Where did you get the awesome music for this game? Also I can tell (and based on experience) that this is not an original FPS, but your own creation. I kinda did the same thing with the engine on my site. Check it out sometimes. It's a Dark GDK project. Did you use Dark Basic? Cool stuff man. I have watched this video many, many times.
No offense whatsoever, but even for '07, this engine is OK at best. HOWEVER, I still admire your work as I couldn't produce this even with Frostbite 2. Good work, I hope to see further improvements.
This is actually a very smart way of going everywhere without opening a door, loading, then going to the next room. Grand theft auto does this, and i plan on putting it in my virtual world game.
This comment has received too many negative votesshow
the Gun is actually a drawing of the HUD. Its not actually not the model. He basically just copied an image of the game and used a paint program to get the gun all by itself. Right after that, he just needs to program the HUD to use that image.
Easy as pie...NO OFFENSE! Nice models though of the buildings. Lighting is really well made too. Keep at it! If you want, I may let you use a gun model I have that look nice. :)
@RoyalCardMan That's bollocks. it's a full 3d model, at this point i hadn't coded any animation into the gun. make sure you know what you're talking about next time! :)
@lookatthestars1101 So why the lighting changes(when you go to a shadow place for example) doesnt affect the gun? yeah because its an image, not a model
@RoyalCardMan Lol retard who thinks he knows it all... Easy as Pie? haha Go learn your stuff before you comment stuff that makes you look like an idiot
I'm currently creating a game in DB Pro and i am stuck on the collision between the camera and walls (so the camera does not go through it), the gravity (to keep the camera on the floor and to be able to go up steps) and finaly to look with the mouse. If you could, send me samples of the code for each via an message. And i could give you credit in the credits????
I'm currently creating a game in DB Pro and i am stuck on the collision between the camera and walls (so the camera does not go through it), the gravity (to keep the camera on the floor and to be able to go up steps) and finaly to look with the mouse. If you could, send me samples of the code for each via an message. And i could give you credit in the credits????
@OnlyAntony You will want to use commands like dbPositionCamera (0, 603,275,1101) to center your camera and then dbAutomaticCameraCollision(0,10,0); to turn on collisions for the objects. You can also use something like dbSetObjectCollisionToBoxes ( 4); to setup a collision for a box draw. I use this the walls in my 3D game. Check out my channel and watch the game demo.
@planterzs Well if you are going to use Direct X or open GL but if you use an engine like Leadwerks or DarkGDK it is almost as simple as coding in Dark Basic pro and you have a better interface and can expand it more :)
anything :P Just download the right libraries! If you'd like to try creating a game, start with something like Allegro, just google "allegro c++" to find it.
Hello. I am making an FPS game and I would like to use the source code to help me program it. I will give you credit even though I will not be using the engine directly. Please reply.
could i pleas have the source code for this game? i promise i wont stael it or rip u off or anything, but i am trying to learn darkBASIc and thisnk that the souce would really help ty^^
did you ever notice that in all these youtube things there is never an actual game? What a rip off. Until you have a working game, don't show some crap that you just ripped off someone else who ripped off someone else who actually knew what they were doing. What a waste of time. I mean, good work and all but please put up something worth watching or just don't at all. thanks.
This comment has received too many negative votesshow
That looks SO much like fps creator, just without the HUD and the tavor (the sci fi looking gun, the first one) doesnt move. But like you said before you have to build the world out of tiles and what not yadda yadda bla bla yiggity giggity goo.
@moooozzz And much more unstable to the point that you can barely run any map. And even when you get it working, all you get a is crappy FPS game that no one will want to play because they engine sucks. FPS creator is WMM
Personally, I think FPSC itself is a better FPS engine, but I must say, the detail in this one is very nice and doesn't seem to cost the framerate too much. It almost looks kind of next-gen, you know?
woah im 11 and using dark basic 3d games creator and the codes and everything is so freaking hard.was the fps engine a download or do you by the dark basic version with the fps engine.
