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  • top hill zone much ?

  • I would love to see the addition of weapons like toasters and launchers in this game. They would fit really well in the jazz jackrabbit universe

  • Yeah, I know, coming soon, I show them ;)

    ...

    METROIDENEMYGRAPHICALGLITCHBEC­AUSENOLAYER9

    ...I mean, you forget to change the layer into 9, that's why there's a graphical glitch on places like 0:51 ...

  • So you lucky, because I'm already designed a few levels on Hello Engine 3

    (including "Robot Museum" and "Over the big clouds"),so I can make the decoration of the W.I.P. rooms, and perhaps I can fix the granade glitch...I only need the download link of your demo version(including all your levels, perhaps, I can help you on some other things...)

  • Uh, no. My source is being worked on by Shodian, I don't need any kind of help on anything except for coding (which he is working on so I'll have to wait), but thanks for the help anyway.

    And I can't say I know those levels, sorry.

  • You forget to place obj_solid under the flagpole, that's why it's glitchy.

    And why you don't happy

    with the decoration?

  • You know, I could've sworn I placed an obj_solid in there, but turns out I didn't.

    I'm not very happy with the decoration because the inside of the cave is kinda bland, there's only the waterfall, the flag pole, a tree stump and the exit, though the outside is almost perfect. But anyway, depending on the objects that are being coded, this part might be scrapped anyway; it was basically a temporary spot for the flagpole.

  • Rebel Soldiers granate wasn't explode on slopes, fix that!

  • I'm not a coder, I'm a guy that's designing levels for fun... but yeah someone should fix that.

  • So what happens if you shoot or attack the sign in Mushroom Kingdom Fusion?

  • It gives you access to the nuke that let's you bomb Legion and his army.

  • Yep, you guessed it, have a cookie ;)

  • So you're saying that the nuke basically works like a smart bomb that covers the whole screen and it can not only kill all the enemies on the screen, but it will cause a great amount of damage to a boss and/or kill it. Right?

  • No, it destroys all the enemies in the entire room AND one hits bosses. ;D

  • For some reason, the one hit KO for bosses would make the final boss battle for Mushroom Kingdom Fusion sound very anti-climatic.

  • If you still didn't notice, it was a joke. Anyway the objects and enemies are being coded by Shodian, meanwhile I'm keeping myself busy with some other projects.

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