Hey friend can you give me somehow that pictures on the beginnig of the video. I see they have acurate anatomic and can be seen the muscels structure very good what i'm getting interesting. And also i like your all tutorials because they are very good explaned what i'm fascinating.
My symmetry is messed up. can someone plz tell me what to do. i want to be able to do like a mirror thing but its like up and down and all weird i dint change any thing i just installed it 30 minutes ago!!!!!
i like the video but does anyone notice a similarity to all the voices in any zbrush tutorial all the voices sound condescending and happy at the same time maybe its the profession but im serious just listen to the voice on any z brush tutorial anywhere and you will find a voice like this guys hahaha
Nice video, some really good work and you've made me strongly consider buying a copy of ZBrush. Although being English it was a bit painful being bombarded with the American pronunciation of 'z' :p
when i'm initially sculpting my zsphere armature, when i enable symmetry to start doing the limbs, my symmetry always seems to be off somehow (angles are never quite right and my symmetry isn't working symmetrically)...
I dont normally say this but your video helped me out a lot, I havent found many tutorials like this on youtube, certainly visiting your website.
Z brush Is not going well for me, the program does not have very precise tools such as 3DS - etc. so this makes things difficult & such for things like lips & worst of all hands & feet, Im looking to see If I am missing something to help me with those....
Brilliant man. I just picked up Zbrush. I made a blob with some eye holes. I almost gave up on it until I saw this video. Very very powerful modeling tool - fantastic work - thank you.
I am currently learning in zbrush, I followed your tutorial and got some problem at unify skin. When I pressed unify skin, the new tool is created with the zsketch marks, but the original zspheres are missing. How can I turn on the zsphere when i press unify skin? But the way I love your tutorial, this is so useful.
@07514610d once you make the unified skin, you can no longer edit it as a zsphere surface, that is the "final step" of the process when you move on to working on real polygons
Hi I am a newbie in Zbrush, hope someone could help me, some days ago I was trying to find the texture sub pallet in tool pallet but I just see the texture map sub pallet, I tried to change any key that could help me to find the pallet but it was useless, Any one know how can solve this problem?
it's an amazing program ! very effective for organic modeling, it's a revolution for artists who wants to have a very large control of details level and imagination ... thx pixologic
zsketch is another tool zbrush gives you to quickly add in mass. You have to retopologize to specify an animatable output based on the anatomy of your sculpt.
Zbrush is useful for creating, detailing and painting characters or objects easily, but you can't create a 3D scene with it, or animations. Programs like 3dsmax or maya are used for creating 3D movies or videogames, some people use both because you can export and import textures and models from Zbrush (Assasins creed 2's characters were detailed with Zbrush ^^)
@peoplethought This is the way they've been doing in since 500 BC. Although this model does show more of the actual muscles with no real skin over it, it shows the different muscles and understanding of anatomy.
nice vid!, is it me or is Zbrush just lifting off all the best tools in 3d coat.
then again theres an argument for the reverse lol :)
well i guess we'll know who the real winner is when Autodesk does its Microsoft/Electronic arts/et al move and drives a dumptruck full of cash upto there headquaters and swallows up another 2 great products.
since i got 3.5 i have been pretty intimidated by zsketching... but this video really helped me to understand it and now im gonna have a play :) thanks for uploading it
Very nice. Thanks for sharing. Zbrush 3.5 is looking very competitive. I'm loving this situation because Mudbox and Zbrush and 3dCoat are all in a hell of a hot race with the winner being us the artists...
I...really dont see how using zsketch made you get the result any faster. When you discarded all those zspheres you got a very, very basic mesh, so what gives ? I dont get it.
well what I like is that it doesn't take too much longer to get some of the overhangs and extra form that hard to get with the armature alone. Zsketching alone won't produce the final topo results you need, but you can always enable "projection" when you make your adaptive skin and keep some of those forms. My goal is to make a base as quickly as possible, and these new tools are just a part of that.
Another thing what i'm fascinate that you smartly first you making the muscules and the anatomy and than you working the body. It's very good
gorans007 1 week ago
Hey friend can you give me somehow that pictures on the beginnig of the video. I see they have acurate anatomic and can be seen the muscels structure very good what i'm getting interesting. And also i like your all tutorials because they are very good explaned what i'm fascinating.
gorans007 1 week ago
How do you do a hand using this technique? When I see the final result it looks like a mitten
fuel300 2 weeks ago
My symmetry is messed up. can someone plz tell me what to do. i want to be able to do like a mirror thing but its like up and down and all weird i dint change any thing i just installed it 30 minutes ago!!!!!
