@jcip19 hey, all the cg/3d elements were created in cinema 4d, materials, textures and 2d environments in photoshop, and the compositing and post-prod. was done in after effects.
@prestonplatt CG (computer graphics) + real stock footage&images = what I called "CG Reality". It's nothing too hard to accomplish, but it's far from only being "basic compositing".
@kapooht Haha nice eye - it's not really a gaussian blur, but I get your point. However, I didn't really add an extra blur to those blocks - they left automatically the focus of the camera; but yeah, that greatly helped to somewhat "hide" them. Thanks!
what program did you use?
jcip19 2 months ago
@jcip19 hey, all the cg/3d elements were created in cinema 4d, materials, textures and 2d environments in photoshop, and the compositing and post-prod. was done in after effects.
honfamily 2 months ago
I dont understand why this is called CG Reality... Its just some basic compositing? Gave it a like anywho. keep it up
prestonplatt 3 months ago
@prestonplatt CG (computer graphics) + real stock footage&images = what I called "CG Reality". It's nothing too hard to accomplish, but it's far from only being "basic compositing".
honfamily 3 months ago
During the bridge scene, when the ball broke, the Gaussian Blur towards the back is too strong. Other than that well done. :3
kapooht 3 months ago
@kapooht Haha nice eye - it's not really a gaussian blur, but I get your point. However, I didn't really add an extra blur to those blocks - they left automatically the focus of the camera; but yeah, that greatly helped to somewhat "hide" them. Thanks!
honfamily 3 months ago
Great!
steve314aa 3 months ago
Great!
steve314aa 3 months ago
Great work man!
djolepiv 3 months ago
@djolepiv Thanks man! Keep up the great work yourself.
honfamily 3 months ago
Wow.
andyhmltn 3 months ago
@andyhmltn That's all I had to read! ;)
honfamily 3 months ago