Added: 1 year ago
From: epicpolyphony
Views: 4,980
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  • Nice Job!

    

  • excellent!! so helpful and clear!!! thank you!!!!

  • Thanks a million really got me out of a hole so to speak with sampling. Cheers, Dave

  • good work man really impressive

  • thanks that was amazing! this will make it so much easier to create bass instruments from a sample

  • Wow. That was very cool. Thanks! I hope your father wasn't vacationing in Juarez.

  • Wow. That was very cool. Thanks!

  • whats kind of reverb did you use?

    and great video; it was pretty epic what you turned the original sound into!

  • awesome!!

    

  • next time you make a video tell people what your doing wile your clicking

  • @chiptooth06 is there something I was not clear on? I would be happy to elaborate if you have any questions!

  • @epicpolyphony i have some extra drums on my desktop and just dont know how to load tem in logic pro thanks man sorry to be rude.

  • @chiptooth06 Oh, no! I don't want to give off the wrong impression ^_^ I didn't think you were being rude at all. I honestly just didn't know if there was something I have left out that I should mention in the future.  That is all.

  • thank you very much...im trying to do sampling and needed to make an instrument out of a particular sample and your video helped me accomplish this task....again, much thanks!

  • Thanks homie!!! i was rackin my brain tryna figure dis shit out. big help thanks again!!!

  • people like you are just awesome, thanks.

  • Thanks - Your Tutorials are great :) And don't be afraid to show your face :)

  • That turned out really cool with the reverb on it.

  • @giascle mhm... it was crap before that.

  • @epicpolyphony Not crap, just not as interesting. Also, why did you use two sample delays instead of just alter the left and the right in one?

  • @giascle cause if i only used one and delayed the right by 200 ms and the left by 100 ms, we would end up with only 2 signals (granted, they would be so close you couldnt hear it) By using 2 delays, we end up with 4 different signals (left regular, left delayed, right regular, and right delayed) it creates a wider sound.

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