Spiffer2001 1 month ago
abdominal muscles look weird
neocyberwarrior 4 months ago
@neocyberwarrior agreed. I did this in about 15 minutes. Probably should have spent more time on it
slorpthegillman 4 months ago
Have you tried halls lol
MrDeweesepierson 4 months ago
I would agree hahaha
MrDeweesepierson 4 months ago
i like the video but does anyone notice a similarity to all the voices in any zbrush tutorial all the voices sound condescending and happy at the same time maybe its the profession but im serious just listen to the voice on any z brush tutorial anywhere and you will find a voice like this guys hahaha
MrDeweesepierson 5 months ago
@MrDeweesepierson People say I sound like Kermit the Frog. Discuss?
slorpthegillman 4 months ago
when he says armerture sorry i dont know if thats what hes saying or if hes saying amerture in a different accent.
peggyninja 8 months ago
Did you go to school to learn the muscle anatomy as well as you do?
CABdosdos 10 months ago
I'm using zspheres make the body using armature
but when a press shift to activate the smooth nothing happend?
trassggoo 10 months ago
fantastic tut, recommend to anyone! taught me a thing or two on zspheres and retypo =)
Rickitz 11 months ago
Nice video, some really good work and you've made me strongly consider buying a copy of ZBrush. Although being English it was a bit painful being bombarded with the American pronunciation of 'z' :p
HelC001 1 year ago
@HelC001 Zed's dead baby... Zed's dead.
slorpthegillman 1 year ago 11
@slorpthegillman lol true.... Zeeee is the new Zed :D
NeroDeamon 11 months ago
@HelC001 srsly no1 says zed anymore D:
7777phoenix 1 year ago
Very awesome work..and you helped me understand it a bit more thank you ^^ (thumbs up and favorite)
WorldsOfDigital 1 year ago
How do you make so the symmetry dont merge at 3:13 at the neck? Using Zbrush 3.5
Henrik3D 1 year ago
hi thx for titorial it very helpful but how can i have a lot of polygons like u have after u pain the body?
gtkiller12 1 year ago
Comment removed
gtkiller12 1 year ago
hi,
when i'm initially sculpting my zsphere armature, when i enable symmetry to start doing the limbs, my symmetry always seems to be off somehow (angles are never quite right and my symmetry isn't working symmetrically)...
anyone know what i'm doing wrong?
robin
goosenooseable 1 year ago
seruiyskt ibe if tge best tutorials on this subject ive seen
bravo!
rensole 1 year ago
I dont normally say this but your video helped me out a lot, I havent found many tutorials like this on youtube, certainly visiting your website.
Z brush Is not going well for me, the program does not have very precise tools such as 3DS - etc. so this makes things difficult & such for things like lips & worst of all hands & feet, Im looking to see If I am missing something to help me with those....
CollapseDev 1 year ago
This is great, but if you could explaint things a little in more detail, it would be great for beginners such as myself.
hellraidzor 1 year ago
Perhaps the most PRO Tutorial Ive seen yet.
RobCardIV 1 year ago
bla bla bla
NonnoJaco 1 year ago
Brilliant man. I just picked up Zbrush. I made a blob with some eye holes. I almost gave up on it until I saw this video. Very very powerful modeling tool - fantastic work - thank you.
ManservantPablo 1 year ago
Haha, hey Andrew -- I just googled Zsketch and clicked on this, not knowing it was you. You're the first thing that pops up.
Fishfulls 1 year ago 2
@Fishfulls haha! I know right? I take this "Internet's most famous Andrew Klein" seriously
slorpthegillman 1 year ago
Haha ! Good, this was perhaps the most Pro tutorials Ive seen yet.
RobCardIV 1 year ago
I am currently learning in zbrush, I followed your tutorial and got some problem at unify skin. When I pressed unify skin, the new tool is created with the zsketch marks, but the original zspheres are missing. How can I turn on the zsphere when i press unify skin? But the way I love your tutorial, this is so useful.
07514610d 1 year ago
@07514610d once you make the unified skin, you can no longer edit it as a zsphere surface, that is the "final step" of the process when you move on to working on real polygons
slorpthegillman 1 year ago
Hi I am a newbie in Zbrush, hope someone could help me, some days ago I was trying to find the texture sub pallet in tool pallet but I just see the texture map sub pallet, I tried to change any key that could help me to find the pallet but it was useless, Any one know how can solve this problem?
manimoo2001 1 year ago
it's an amazing program ! very effective for organic modeling, it's a revolution for artists who wants to have a very large control of details level and imagination ... thx pixologic
zzigzauer 1 year ago
Thanks Andrew, this is a very helpful tutorial.
vultureshalo 1 year ago
zsketch is another tool zbrush gives you to quickly add in mass. You have to retopologize to specify an animatable output based on the anatomy of your sculpt.
slorpthegillman 1 year ago
@slorpthegillman would there be any any any way to get a written tutorial with some pics for this workflow? because this is awesome :D
DJStry 1 year ago
whats better...maya or ZBrush?
vivalaminion 1 year ago
They are really two very different, very capable programs with little overlap. Its a little like asking, what's better: a sailboat or a honda civic?