Yes... Dark Basic is realy easy to program and there is Recoil AND Shooting animations its just u cant see them because we're looking at a recording of his game so it reduces game quality!!!
gosh!
BTW, ive made a game like this but more rooms and a HELL lot bigger... and enemies
i think this is pretty cool except for the walking noise.. and i think you could of added more detail to the environment and backround like blood on the walls spelling out scary stuff lol and some ominous music..etc lol u get the idea.
nothing yet im still learning but im just used to making insightful comments like this because for an assignment at school they gave us games that we had to play and write 10 things we liked and didnt like.
OMG @ppl that are saying dis is shit , wheres the enemys, ect its blantent u no nothing this is an engine an ENGINE (the heart of a game) the levels are just to test. @OGMO11 isit, Msoft are pushing for games to be writen in C# (sharp not hash) <- for the n00bs , the + side to XNA (XNA's-Not-Acronymed) is the whole 360 ting but it comes with a price tag of bout $90.
hooly sh1t this is Nice..and darkbasic pro is hard to handle but its easy if u know how to Script and Stuff...and if u dont passiens..this isnt anything for u then...So yeah its hard to handle this things but Just Give it a Try guys^^ if u like to Create games-_-'
OMGOMGOMGOMGOMG!!!! I just downloaded the DarkBasicPro, OMGOMGOMG! It's sooooo freakin' awsome!!!! OMG! I can't wait 'till I'm good enough to make a game like that!!!
indeed, the weapon in from FPSC, but then again, it comes from the same publisher(thegamecreators). maybe those are already programmed-in models for darkbasic...
can anyone please PM me a link or something whit a FPS tutorial for darkbasic? not like the shit i have tested so far where you are a ball and shoot a enemy that cant do anything,i want it to look like this(like in the movie i mean xD) and i dont care how long time it takes but plz help me!
if you know how to program shaders, some bump mapping applied to your walls, and some parallax occlusion mapping applied to your ground floor would really make this game look top-notch, your lighting and effects work is already very good. keep up the good work.
Where did you get the awesome music for this game? Also I can tell (and based on experience) that this is not an original FPS, but your own creation. I kinda did the same thing with the engine on my site. Check it out sometimes. It's a Dark GDK project. Did you use Dark Basic? Cool stuff man. I have watched this video many, many times.
SeetheTruth4Yourself 3 weeks ago
No offense whatsoever, but even for '07, this engine is OK at best. HOWEVER, I still admire your work as I couldn't produce this even with Frostbite 2. Good work, I hope to see further improvements.
DJCDavisDubstep 2 months ago
Krak Krak Krak Krak Krak,,,
umar6419 2 months ago
cool
MarcoLorrins1 3 months ago
I can't make doors with FPS creator... What do I do? When I open the doors, all I see is a WALL!
Buisnessdragon 4 months ago
what's the music?
Ombrenuit 6 months ago
Nice engine, mate. I have used FPSC for so long and i know that this is not FPSC! Very Nice.
Msaud95 9 months ago
whats the name of the music? its so awsome and fits really well into the game
adaksteter 9 months ago
this sounds like SDK
chaos12135 10 months ago
супер!!!!!!!
freerun55 1 year ago
Well done, but turn the foot steps down like 50%?
lexlazootin 1 year ago
How did you make lightmapped level for Dark Basic Pro?
RatmanXX 1 year ago
@ichiman14 wow,nice idea
bellicjr 1 year ago
this is not a FPS engine,this is DarkBasic engine,if you want to make a engine,try with C or C++ ;)
bellicjr 1 year ago
isnt that the tavor from FPS creator? how do you load it as a model in GM?
MrKilr0y 1 year ago
This is actually a very smart way of going everywhere without opening a door, loading, then going to the next room. Grand theft auto does this, and i plan on putting it in my virtual world game.
GhostXoP 1 year ago
Wow!!! That is pretty good! I love the foot step sound, amazing!
Ethan15811 1 year ago
I love those Footsteps.Where i can get these?
