@newgrounds383 Before "Portal: Oval Gun" New!! *Big After "Portal: Square or Rectangular Gun"!! My Favorite Square!!! *"Infinite Multiple Portal Gun" I Like Door... "Super Portal" Coming Soon!!! "Wii","PSP","MAC/PC" And "Xbox"!!!
simple concept. :P i did the same thing a while ago depsite one world protal accidently being a few units off the ground. Got to love breaking the game with stuff like this.
@omnicoder Yeah, it's easily done via hammer alone. I just wanted to try it with scripting for the sake of getting used to using vscripts in general. The other script i wrote is also just as pointless and done better in hammer. I just like poking my head around scripting at times :P
@turk645 I tried it with Hammer alone first and didn't see a way since none of the attachment points were oriented properly. Eventually just made script functions called on portal placement.
@omnicoder to do it easily with hammer i just created a prop_portal and then parented a world portal to it. When you create a portal in hammer that portal ends up being used by the player. :P makes coop world portals easy. Speaking of which i had the idea of a coop map where each players ping makes one end of the world portal and they still have control of their own portals normally.
@turk645 The limit is 2 sets of any sort of portals. (prop_portal, linked_portal_door, prop_linked_portal_door and prop_mirror all count towards the same limit.)
lets play Nublcure Drop
jjjk743 1 week ago
Where can I download the Portal gun
TheOwenFilms 1 month ago
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@newgrounds383 Before "Portal: Oval Gun" New!! *Big After "Portal: Square or Rectangular Gun"!! My Favorite Square!!! *"Infinite Multiple Portal Gun" I Like Door... "Super Portal" Coming Soon!!! "Wii","PSP","MAC/PC" And "Xbox"!!!
BLANKNOTING 1 month ago
sadly they're retangular, if only they are in ovals
error628 2 months ago in playlist More videos from omnicoder
yeah the hands on the portal gun DO WANT!!!!!!!
iamstormtrooper 5 months ago
Are you going to let people download it?
gamehugs 6 months ago
Do want.
TheGag96 7 months ago
Square portals? Its just not the same :(
waterwhackerfilms 7 months ago
Hey where can i download your portal gun skin ?
Moonwalker917 7 months ago
@Moonwalker917 me 2!!!!!!!!!!!!!!!!!!
error628 4 months ago
looks like the boot tailer portal gun
error628 4 months ago
And suddenly... nostalgia of Narbacular Drop! =D
You could place portals through portals in that game, too!
You should totally call it the Narbacular Device
Bowsakirby 8 months ago 9
Is your god stuff downloadable by any chance? I'd love to make puzzles that require portals to be shot through portals.
FHomeBrew 8 months ago 9
Finally someone can do a proper Narbacular Drop remake :3
SpAMCAN 9 months ago 3
Did you just port the first game's "hand under gun" skin into the second?
Surely the animation had to change, please tell us how you did this!
killbunny90210 9 months ago
simple concept. :P i did the same thing a while ago depsite one world protal accidently being a few units off the ground. Got to love breaking the game with stuff like this.
turk645 9 months ago
@turk645 Just looked at your video, main difference I see is I didn't use the Think function at all for this.
omnicoder 9 months ago
@omnicoder Yeah, it's easily done via hammer alone. I just wanted to try it with scripting for the sake of getting used to using vscripts in general. The other script i wrote is also just as pointless and done better in hammer. I just like poking my head around scripting at times :P
turk645 9 months ago
@turk645 I tried it with Hammer alone first and didn't see a way since none of the attachment points were oriented properly. Eventually just made script functions called on portal placement.
omnicoder 9 months ago
@omnicoder to do it easily with hammer i just created a prop_portal and then parented a world portal to it. When you create a portal in hammer that portal ends up being used by the player. :P makes coop world portals easy. Speaking of which i had the idea of a coop map where each players ping makes one end of the world portal and they still have control of their own portals normally.
turk645 9 months ago
@turk645 Would cause more than 4 visible portals errors if player 1, player 2 and the world portals were open.
omnicoder 9 months ago
@omnicoder i thought 2 sets of normal portals and 1 world portal would work fine. Maybe not. It's still a fun concept to toy with though :P
turk645 9 months ago
@turk645 The limit is 2 sets of any sort of portals. (prop_portal, linked_portal_door, prop_linked_portal_door and prop_mirror all count towards the same limit.)
omnicoder 9 months ago
The first thing I noticed was the left hand holding the portal gun. Please tell me everything you know about that. :D
lizardizzle 9 months ago
So how does this work?
christianwookey 9 months ago