Learn both, learn all the other programs too. Can't hurt to be familiar with them all.
slorpthegillman 1 year ago
Zbrush is useful for creating, detailing and painting characters or objects easily, but you can't create a 3D scene with it, or animations. Programs like 3dsmax or maya are used for creating 3D movies or videogames, some people use both because you can export and import textures and models from Zbrush (Assasins creed 2's characters were detailed with Zbrush ^^)
Leriash 1 year ago
Thank you very much for this tutorial. Very good job!!!
MatrizVisualVideos 1 year ago
This comment has received too many negative votes show
where is the tutorial? speedmodeling sucks
itachi0vamp 1 year ago
awesome dude... thanks for the workflow info.
skipstah70 1 year ago
very good tutorial and easy to follow
- ! thx
oaxao 2 years ago
great awsome
JannisAdmek 2 years ago
holy crap, u r god
Baker11101 2 years ago
great video!
ondudengrund 2 years ago
i dont like zbrush 3.5 becouse there is no zmapper
juhalanta456 2 years ago
One thing Zbrush is very bad on is basic tutorials.
paul19781105 2 years ago
@paul19781105 go to the zbrush website theres plently of basics tutorials
Theicemonkeyjr 2 years ago
Why do people always make their models super ripped.
peoplethought 2 years ago 3
to show off their understanding of anatomy
gskanible 2 years ago 7
easier to make it look cool and to avoid soft tissue fat anatomy because its harder :D
liammaier 2 years ago 3
I don't think it looks cool. It looks like there's hundreds of fictional characters running around on steroids.
peoplethought 2 years ago 3
Of course it doesnt look cool all the time but its easier to make it look cool. Check out Selwy´s work.
He has a pretty neat balance between muscles and real life person look.
liammaier 2 years ago
@peoplethought This is the way they've been doing in since 500 BC. Although this model does show more of the actual muscles with no real skin over it, it shows the different muscles and understanding of anatomy.
jonjonjonmw3 1 year ago
@peoplethought because they are probably using the super hero model first
paul19781105 2 years ago
Very nice work.
scottdracula 2 years ago
thank you very much, your videos are very helpful
hiruto101 2 years ago
Now my left ear knows how to work in Zsketch, but my right one doesn't.
MrGigith 2 years ago 37
Well now at least one ear can be appreciative :)
slorpthegillman 2 years ago
what's password?
pissp101 2 years ago
sorry, my site is locked for my students only now.
slorpthegillman 2 years ago
dude...1 speaker?
Baker11101 2 years ago
recorded via webcam mic. I mean, it is free.
slorpthegillman 2 years ago
nice vid!, is it me or is Zbrush just lifting off all the best tools in 3d coat.
then again theres an argument for the reverse lol :)
well i guess we'll know who the real winner is when Autodesk does its Microsoft/Electronic arts/et al move and drives a dumptruck full of cash upto there headquaters and swallows up another 2 great products.
screeny00 2 years ago
since i got 3.5 i have been pretty intimidated by zsketching... but this video really helped me to understand it and now im gonna have a play :) thanks for uploading it
poloboo911 2 years ago
I want the Windows version, but there is no link for the upgrade in Pixologic website
arooqi 2 years ago
you need to get a support account for to have a free upgrade ^^,
allaze 2 years ago
I have ZBrush 3.1, can I upgrade it to 3.5?
arooqi 2 years ago
if you already have zbrush 3.1 you can upgrade it for free to 3.5, but theres is only a windoes vesion, the mac update isnt released yet
gwainbarek 2 years ago
Can someone tell me from where I can download the ZBrush 3.5?
arooqi 2 years ago
you have to buy it.
jonjonjonmw3 2 years ago
Thanks for the tut on this . it was very helpful for me. i just got 3.5 ans was struggling with this a bit .
Thanks..
ALilEmoGirl117 2 years ago
I agree with Karry299
dargelos31 2 years ago
Comment removed
mizambekov 2 years ago
hey im about to make a video using a similar torso idea with zsketch ide love if you give me some critique after i post! :) thnx
konjothegreat 2 years ago
what's your web link?
pissp101 2 years ago
Very nice. Thanks for sharing. Zbrush 3.5 is looking very competitive. I'm loving this situation because Mudbox and Zbrush and 3dCoat are all in a hell of a hot race with the winner being us the artists...
Cadmium77 2 years ago
I...really dont see how using zsketch made you get the result any faster. When you discarded all those zspheres you got a very, very basic mesh, so what gives ? I dont get it.
karry299 2 years ago
well what I like is that it doesn't take too much longer to get some of the overhangs and extra form that hard to get with the armature alone. Zsketching alone won't produce the final topo results you need, but you can always enable "projection" when you make your adaptive skin and keep some of those forms. My goal is to make a base as quickly as possible, and these new tools are just a part of that.
slorpthegillman 2 years ago