AlexBestGTA 1 year ago
haha the iraq sign XD
w4rr3np34c3 1 year ago
damn, you're on first person shooters? im still on Pong...
daturke35 1 year ago
darkbasic fails
KiLlA5321 1 year ago
wat is dark basic pro ,a disk or a program in tha computer, how much
thethorn44 1 year ago
Reminds me of Portal xD
superant10000 1 year ago
This comment has received too many negative votes show
the Gun is actually a drawing of the HUD. Its not actually not the model. He basically just copied an image of the game and used a paint program to get the gun all by itself. Right after that, he just needs to program the HUD to use that image.
Easy as pie...NO OFFENSE! Nice models though of the buildings. Lighting is really well made too. Keep at it! If you want, I may let you use a gun model I have that look nice. :)
RoyalCardMan 1 year ago
@RoyalCardMan That's bollocks. it's a full 3d model, at this point i hadn't coded any animation into the gun. make sure you know what you're talking about next time! :)
lookatthestars1101 1 year ago 14
@lookatthestars1101
My mistake. Sorry about that. Forgive me :). I wonder why there is no light reflecting from the gun though...
RoyalCardMan 1 year ago
@lookatthestars1101 wait then wouldnt the lighting change with it. it stays the same as if it were a HUD...
Logo3801 1 year ago
@Logo3801 But look at 2:03... O.o
ajspingvin 1 year ago
@lookatthestars1101
Oops, sorry about that. This is my other account. Hope you forgive me. Sometimes you can't tell with no lighting.
AwsomiSoftChannel 9 months ago
@lookatthestars1101 So why the lighting changes(when you go to a shadow place for example) doesnt affect the gun? yeah because its an image, not a model
sZBeat 5 months ago
@RoyalCardMan Lol retard who thinks he knows it all... Easy as Pie? haha Go learn your stuff before you comment stuff that makes you look like an idiot
jbshadow1 1 year ago
@RoyalCardMan May sound easy as pie on paper. But I doubt a beginner would be able to do it anyway.
Ethaninja 1 year ago
I love the gun animations. O;
TheMojojoz 1 year ago
Will you ever post the codes and stuff for the engine?
thehermanater 1 year ago
ye horrible because the gun doesnt even move like its real...and it doesnt even have the shooting animation just shoes the damage
calebwray508 1 year ago
This has been flagged as spam show
I'm currently creating a game in DB Pro and i am stuck on the collision between the camera and walls (so the camera does not go through it), the gravity (to keep the camera on the floor and to be able to go up steps) and finaly to look with the mouse. If you could, send me samples of the code for each via an message. And i could give you credit in the credits????
OnlyAntony 1 year ago
I'm currently creating a game in DB Pro and i am stuck on the collision between the camera and walls (so the camera does not go through it), the gravity (to keep the camera on the floor and to be able to go up steps) and finaly to look with the mouse. If you could, send me samples of the code for each via an message. And i could give you credit in the credits????
OnlyAntony 1 year ago
@OnlyAntony You will want to use commands like dbPositionCamera (0, 603,275,1101) to center your camera and then dbAutomaticCameraCollision(0,10,0); to turn on collisions for the objects. You can also use something like dbSetObjectCollisionToBoxes ( 4); to setup a collision for a box draw. I use this the walls in my 3D game. Check out my channel and watch the game demo.
SeetheTruth4Yourself 4 months ago
Yeah and you can create a terrain and export it to fpsc.
whatthegayman 1 year ago
Awesome! I'm considering using DarkBASIC to make a home project of an RPG.
DreamyGhost1492 1 year ago
is that gun in darkmatter or something? because it's in fpsc also
chaostheorehtical 1 year ago
Its like source engine. I think source engine came out in 2004, and this vid was uploaded in 2007, so... yeah...
Littlesam1718 1 year ago 2
This looks cool
unbridledenthusiasm 1 year ago
thats pretty good, i like
mikethe4th 1 year ago
How did you make the maps and the objects? What programs?
