Added: 3 years ago
From: whewfan
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  • This is a wonderful replica of the original show.

    I was OBSESSED with this show when it was originally on in 1979-1980. I loved playing the opening and closing theme songs on the piano, and it gave me my fascination with automatic drumbeats. (organs with automatic drum accompaniment, drum machines, etc.).

    I hope to get to play Whew at the Game Show Congress convention someday.

  • In hindsight, I probably could've given a verbal warning, of maybe "10 Seconds" or something like that. I know Tom didn't do that on the show. In hindsight also, a practice run of the game would've helped, as neither of them saw the show beyond watching Randy's shows.

  • forgoten to use the longshot

  • @dim432 They also forgot to get a selection for the Long Shot block in the first round. In later rounds, the host would ask the blocker for the long shot block selection, since they didn't have it set up the way it was on the show where a secret button was pressed to make the block selection, with the charger still on stage, if Long Shot was called.

  • @jeopardy60611 Actually in this version I did, I had them select their longshot block while placing their initial 6 blocks... this was because I couldn't figure out how to get the longshot block selection "electronically" to the gameboard operator as they did on the show. You may have also noticed that the boards had no category. This was so only the bloopers/blocks CHOSEN needed to be changed. I certainly didn't want to take up a lot of time to change EVERY blooper.

  • @whewfan Thank you for your feedback. I attended Game Show Congress n CA where they do game show replicas. They have the software to do Whew, One of the guys told me they don't like to do it because of all the unused bloopers and having to write so much material that gets tossed.

    My impression is that to do the secret button thing, you'd have to wire buttons to turn on lights located behind the board to indicate a selection out of the charger's view. Probably too much trouble to set up.

  • This was done in a room at Owen Brown Community Center. Ed lived close by there at the time and suggested it to me. The villain drawings were done by my brother's wife JeNae. Originally I considered doing 10 entirely different villains, but I am no artist, so the logical thing was to duplicate (as closely as possible) the original 10.

  • Yeah, that's true. After having difficulty drawing out all these villains, I decided not to attempt it again when designing the "block" cards. The guy that edited the video did a marvelous job duplicating the block cards that were on the original board, and rewriting all the bloopers (although there are some misspellings). He did that because the video of the original bloopers was too blurry to do any good.

  • It looks like that they were in a classroom playing this game. The villains were just drawings of art work.

  • If someone uncovers a block, they should've showed the Villain # that was holding the block.

  • Wow...I remember I was the announcer for this show.

  • Were you the one saying "close call narrow escapes split second decision......."? It sounded like a different voice rather than Rod Roddy. You did a good job and the game Whew was played exactly like the game show except they don't show the villains holding the block when they show the block cards.

  • No, that was Brian Henegar doing the announcing. He does a GREAT Johnny Gilbert impression, so I figured he'd be a good announcer. The announcing was not live, BTW.

    If I do Whew! again, maybe I could redo the "Block" cards to include the villains. I need to watch Whew! to see which villains they had holding the cards... they had 6 blocks and 1 longshot, so 6 villains were used for the "block" graphics and 1 villain for the "longshot" block.

  • Actually, all 10 villains were used. A player could only place 6 blocks in a round (plus a possible longshot block), yes, but there were 28 spaces on the board and if a contestant placed a block the trilon would be turned to the direction of the block instead of the blooper if the charger chose that space. 28 spaces, so 8 villains got 3 spaces each and the other two villains got 2 spaces each. That being said, great job with this!

  • I was rewatching a clip from the actual show, and I don't think the trilon turned in a different direction for the "block". Somehow, they were able to quickly replace the bloopers with a block graphic (similarly to how we did it for our show) and then the third side of the trilon was always the green arrow. It is possible that they have one of each villain holding up a stop sign, but you still only saw a maximum 6 or 7 in a single round.

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