Added: 2 years ago
From: Izzy545
Views: 5,281
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  • well this looks difficult for a bigginer like me XD

  • Well this isn't at-all Zeldal like! :)

    SNES Zelda = Best game ever :P

  • Thumbs up to bring this engine to the windows phone 7 it uses xna game studio too :)

  • lol "You're in the menu" :) :) :) we should work on this game again

  • look fun)))

  • Nice! ^^

    if the scenario is made of tiles and the character moves always to the center of tiles (like Final Fantasy on the SNES) then you don't need complex collision techniques, only check if the next tile already contains an object or impassable terrain before allowing the movement. I can't appreciate in the video if the character stops always in the center of a tile or if it can stop anywhere.

  • nice work :)

  • I have to quote that.

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