphere. You notice this if you give it a very high level. It will becoma a ball...
You are better off using multi res. you can still go back down to the lower levels but with a high multires you can still control the individual vertices. You can also go into sculpt mode from there and draw on complex details like in zbrush.
Since most computers cant cope with the high level sculptures I usually duplicate, one at a low level, one at a high, and bake a normal map onto the mesh.
You don't need to subsurf suzanne (The monkey) to level 3, simply set it to level 2 and use the 'set smooth' button in the edit buttons.
If you simply subsurf everything in your scene to make it look smooth, then you'll end up with a multi-million poly scene that will send ram consumption and render times through the roof.
i got a cube off the bat why do you get a square? I just downloaded blender today to make some models for unity and i must say it is very scary and non user friendly please dont let the big bad program hurt me! = O
PhenomenalHeadShot 6 months ago
@PhenomenalHeadShot is it top view?
PhenomenalHeadShot 6 months ago
i already made my cube object how do i fill it
MozzarellaMonky 1 year ago
COOL!!!
happionion246 1 year ago
Suburf is terrible for Games!!!
Flintede 1 year ago
...Simply put, no need to go past lvl 3, the render levels can go up to 4 or higher to make it look smoother in the render, the smooth modifier also works, and press the circle to make the wireframe mesh smoother,group the main verts, and cling to the object. Same applies to 2.5+ with slight variations. You shouldn't call it "graphics" and "high definition".
BravoBlanc 1 year ago
you never should pass the 2-3 level...
dada10000 1 year ago
HAHAHAHA! "that is one sweet ace monkey" only the a word
RunningAwayFromU 2 years ago
AT 6 MY BLENDER CRASHED!!!!! i was almost done with my m9 and i was screwing around with the subsurf
bmxdude594 2 years ago
mine can handle 6, i think thats the max it goes to?
jskwigle 2 years ago
i see u play fallout 3 =D Nice
thedesignerpro 2 years ago
high definition :D lol
And anyway why should this take 1:35
Parsis1 2 years ago
wowo fail
DaVietPride 2 years ago
mine went up to 6 but its very slow
TheTohell 2 years ago
twotorials?
bigbucks665 2 years ago
my pc could only go to level 5
burply2112 2 years ago
select the cude and press delete then enter or press x then enter
jeffreydasou 2 years ago
how do i get rid of default cube
diggz230000 2 years ago
that is one sweet a** looking monkey..lol
SeaBlueAngelUni 2 years ago
i got got it 2 leval 12 and the program came on the task bar bart 15 times
xXRawmarshCrewXx 2 years ago
you idiot, subsurf is a effect created with a uv sphere. If you subsurf something it will for to a sphere. You notice this if you give it a very high level. It will becoma a ball...
Dont use this. Use the set smooth option.
runedawn 2 years ago
its not high defenition!! its high poly!!
xninjasFTWx 2 years ago
You are better off using multi res. you can still go back down to the lower levels but with a high multires you can still control the individual vertices. You can also go into sculpt mode from there and draw on complex details like in zbrush.
Since most computers cant cope with the high level sculptures I usually duplicate, one at a low level, one at a high, and bake a normal map onto the mesh.
rorkimaru 3 years ago
That's waaay too much subsurf, lol.
MediaChicken 3 years ago
You don't need to subsurf suzanne (The monkey) to level 3, simply set it to level 2 and use the 'set smooth' button in the edit buttons.
If you simply subsurf everything in your scene to make it look smooth, then you'll end up with a multi-million poly scene that will send ram consumption and render times through the roof.
Nice tute tho.
UltraSpeciated 3 years ago
yeah, i forgot to mention that.
this is a very good point dude. :)
TheBlenderAgenda 3 years ago
ive added it as a quick annotation at the start
TheBlenderAgenda 3 years ago
nice dom
TheGeneralGuys 3 years ago
a second great tutorial :)
chidkidnub 3 years ago