Added: 10 months ago
From: mpan3
Views: 10,166
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  • is ist possible to mesh that?

  • where can i download an OpenCL Particle version? i searched for it on enja.org but i had no clue where to look further...

  • Wow, very impressive, I hope they include something like this officially, there's no way I'd ever be able to compile it myself lol.

  • Jesus called... He wants his computer back

  • I can't get any of this working : [ and I wish I could, I love watching these things lol

  • is there open cl implemented?

  • And mpan3 said, "Let there be oceans," and there were oceans.

    Awesome!

  • can this be cached tobe rendered by render internal or other render engine?

    particle fluids are slow to simulate and this looks really fast !!!

  • Amazing! awesome work!

  • Yup, please upload blender file =)) nice 1 =)

  • what kind of gpu are you using?

  • <3 openCL

  • Can you upload the blend file?

    I want to test it with my GTX 460.

  • @Flodice link in description.

    Remember, you'll need to build an OpenCL Particle verison of Blender from enja.org

  • Is the calculation in real-time, or just the visualization? As in, do you have to bake the simulation, or could you interact with the particles in-game? Blender fluidity, here we come!

  • @Minifig3D There is no 'baking'. The computation is all done in realtime on the video card via OpenCL.

  • woah!! nice..

  • Wow, I wish I could do this in Maya :D

  • @assassin00456 Its called n-particles and you can...

  • Great demonstration! And thanks for not using Audioswap. :p

  • seems fluid at cold temperature?

  • how does it looks in the render? because it looks awesome.

  • @georgbernier This is the rendering. :) what you are seeing is all realtime. Ian is still working on the rendering using a screenspace approach.

  • @mpan3 ohh wow. this is awesome. i want to have this in my blender. hehehehe. where do i have to sign. awesome work!!! :)

  • looks amazing! can't wait to get the final blende with all the new features!

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