Added: 2 years ago
From: activator321
Views: 9,289
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  • Absolutely. Without the pulling power, the bot would just flip over when it drove up the ramp.

  • just a question,,,, did the grapplin hook even help the robot pull itself up or is it just for show??

  • @alexrocksnyc - Absolutely. Without the pulling power, the bot would just flip over when it drove up the ramp.

    By the way, don't you think it is a pretty good application of the "shooting arrow" in the MindStorms package?

  • AMAZING SHOT ROBOT you should join the bomb squad :) well done....

  • nice grappling hook.

  • i loved tat arrow shooting at the end...y didn't mi group think of that :D

  • why is the touch sensor sticking up in the back?

    But it still a great video

  • @whoopie416 - it functions as a restart switch with NXT program, such as: you program the robot to move back into BASE (stop the motion after a specific time or distance value). However your program doesn't have to end there. Instead, you can use a touch sensor module to do the trick. You change the attachment, load the mission objects, and you place the robot at the starting position. You press the touch sensor to continue the NXT program to send the robot out for the next set of missions!

  • i interview a bunch of teams with their robot for this FLL and i which there was some as cool and versatile as yours -- very well done guys

  • Oh nvm I wasn't paying attention.

  • You don't have to go onto the bridge you know that?

  • @nattieniet - You got the point! If you were in FLL robot games for a few years, you would definitely appreciate the game designer Scott Evans’s brilliant intent to open the world of Ingenuity for the kids to nourish innovative and strategic thinking. There are always multiple ways to execute a mission objective. If you dare to take an innovative and uncommonly execution plan, you will make Mr. Evans proud, and you will truly learn the important value from FLL games!

  • wow, that is really nice! Only problem could be if the table doesnt fit perfectly....

  • @joentjebe - that is exactly the value of engineering problem-solving process the FLL games offer to the participants! A good game solution / exceution plan will tackle the variances on table, mat, light, etc.. A good solution should be the one that has high dependability, like it will successfully run 4 times in a row, it will successfully run under whatever the lighting condition.

  • wow! that arrow was a super accurate shot! its like pulling you! well done!

  • Awesome winch!

  • i like the last part :D

  • This is pretty cool.

    Well done !

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