BlackSabbath612 1 year ago
Postal 2 have this engine i think :P
kevinkink 2 years ago
Looks great, especially the lighting.
TMTLive 2 years ago
ha! nice game! that gun is the tavor, i love it, i think your hame is great but you reallly need to work on those footsteps.
xilith117 2 years ago
I am really new to coding, What can you do with c++?
darkewalker 2 years ago
@darkewalker
tons...but it's hard. Something like this in c++ would be insane for a begginer.
planterzs 2 years ago
@planterzs Well if you are going to use Direct X or open GL but if you use an engine like Leadwerks or DarkGDK it is almost as simple as coding in Dark Basic pro and you have a better interface and can expand it more :)
bergice1 1 year ago
anything :P Just download the right libraries! If you'd like to try creating a game, start with something like Allegro, just google "allegro c++" to find it.
SteelRvn 2 years ago
Hello. I am making an FPS game and I would like to use the source code to help me program it. I will give you credit even though I will not be using the engine directly. Please reply.
jerrik96 2 years ago
i really want to learn this so im taking programming in school. but we wont start C++ till second year. all we do is wright java.
AMD889 2 years ago
nice, man.
how long did it take?
TheFXGuy 2 years ago
could i pleas have the source code for this game? i promise i wont stael it or rip u off or anything, but i am trying to learn darkBASIc and thisnk that the souce would really help ty^^
Carl5163 2 years ago
did you ever notice that in all these youtube things there is never an actual game? What a rip off. Until you have a working game, don't show some crap that you just ripped off someone else who ripped off someone else who actually knew what they were doing. What a waste of time. I mean, good work and all but please put up something worth watching or just don't at all. thanks.
stepminestepminestep 2 years ago
You're a fucking twat? Do you know anything about programming an engine? Fucktard!
DrWumpa 2 years ago
This comment has received too many negative votes show
Fps Creator is made for complete dumbasses
if you want a career in game development then you need to learn to code
i am learning in DarkBASIC and once i get it down really well i will move on to C++
AudioMayhem100 2 years ago
It also could be for beginners.
Dipshit.
WarofClayPruitt 2 years ago 9
this is DarkBasic you dumbass
Snipaaz 2 years ago 2
Why? Why not just learn C++ now? You're only wasting time by putting it off. DarkBASIC is nothing like C++
DrWumpa 2 years ago
Uhm, just start C++ DarkBasic has nothing todo wtih C++...
Intosia 2 years ago
This comment has received too many negative votes show
That looks SO much like fps creator, just without the HUD and the tavor (the sci fi looking gun, the first one) doesnt move. But like you said before you have to build the world out of tiles and what not yadda yadda bla bla yiggity giggity goo.
MrGlubglub123 2 years ago
nice.
u should add some movement to the guns.
it'd be awesome if u made something that makes the code automatically for ur engine.
TheFXGuy 2 years ago
In addition to the movement to the weapon, find some type of realistic lighting program, with reflections.
xXp0nYXxPvP 2 years ago
did you make all of the textures then load them in and put them in a spot or did you make map or something
gamemak0r 2 years ago
Looks and sounds way too much like the source engine
JERorly 2 years ago
I wrote this years before source came out
lookatthestars1101 2 years ago
The sounds are pretty much identical, still
JERorly 2 years ago
@lookatthestars1101 source came out way before 2007
gabefett 1 year ago
@JERorly hopefully he takes that as a compliment.
