Added: 3 years ago
From: dottedboy
Views: 8,767
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  • how can i make custom evels

  • all losers get coins.

  • lol masterpiece levels are long and hard. apparently you like them long and hard.

  • It's funny that with just a simple change of colors, you got the sky to look very creepy. Well done!!!

  • Wow.....Awesome.....creepy o_O

  • @TheArcanists CREEPY

  • @Gamefreak9827 I GOT A NIGHTMARE!

  • @TheArcanists Ok

    

  • @Gamefreak9827 Jokez :D

  • You're right with calling this level a "Masterpiece"

  • This truly is a masterpiece level! =D.

  • My advice is to change that first door to a pipe because you're not actually going into a building or another room in a building.

  • How did you make the level in the first place

  • good level. you certainly got a lot of the coins. too bad you missed a couple near the beginning at 1:49...

  • It's a nice level, but it's odd to exit the ghost ship by pipe, then end up on the surface by normal entrance.

  • Within 24 hours you've responded to 3 of my comments.Thank you ,you've brightend my day.

  • No words can describe how awsome this level is...

  • Wow, thanks a lot

  • thats what she said lol.... long and hard....

  • whoa!!! now that was a cool looking level! i wish the levels had been more like this on the original smw. DB u are awesome!  :P

  • thank you.

  • Comment removed

  • @MajorasMaskkingdom Wow, eight year old SNN fanboy alert.

    Kaizo is UNFAIR level design, that offers the player unreasonable challenges with no room for error. YOU sir, need to go to SMW central and find this stuff out.

  • Comment removed

  • @MajorasMaskkingdom Munchers are not stacked in this video. This level is not Kaizo, and I never once submitted a ROM to SMWcentral, only SMCs.

    This version of The Unworld is already on SMWC, so the hack moderators didn't think it to be Kaizo. I think you have no idea what you are talking about.

  • underwater part was crazy hard looking! you're a genius

  • thank you.

  • I love the way its Desgined only accsessing by completeing secret exits

  • At the end of the puzzle room, I could think of a way you could fit in a Dragon Coin there instead of that easy-to-reach area at the end of the swimming part.

  • awsomeness

  • Very nicely constructed.

  • My personal rule of thumb- if you need savestates to beat it, it's too hard.

    Otherwise, it was reasonable I guess.

  • I did not need them, I just used them because I started out as small mario and I am not the greatest player. I used save states for keytastrophe and TSRP, and they aren't too hard.

    What about this level was unreasonable?

  • without becoming overanalytical, some things didn't fit aesthetically- like the many vines and randomly placed chompers/ spikes. Also, the puzzle room was a little convoluted, but otherwise it would be too easy, so no issues there.

    I'm not trying to discredit you at all, it's just having seen the perpetual series not much impresses me any more.

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