Added: 5 years ago
From: acidglow
Views: 63,305
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  • Glacius: Finally, i ended all this bullshit!

    ...

    fffffffffffuuuuuuuck i still have to look for my long lost friends!

    Aw Fuck it, im going home to play some super mario bros melee.

  • glacius vs sub-zero!!!

  • but wtf??? arent they supposed to be letal enemys (by the second ending) this just reminds me that every ending has no sence at all ¬¬.

  • Oh so sweet! The wolf and Glacius became friends.

  • my dad had this game before i was 8 years old

  • That have sense

  • It seemed like an unlikely alliance but come to think of it... Maybe Sabrewulf can help track Glacius's comrades with is werewolf nose and Glacius can help Sabrewulf drink his potions so they won't keep spilling on the floor. Interesting... Thanks for uploading all these endings, acidglow. Deeply appreciated! You helped me feed my appetite for Silicon Graphics.

  • @Remendii HAHA, I was just reading your comment and when I saw that you put that Glacius can help Sabrewulf drink his potions so they wont spill on the floor, I spit up my beer laughing. Nice, Killer Instinct is hands down the greatest fighting game ever made.

  • @keith91z28 n mk

  • @keith91z28

    lol

  • 0:16 epic picture

  • Poor Glacius, with all worlds to crash in the universe, he have crashed on the melting icebergs on south pole

  • This team shouldn't surprise people as unlikely team with subzero and scorpion once still had a grudge with each other "and still do" but at certain times they team up to defeat someone stronger than them both

  • So instead of going head to head like in ending two he decides to help glacius? that makes no sense if the storyline depicts them as having some kind of grudge.

  • Since there are 3-4 endings for every character, you can say they all contradict almost each others not just Galcius' endings...

  • it depends on how you play

    but no one knows which ending is true and unless rare makes a 3 all that endings will be considered a what if scenario

  • The endings in KI2 are determined by who you kill and who you spare when you fight during gameplay.

  • man, that is a well told story

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