AmbulanceProductions 1 year ago
@JERorly i get what u mean by the sounds but it looks WAY different
chikingames 1 year ago
Yeah, but with the FPS creator you can create almost sane thing, just load your own textures :D, and FPScreator is much easier.
moooozzz 2 years ago
FPSC is more restrictive, you have to build the world out of tiles. The world here is a mesh I modelled
lookatthestars1101 2 years ago 2
@moooozzz And much more unstable to the point that you can barely run any map. And even when you get it working, all you get a is crappy FPS game that no one will want to play because they engine sucks. FPS creator is WMM
thedragonb0y 1 year ago
wow awesome
OXOTHUK101 2 years ago
so then wat is darkbasic pro is it a video game maker to or does it just do the lighting and texture or something
elementdude94 2 years ago
bump mapping
monstercameron 2 years ago
cool where did you learned all that stuff?
doublesob 2 years ago
This custom engine is full of win :D
BioWarzProductions 2 years ago
This comment has received too many negative votes show
fpsc :D
Sedrien 2 years ago
no. read the more info.
GolddiggerGames 2 years ago 2
this is NOT Fps creator. the gun are from FPS Creator
AlexBestGTA 2 years ago
very cool. looks like source. great job
AMD889 2 years ago
nice!
BigFreakingCacodemon 2 years ago
can you send me a script to that. you could do some pretty cool stuff with it.
clubman56 2 years ago
if the guy had hands on the gun and the gun had bounce while moving then its great
MaxiMachine 2 years ago
is it as easy as fpsc
jordanblythe104 2 years ago 3
Most likely not but unlike FPSC anything made with DBPro is 100% customizable to be your own.
heyufool1 2 years ago
is the character wearing clogs or sumthing! omg stop walking!
eclipsemod 2 years ago 2
Really? I haven't seen that gun in FPSC. But then, I got the demo version of it :P It's kind of a buggy program.
Ethaninja 2 years ago
Can you send me a copy of the source code?
JoshuaBrugundy 2 years ago
Personally, I think FPSC itself is a better FPS engine, but I must say, the detail in this one is very nice and doesn't seem to cost the framerate too much. It almost looks kind of next-gen, you know?
h8s2 2 years ago
Nah, FPSC is too buggy, personally I think DB
Pro is more reliable...
elbarto3004109 2 years ago
Do you realize the irony in that?
h8s2 2 years ago
Explain...
elbarto3004109 2 years ago
FPSC is made in DBPro.
h8s2 2 years ago
Haha, yeah, but you still got too admit that FPSC (Made with DB Pro) is still buggier than DB Pro
elbarto3004109 2 years ago
Of course. It's higher level technology, so can't possibly have any less bugs than DBPro.
h8s2 2 years ago
of course i would see you commenting on a DB vid, ahahaha.....ive started work on the thing you asked =p
xXMxExGxAxDxExTxHXx 2 years ago
:D Um, let's keep it to the PMs though.
h8s2 2 years ago
it uses activex too
TheJAMStickmanstudio 2 years ago
Isn't that a browser thing?
h8s2 2 years ago
no im talking about fps creator
TheJAMStickmanstudio 2 years ago
I'm not saying that's what you were talking about. How could this engine utilize ActiveX? Don't you mean DirectX?
h8s2 2 years ago
ya thanks for correcting me
TheJAMStickmanstudio 2 years ago
the walking sounds are awful
Timeg6 3 years ago 15
thats just the audio file and too me it sounds kinda like the one in thief dark project so i kinda like it but he can fix it if he wants.
Gamerzlife 2 years ago 3
that is so cool i am goin gto download it now!!!!!!!!!! =D how long did that game tack you to make?
mrsumerset 3 years ago
This comment has received too many negative votes show
jajajaja terrible foto pegada LOL
LOK0JUAN 3 years ago
nice
leviathan518 3 years ago
looks good!
fotogameslol 3 years ago
Footsteps are driving me nuts. o_@
Inorka 3 years ago 16
The movement is good but you should make the gun move too. with Dark GDK I use:
dbMoveObjectRight(1,15+sin(gunWaggle2/2.0f ) / 2.0f );
dbMoveObject( 1 , 15.0f );
dbMoveObjectDown (1,15.0f+cos(gunWaggle / 2.0f ) / 2.0f );
dbMoveObjectRight(2,2.5f+sin(gunWaggle2 / 2.0f ) / 8.0f );
dbMoveObject( 2 , 8 );
dbMoveObjectDown(2,2.0f+cos(gunWaggle / 2.0f ) / 8.0f );
You will just have to convert the cos, sin, and dbMove functions to DBPro.
