Kaizo is UNFAIR level design, that offers the player unreasonable challenges with no room for error. YOU sir, need to go to SMW central and find this stuff out.
@MajorasMaskkingdom Munchers are not stacked in this video. This level is not Kaizo, and I never once submitted a ROM to SMWcentral, only SMCs.
This version of The Unworld is already on SMWC, so the hack moderators didn't think it to be Kaizo. I think you have no idea what you are talking about.
At the end of the puzzle room, I could think of a way you could fit in a Dragon Coin there instead of that easy-to-reach area at the end of the swimming part.
I did not need them, I just used them because I started out as small mario and I am not the greatest player. I used save states for keytastrophe and TSRP, and they aren't too hard.
without becoming overanalytical, some things didn't fit aesthetically- like the many vines and randomly placed chompers/ spikes. Also, the puzzle room was a little convoluted, but otherwise it would be too easy, so no issues there.
I'm not trying to discredit you at all, it's just having seen the perpetual series not much impresses me any more.
how can i make custom evels
david220111 6 months ago
all losers get coins.
VerifiedNiceGuy 11 months ago
lol masterpiece levels are long and hard. apparently you like them long and hard.
MrLlamalicker12 1 year ago
It's funny that with just a simple change of colors, you got the sky to look very creepy. Well done!!!
BbDle88 1 year ago
Wow.....Awesome.....creepy o_O
TheArcanists 1 year ago
@TheArcanists CREEPY
Gamefreak9827 1 year ago
@Gamefreak9827 I GOT A NIGHTMARE!
TheArcanists 1 year ago
@TheArcanists Ok
Gamefreak9827 1 year ago
@Gamefreak9827 Jokez :D
TheArcanists 1 year ago
@TheArcanists ok
Gamefreak9827 1 year ago
You're right with calling this level a "Masterpiece"
parowaberlinka 1 year ago
This truly is a masterpiece level! =D.
metaldragon3303 1 year ago
My advice is to change that first door to a pipe because you're not actually going into a building or another room in a building.
marioVSshadow 1 year ago
How did you make the level in the first place
Warby579 2 years ago
good level. you certainly got a lot of the coins. too bad you missed a couple near the beginning at 1:49...
diahard88 2 years ago
It's a nice level, but it's odd to exit the ghost ship by pipe, then end up on the surface by normal entrance.
ChaoticFox9900 2 years ago
Within 24 hours you've responded to 3 of my comments.Thank you ,you've brightend my day.
simpsonNirvana94 2 years ago
No words can describe how awsome this level is...
simpsonNirvana94 2 years ago
Wow, thanks a lot
dottedboy 2 years ago
thats what she said lol.... long and hard....
llS2639ll 2 years ago
whoa!!! now that was a cool looking level! i wish the levels had been more like this on the original smw. DB u are awesome! :P
lotusclown217 3 years ago 2
thank you.
dottedboy 2 years ago
Comment removed
MajorasMaskkingdom 1 year ago
@MajorasMaskkingdom Wow, eight year old SNN fanboy alert.
Kaizo is UNFAIR level design, that offers the player unreasonable challenges with no room for error. YOU sir, need to go to SMW central and find this stuff out.
dottedboy 1 year ago
Comment removed
MajorasMaskkingdom 1 year ago
@MajorasMaskkingdom Munchers are not stacked in this video. This level is not Kaizo, and I never once submitted a ROM to SMWcentral, only SMCs.
This version of The Unworld is already on SMWC, so the hack moderators didn't think it to be Kaizo. I think you have no idea what you are talking about.
dottedboy 1 year ago
underwater part was crazy hard looking! you're a genius
BlackRose2222 3 years ago
thank you.
dottedboy 2 years ago
I love the way its Desgined only accsessing by completeing secret exits
Runescompany 3 years ago
At the end of the puzzle room, I could think of a way you could fit in a Dragon Coin there instead of that easy-to-reach area at the end of the swimming part.
scratch799 3 years ago
awsomeness
carzdude1000 3 years ago
Very nicely constructed.
KPhoenixG 3 years ago
My personal rule of thumb- if you need savestates to beat it, it's too hard.
Otherwise, it was reasonable I guess.
akorantastic 3 years ago
I did not need them, I just used them because I started out as small mario and I am not the greatest player. I used save states for keytastrophe and TSRP, and they aren't too hard.
What about this level was unreasonable?
dottedboy 3 years ago
without becoming overanalytical, some things didn't fit aesthetically- like the many vines and randomly placed chompers/ spikes. Also, the puzzle room was a little convoluted, but otherwise it would be too easy, so no issues there.
I'm not trying to discredit you at all, it's just having seen the perpetual series not much impresses me any more.
akorantastic 3 years ago