0:32 Try it in Lynx - a bit harder. 1:17, 9:04 lol 1:31 Your theory in the description is correct. 2:39 For now. 4:08 Nasty slide delay. 4:20 It gets worse. 5:07 The mechanics: other Chip tiles can be killed and don't move. See the Wiki. 6:47 The theory is that they wouldn't make the path so easy in an evil level. 7:58 Great time. 8:14 Useful technique. 8:26 They are programmed to not move. 11:15 The bold is 27; five moves a second. 13:41 STRATEGY WIN
quadrupleplay 1 year ago