heyufool1 3 years ago 3
woah im 11 and using dark basic 3d games creator and the codes and everything is so freaking hard.was the fps engine a download or do you by the dark basic version with the fps engine.
cannedshoes 3 years ago
awesome man you have convinced me to get this program!
zookyman2 3 years ago
the gun realy sticks out if you wear gona use somthing from fps creator i would of poold it from fps creator x10
ps. whear can i get darkbasic pro for realy cheap cheaper then the game creators
johnyouis 3 years ago
is darkbasic a programming language or a game engine that u can use for say ..java?
Daniyoyo 3 years ago
was this hard to code ?
MeatSpinNetwork 3 years ago
best iv'e seen on you tube so far, good job man!!
HUNK6677 3 years ago
TO be honest its very cool, some of the buildings are very good detailed.
You like used 3D world editor and then exported the map as a bsp file.
Anyways for the shooting i suggest you try the Tutorials, they have a tutorial on how to make a FPS shooter.
hares295 3 years ago
Good job, and I know it's not like you're a multi-million dollar company like ValvE, but those footstep noises drove me insane.
NothingIsFact 3 years ago 2
Valve ? LOL. Did you know Blizzard was 1000000 more richer than them.
thegamecreator 3 years ago
plz any one show me how to create an fps game in dark basics
bardockssj20 3 years ago
its easier to use fps creator.
GolddiggerGames 3 years ago
This comment has received too many negative votes show
No recoil or shooting animations? That's lame.. And Dark Basic is the easiest "programming language" in existence.
crazyfuturamafreak 3 years ago
Yes... Dark Basic is realy easy to program and there is Recoil AND Shooting animations its just u cant see them because we're looking at a recording of his game so it reduces game quality!!!
gosh!
BTW, ive made a game like this but more rooms and a HELL lot bigger... and enemies
lilbuck102 3 years ago
i think this is pretty cool except for the walking noise.. and i think you could of added more detail to the environment and backround like blood on the walls spelling out scary stuff lol and some ominous music..etc lol u get the idea.
sonicwhip 3 years ago
So, what games have YOU made ?
KevinKaya 3 years ago
nothing yet im still learning but im just used to making insightful comments like this because for an assignment at school they gave us games that we had to play and write 10 things we liked and didnt like.
sonicwhip 3 years ago
vraiment pas mal
good work
Genux888 3 years ago
get a better walking noise or take it out its anoying
beekuamat 3 years ago
"I wrote that preloaded segments of the level into memory [...]" can you explain better? I'd like to know how did you do that.
Keiretsu 3 years ago
OMG @ppl that are saying dis is shit , wheres the enemys, ect its blantent u no nothing this is an engine an ENGINE (the heart of a game) the levels are just to test. @OGMO11 isit, Msoft are pushing for games to be writen in C# (sharp not hash) <- for the n00bs , the + side to XNA (XNA's-Not-Acronymed) is the whole 360 ting but it comes with a price tag of bout $90.
AcrazedFFfan 3 years ago
You can tell it's not FPSC: the world is too big: FPSC can't handle much more than a few indoor corridors. Great work, no lagging or clipping!
0pikadalek0 3 years ago
the walking noise annoys me :P
meganecromancer 3 years ago 2
I love it i want know how to do this :) myself :) pleeeeaaase :)
Tallos1 3 years ago
thegamecreators(dot)com thats where u get darkBasic pro or just Darkbasic
DarkAngelOf1 3 years ago
Thanks realy :)
Tallos1 3 years ago
nice smooth engine, can you message me a link for it if you finished it? or send it maybe?
MrRodrigez 3 years ago
very nice engine, but the character walks as though he is on his way home after too much to drink down the pub.
First person pub-crawler.
johntrevy 3 years ago
dang..for some reason it reminds me of half-life 2..btw..VERY nice! :D
jella11 3 years ago
hey dude contact me if you'd like to help my friend and I make a game like this, BTW, great job!
hellstudios 3 years ago
This comment has received too many negative votes show
You've used the FPSC gun.
MagnusRulerHardt 3 years ago
for gods sake read the video description
lookatthestars1101 3 years ago
I didn't see that 4 days ago..
MagnusRulerHardt 3 years ago
so can you change the way your hands look? how does it work making an fps on fps creator?
yesyourman 3 years ago
playstation-one-esque :) nice job!
asams12 3 years ago
hooly sh1t this is Nice..and darkbasic pro is hard to handle but its easy if u know how to Script and Stuff...and if u dont passiens..this isnt anything for u then...So yeah its hard to handle this things but Just Give it a Try guys^^ if u like to Create games-_-'
saidassan 3 years ago
actually is dark basic easy or hard?
DanialAAI 3 years ago
depends
nik6069 3 years ago
its hard depending on our experience. I started using it and it has taken me a while to get use to it. but I was happy that i stuck with it.
wind27382 3 years ago
Those levels aren´t well designed, layed or textured. Needs more work, but good so far!
TheHJman 3 years ago
i have a bit of constructive criticism. the game looks good and everything but the footsteps seem kind of loud.
flamesabrethedark 3 years ago 2
OMGOMGOMGOMGOMG!!!! I just downloaded the DarkBasicPro, OMGOMGOMG! It's sooooo freakin' awsome!!!! OMG! I can't wait 'till I'm good enough to make a game like that!!!
Tarandarklord 3 years ago
This is amazing!
I'm still at the stage of making moveable cubes lol. Great job.
scozzahisee 3 years ago
it looks like fps creator in a way
anbmagic 3 years ago
indeed, the weapon in from FPSC, but then again, it comes from the same publisher(thegamecreators). maybe those are already programmed-in models for darkbasic...
Nighthawk213 3 years ago
it's an FPSC model, I had access to it because I was a beta tester for FPSC... (plus it's there if you look hard enough!)
lookatthestars1101 3 years ago
WHAT EVERY HAPPENED TO THIS,
anyway did you use fpsc for the level or a BSP file
oh and is DBpro stable i thinking of getting it
ryan651 3 years ago
well, yeah. obviously no matter what product it'll look slightly, if not mostly, similar, though the work is still amazing...
ilikecomputers555 3 years ago
good job
javon133 3 years ago
can you import 3d levels from programs like unreal editor?
Ilikelimpbizkit 3 years ago
can anyone please PM me a link or something whit a FPS tutorial for darkbasic? not like the shit i have tested so far where you are a ball and shoot a enemy that cant do anything,i want it to look like this(like in the movie i mean xD) and i dont care how long time it takes but plz help me!
ennad257 3 years ago
if you know how to program shaders, some bump mapping applied to your walls, and some parallax occlusion mapping applied to your ground floor would really make this game look top-notch, your lighting and effects work is already very good. keep up the good work.
monakid2006 3 years ago
lol is ur player wearing flipflops?
pcnub 3 years ago 3
Lol at the iRaq sign
bluesuits 3 years ago
nice :D must of taking some time. is DarkBASIC Professional really easy to use? or is it sorta complex and difficult?
warhero721 3 years ago
no Profesianl means that there is more things to use and all that its just as easy as clasic but with more comands
wolfgang8181 3 years ago
sorry delte this coment put it in wrong place
wolfgang8181 3 years ago
This comment has received too many negative votes show
Arnt those footstep sounds at the very begining from Half-Life 2? i think i smell stolen property...
gman0productions 3 years ago
can't remember where I got the footsteps from, since I only made this for personal use it may well be from HL2.
lookatthestars1101 3 years ago
hehe you said numpties O_O
lmao nice VID. but i have queries. can you make an object in dirext x format and then import it into the game and same for maps from... say... t.ed.
everclear21 4 years ago